Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Dital
Serqet
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 171L
1,543 Elo+
Party 1
Athena
Athena
Dreynei
Athena
Level 27
God Stats
3W - 1L
1,863 SR
Queue Stats
13W - 19L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MagnaSombra
Cu Chulainn
Level 109
God Stats
9W - 21L
1,361 SR
Queue Stats
284W - 329L
1,413 Elo+
Party 1
Thoth
Thoth
josjangamer12
Thoth
Level 83
God Stats
6W - 9L
1,562 SR
Queue Stats
322W - 308L
1,531 Elo+
Party 1
Team Averages
Level 80
1,557 SR
1,502 Elo+

VS

Team Averages
Level 53
1,421 SR
1,424 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OrokinOro
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Da Ji
Da Ji
ThePhamous1pt2
Da Ji
Level 100
God Stats
7W - 10L
1,448 SR
Queue Stats
23W - 23L
1,633 Elo+
Party 2
Anubis
Anubis
memorialmage007
Anubis
Level 54
God Stats
0W - 2L
1,230 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 2
Bellona
Bellona
sleepyAnarchist
Bellona
Level 37
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 1
9,493
633
11,545
9,936
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Dital
Serqet
13
3 / 3 / 7
8,299
553
4,268
10,931
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Dreynei
Athena
11
1 / 1 / 4
7,533
502
3,414
8,751
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
MagnaSombra
Cu Chulainn
15
3 / 0 / 2
9,153
610
8,342
9,703
6,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 2 / 2
9,598
640
8,154
7,029
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 6 / 3
7,431
495
5,936
9,775
2,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
1 / 3 / 3
7,244
483
5,344
11,041
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 4 / 1
8,994
600
7,832
11,384
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 3
7,171
478
3,919
9,315
3,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 0
5,413
361
1,542
9,753
4,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
9
9
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
1
2.5
L
Jing Wei
 
Jing Wei
2
6
3
0.58
W
Serqet
Dital
Serqet
3
3
7
2.17
W
Athena
Dreynei
Athena
1
1
4
3
W
Cu Chulainn
MagnaSombra
Cu Chulainn
3
0
2
4
L
Ares
1
3
3
0.83
L
6
4
1
1.63
W
8
2
2
4.5
L
0
6
3
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
24,573
46,350
Taken
51,268
20,336
Mitigated
21,222
14,441
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,545
5,460
0
971
9,936
3,823
0
3,027
6,909
0
75,714
L
Jing Wei
 
Jing Wei
5,936
4,201
0
2,925
9,775
2,717
0
603
9,172
0
42,600
W
Serqet
Dital
Serqet
4,268
594
0
4,523
10,931
3,498
0
1,166
9,765
0
39,064
W
Athena
Dreynei
Athena
3,414
947
0
2,791
8,751
4,039
0
2,298
6,453
19,535
0
W
Cu Chulainn
MagnaSombra
Cu Chulainn
8,342
1,214
0
4,523
9,703
6,976
902
342
9,361
10,818
49,650
L
Ares
5,344
423
0
4,271
11,041
6,033
0
2,838
8,175
21,454
0
L
7,832
1,677
0
3,926
11,384
4,047
0
3,216
8,078
0
44,330
W
8,154
268
0
1,633
7,029
2,000
476
2,430
4,599
55,819
0
L
3,919
288
0
3,494
9,315
3,963
0
3,662
5,080
53,432
0
L
1,542
398
0
1,901
9,753
4,462
0
2,192
7,513
0
14,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
36,253
464
Minions Killed
331
0
Camps Cleared
0
1,436,192
Distance Traveled
1,332,542
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,493
633
117
8
0
264,669
6
L
Jing Wei
7,431
495
84
6
0
275,282
2
W
Serqet
8,299
553
75
5
0
293,467
7
W
Athena
7,533
502
37
2
0
315,220
5
W
Cu Chulainn
9,153
610
123
8
0
294,343
6
L
Ares
7,244
483
38
3
0
263,517
1
L
Da Ji
8,994
600
82
5
0
291,056
4
W
Thoth
9,598
640
112
7
0
268,493
2
L
Anubis
7,171
478
101
7
0
219,606
2
L
Bellona
5,413
361
26
2
0
283,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role