Player Matchup

Cernunnos
Cernunnos
Hiropou
Cernunnos
Level 47
God Stats
1W - 1L
1,431 SR
Queue Stats
215W - 267L
1,336 Elo+
Party 1
Fenrir
Fenrir
PhandaxX
Fenrir
Level 24
God Stats
16W - 15L
1,448 SR
Queue Stats
118W - 165L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
SaloMe452x
Gilgamesh
Level 23
God Stats
18W - 20L
1,476 SR
Queue Stats
167W - 211L
1,395 Elo+
Party 1
Anubis
Anubis
TropicalMythic
Anubis
Level 27
God Stats
7W - 5L
1,660 SR
Queue Stats
22W - 18L
1,408 Elo+
Solo
Sobek
Sobek
jordyarroyo
Sobek
Level 16
God Stats
5W - 7L
1,857 SR
Queue Stats
107W - 149L
1,292 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,363 Elo+

VS

Team Averages
Level 15
1,429 SR
1,423 Elo+
Bacchus
Bacchus
Eckophix
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Flashbang522
Kukulkan
Level 27
God Stats
1W - 3L
1,350 SR
Queue Stats
172W - 296L
1,261 Elo+
Solo
Sol
Sol
Grom5665
Sol
Level 17
God Stats
16W - 18L
1,293 SR
Queue Stats
51W - 74L
1,355 Elo+
Solo
Susano
Susano
Maliph
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Hachiman
Hachiman
Volaous
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hiropou
Cernunnos
14
7 / 0 / 5
8,480
530
5,737
5,997
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PhandaxX
Fenrir
15
10 / 0 / 2
9,002
563
5,846
8,628
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SaloMe452x
Gilgamesh
13
8 / 3 / 7
8,208
513
7,933
10,258
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 6
8,474
530
8,784
9,888
4,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 1
6,947
434
560
8,859
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eckophix
Bacchus
12
2 / 8 / 1
7,868
492
4,931
10,705
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Flashbang522
Kukulkan
12
1 / 3 / 0
7,375
461
5,084
5,672
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 1
5,897
369
3,330
8,140
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Maliph
Susano
9
1 / 3 / 1
6,281
393
2,819
6,541
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Volaous
Hachiman
10
1 / 9 / 1
6,297
394
3,557
9,357
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
30
Kills
5
5
Deaths
31
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eckophix
Bacchus
2
8
1
0.31
L
Kukulkan
Flashbang522
Kukulkan
1
3
0
0.33
L
0
8
1
0.06
W
Cernunnos
Hiropou
Cernunnos
7
0
5
9.5
L
Susano
Maliph
Susano
1
3
1
0.5
W
Fenrir
PhandaxX
Fenrir
10
0
2
11
W
Gilgamesh
SaloMe452x
Gilgamesh
8
3
7
3.83
W
5
1
6
8
L
Hachiman
Volaous
Hachiman
1
9
1
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
19,721
43,630
Taken
40,415
24,393
Mitigated
15,970
15,610
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eckophix
Bacchus
4,931
978
0
527
10,705
10,249
97
0
10,705
24,516
0
L
Kukulkan
Flashbang522
Kukulkan
5,084
571
259
976
5,672
714
370
3,573
2,099
37,137
0
L
3,330
378
0
946
8,140
1,139
542
5,211
2,929
18,894
416
W
Cernunnos
Hiropou
Cernunnos
5,737
3,031
0
1,644
5,997
2,412
2,067
1,723
4,274
0
41,411
L
Susano
Maliph
Susano
2,819
454
0
1,387
6,541
1,765
0
0
6,541
0
22,277
W
Fenrir
PhandaxX
Fenrir
5,846
1,063
0
3,787
8,628
3,770
843
688
7,900
0
49,473
W
Gilgamesh
SaloMe452x
Gilgamesh
7,933
2,497
0
2,896
10,258
5,028
393
3,697
6,521
0
28,796
W
8,784
61
0
5,781
9,888
4,793
314
6,633
2,801
52,631
0
L
Hachiman
Volaous
Hachiman
3,557
2,110
0
678
9,357
2,103
156
560
8,797
0
22,784
W
560
0
0
1,502
8,859
8,390
798
0
8,859
20,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
33,718
357
Minions Killed
238
0
Camps Cleared
0
1,404,551
Distance Traveled
1,250,368
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,868
492
42
3
0
299,670
1
L
Kukulkan
7,375
461
92
6
0
255,455
6
L
Sol
5,897
369
29
2
0
218,146
5
W
Cernunnos
8,480
530
69
4
0
290,343
2
L
Susano
6,281
393
41
3
0
253,230
2
W
Fenrir
9,002
563
98
6
0
314,658
2
W
Gilgamesh
8,208
513
46
3
0
329,053
0
W
Anubis
8,474
530
106
7
0
258,066
2
L
Hachiman
6,297
394
34
2
0
223,867
1
W
Sobek
6,947
434
38
2
0
212,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role