Player Matchup

Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bega9811
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DarkenLike
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,589 Elo+
Party 1
Tyr
Tyr
Latr0s
Tyr
Level 29
God Stats
3W - 2L
1,671 SR
Queue Stats
41W - 56L
1,444 Elo+
Party 4
Aphrodite
Aphrodite
SiegeHeart
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,446 Elo+
Party 4
Team Averages
Level 59
1,534 SR
1,496 Elo+

VS

Team Averages
Level 54
1,440 SR
1,506 Elo+
Ymir
Ymir
Expectro036
Ymir
Level 88
God Stats
5W - 5L
1,663 SR
Queue Stats
461W - 442L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
FOG_Savage_King
Danzaburou
Level 129
God Stats
0W - 2L
1,266 SR
Queue Stats
56W - 60L
1,483 Elo+
Party 2
Tyr
Tyr
JuanGarmendia_3
Tyr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 29L
1,505 Elo+
Party 3
Athena
Athena
Lizxz
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,485 Elo+
Party 2
Bellona
Bellona
ZADB
Bellona
Level 15
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
0 / 1 / 31
12,287
723
13,356
20,799
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Bega9811
Izanami
19
6 / 3 / 23
12,392
729
22,509
14,694
8,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
DarkenLike
Bakasura
20
16 / 3 / 11
14,041
826
35,025
22,377
20,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Latr0s
Tyr
18
9 / 4 / 16
11,742
691
13,979
19,374
24,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
SiegeHeart
Aphrodite
19
5 / 2 / 27
12,170
716
13,985
16,803
21,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 12
10,307
606
14,464
38,195
31,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
FOG_Savage_King
Danzaburou
20
8 / 4 / 5
13,582
799
28,378
15,251
7,449
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 12 / 4
10,571
622
11,236
20,772
21,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Lizxz
Athena
16
0 / 4 / 9
9,557
562
5,727
15,448
16,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
ZADB
Bellona
16
0 / 8 / 10
9,757
574
11,556
19,905
11,439
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
53
36
Kills
13
13
Deaths
36
108
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
31
15.5
W
Izanami
Bega9811
Izanami
6
3
23
5.83
W
Bakasura
DarkenLike
Bakasura
16
3
11
7.17
L
1
8
12
0.88
L
Danzaburou
FOG_Savage_King
Danzaburou
8
4
5
2.63
L
4
12
4
0.5
W
Tyr
Latr0s
Tyr
9
4
16
4.25
L
Athena
Lizxz
Athena
0
4
9
1.13
W
Aphrodite
SiegeHeart
Aphrodite
5
2
27
9.25
L
Bellona
ZADB
Bellona
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,854
Damage
71,361
94,047
Taken
109,571
103,128
Mitigated
88,378
51,943
Healing
25,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,356
1,159
4,675
4,285
20,799
28,741
313
4,638
16,161
23,550
0
W
Izanami
Bega9811
Izanami
22,509
15,494
4,599
1,908
14,694
8,201
1,542
3,044
11,650
0
46,337
W
Bakasura
DarkenLike
Bakasura
35,025
23,271
1,336
5,960
22,377
20,296
1,943
4,607
17,770
0
38,036
L
14,464
2,041
2,140
12,625
38,195
31,355
279
10,309
25,479
25,312
0
L
Danzaburou
FOG_Savage_King
Danzaburou
28,378
14,301
1,914
5,119
15,251
7,449
1,032
3,457
10,201
0
65,154
L
11,236
2,263
625
1,864
20,772
21,376
32
5,591
13,454
0
17,596
W
Tyr
Latr0s
Tyr
13,979
1,623
6,670
4,605
19,374
24,086
128
4,452
14,922
0
22,781
L
Athena
Lizxz
Athena
5,727
1,943
0
95
15,448
16,759
208
3,016
11,665
12,596
0
W
Aphrodite
SiegeHeart
Aphrodite
13,985
2,550
9,523
8,382
16,803
21,804
993
3,821
12,982
29,914
0
L
Bellona
ZADB
Bellona
11,556
1,906
486
1,046
19,905
11,439
111
4,968
12,410
456
20,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,632
Gold Earned
53,774
178
Minions Killed
155
0
Camps Cleared
0
1,591,029
Distance Traveled
1,339,737
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,287
723
14
1
0
315,816
4
W
Izanami
12,392
729
63
4
0
292,437
0
W
Bakasura
14,041
826
60
4
0
330,445
3
L
Ymir
10,307
606
30
2
0
237,386
1
L
Danzaburou
13,582
799
86
5
0
265,622
0
L
Tyr
10,571
622
16
1
0
250,959
0
W
Tyr
11,742
691
16
1
0
333,258
2
L
Athena
9,557
562
8
0
0
282,375
3
W
Aphrodite
12,170
716
25
1
0
319,073
1
L
Bellona
9,757
574
15
1
0
303,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role