Player Matchup

Freya
Freya
Cooperk
Freya
Level 124
God Stats
1W - 0L
1,482 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
KnockGarju
Sun Wukong
Level 129
God Stats
1W - 1L
1,546 SR
Queue Stats
8W - 3L
1,766 Elo+
Party 1
Horus
Horus
SigmaPresent
Horus
Level 22
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
TerrorOfDeaD
Baron Samedi
Level 118
God Stats
2W - 0L
1,672 SR
Queue Stats
8W - 3L
1,766 Elo+
Party 1
Team Averages
Level 98
1,497 SR
1,704 Elo+

VS

Team Averages
Level 132
1,496 SR
1,589 Elo+
He Bo
He Bo
LordPhoenixHD
He Bo
Level 139
God Stats
0W - 2L
1,568 SR
Queue Stats
46W - 46L
1,650 Elo+
Party 2
Jing Wei
Jing Wei
NightxF4ll
Jing Wei
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,586 Elo+
Party 2
Fafnir
Fafnir
Skullord157
Fafnir
Level 86
God Stats
1W - 3L
1,415 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Awilix
Awilix
deathMONKEY900
Awilix
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cooperk
Freya
14
4 / 1 / 8
8,521
852
8,275
7,606
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
KnockGarju
Sun Wukong
15
6 / 0 / 8
9,087
909
7,379
8,605
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 2 / 6
7,741
774
2,313
7,147
3,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TerrorOfDeaD
Baron Samedi
14
2 / 1 / 7
7,867
787
8,574
6,455
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,052
705
7,448
7,257
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NightxF4ll
Jing Wei
12
0 / 3 / 3
7,107
711
5,313
9,512
3,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
11
1 / 3 / 0
7,213
721
2,645
9,568
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
7,033
703
4,724
8,903
3,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
4
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
Cooperk
Freya
4
1
8
8
W
Sun Wukong
KnockGarju
Sun Wukong
6
0
8
10
L
1
5
0
0.2
L
Jing Wei
NightxF4ll
Jing Wei
0
3
3
0.5
W
3
2
6
3
L
Fafnir
1
3
0
0.33
W
Baron Samedi
TerrorOfDeaD
Baron Samedi
2
1
7
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
20,130
29,813
Taken
35,240
14,451
Mitigated
18,596
12,799
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cooperk
Freya
8,275
2,703
0
3,894
7,606
2,943
953
2,818
4,622
27,978
0
W
Sun Wukong
KnockGarju
Sun Wukong
7,379
1,909
0
3,347
8,605
4,815
229
3,520
4,841
0
29,097
L
7,448
317
0
1,112
7,257
2,417
401
3,460
3,797
22,683
0
L
Jing Wei
NightxF4ll
Jing Wei
5,313
3,427
0
2,811
9,512
3,562
808
4,660
4,852
0
25,062
W
2,313
734
704
982
7,147
3,613
1,112
1,682
5,435
0
8,388
L
Fafnir
2,645
150
0
2,304
9,568
9,165
202
4,007
5,561
11,863
0
W
Baron Samedi
TerrorOfDeaD
Baron Samedi
8,574
556
1,365
2,507
6,455
3,080
792
2,061
4,314
23,310
0
L
4,724
1,437
0
1,091
8,903
3,452
596
5,262
3,641
0
17,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
28,405
152
Minions Killed
134
7
Camps Cleared
8
801,327
Distance Traveled
644,402
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,521
852
45
5
2
197,052
0
W
Sun Wukong
9,087
909
66
7
3
234,532
2
L
He Bo
7,052
705
39
4
2
145,525
2
L
Jing Wei
7,107
711
45
5
2
166,637
0
W
Horus
7,741
774
9
1
1
199,788
1
L
Fafnir
7,213
721
19
2
1
156,490
1
W
Baron Samedi
7,867
787
32
3
1
169,955
1
L
Awilix
7,033
703
31
3
3
175,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role