Player Matchup

Ares
Ares
BuffaloBro5587
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,361 Elo+
Party 2
Susano
Susano
FearlessBacon13
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 2
Raijin
Raijin
SirFoxalo
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,416 Elo+
Party 2
Chernobog
Chernobog
SpanKJr2003
Chernobog
Level 61
God Stats
3W - 3L
1,494 SR
Queue Stats
68W - 72L
1,358 Elo+
Party 2
Chaac
Chaac
ochoazxt231
Chaac
Level 124
God Stats
6W - 4L
1,644 SR
Queue Stats
107W - 126L
1,366 Elo+
Solo
Team Averages
Level 72
1,528 SR
1,384 Elo+

VS

Team Averages
Level 67
1,480 SR
1,390 Elo+
Horus
Horus
HydiroHappy3906
Horus
Level 61
God Stats
9W - 14L
1,370 SR
Queue Stats
452W - 573L
1,310 Elo+
Solo
Danzaburou
Danzaburou
Ja boi FaTty
Danzaburou
Level 60
God Stats
101W - 89L
1,463 SR
Queue Stats
167W - 187L
1,371 Elo+
Party 1
Set
Set
Mac n Cheeks684
Set
Level 37
God Stats
29W - 34L
1,574 SR
Queue Stats
167W - 182L
1,394 Elo+
Party 1
Ganesha
Ganesha
Navalta1987
Ganesha
Level 120
God Stats
1W - 2L
1,546 SR
Queue Stats
45W - 52L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Silanire
Nu Wa
Level 57
God Stats
104W - 89L
1,446 SR
Queue Stats
562W - 587L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
9,138
435
4,035
18,684
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 8 / 4
10,148
483
7,644
18,187
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
SirFoxalo
Raijin
16
4 / 6 / 1
10,364
494
17,226
12,474
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SpanKJr2003
Chernobog
16
2 / 4 / 2
9,555
455
5,963
12,566
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 3 / 5
12,156
579
16,660
18,565
20,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
10,821
515
8,446
18,541
14,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ja boi FaTty
Danzaburou
20
8 / 1 / 7
12,663
603
15,597
14,852
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 2 / 7
10,584
504
12,743
14,567
6,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Navalta1987
Ganesha
15
3 / 2 / 8
9,160
436
6,801
16,014
14,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Silanire
Nu Wa
16
4 / 5 / 7
10,037
478
11,846
9,977
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
16
Kills
27
28
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
4
8
4
0.75
W
5
6
1
0.92
W
Danzaburou
Ja boi FaTty
Danzaburou
8
1
7
11.5
W
7
2
7
5.25
W
Ganesha
Navalta1987
Ganesha
3
2
8
3.5
W
Nu Wa
Silanire
Nu Wa
4
5
7
1.5
L
Raijin
SirFoxalo
Raijin
4
6
1
0.75
L
Chernobog
SpanKJr2003
Chernobog
2
4
2
0.75
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,528
Damage
55,433
80,476
Taken
73,951
53,425
Mitigated
45,104
24,040
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,035
116
500
5,090
18,684
16,714
362
2,951
15,733
31,423
0
L
7,644
2,235
0
4,774
18,187
6,403
0
4,062
14,125
0
59,762
W
8,446
4,260
1,381
3,785
18,541
14,386
307
1,408
17,051
0
46,571
W
Danzaburou
Ja boi FaTty
Danzaburou
15,597
6,672
0
7,974
14,852
6,662
4,624
4,913
9,817
0
115,569
W
12,743
7,337
0
5,076
14,567
6,239
0
4,246
10,095
0
56,853
W
Ganesha
Navalta1987
Ganesha
6,801
1,558
388
1,102
16,014
14,835
77
2,802
13,048
31,550
0
W
Nu Wa
Silanire
Nu Wa
11,846
2,547
0
749
9,977
2,982
1,511
6,541
2,671
50,162
0
L
Raijin
SirFoxalo
Raijin
17,226
1,055
0
520
12,474
4,482
560
5,263
7,211
77,392
0
L
Chernobog
SpanKJr2003
Chernobog
5,963
2,299
0
4,354
12,566
5,101
276
2,074
10,492
0
58,883
L
16,660
2,986
0
8,802
18,565
20,725
1,172
4,297
14,268
40
86,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
53,265
536
Minions Killed
492
0
Camps Cleared
0
1,690,401
Distance Traveled
1,901,026
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,138
435
42
2
0
319,775
2
L
Susano
10,148
483
89
4
0
374,572
0
W
Horus
10,821
515
87
4
0
374,297
0
W
Danzaburou
12,663
603
185
9
0
375,381
9
W
Set
10,584
504
91
4
0
412,187
0
W
Ganesha
9,160
436
24
1
0
396,707
3
W
Nu Wa
10,037
478
105
5
0
342,454
6
L
Raijin
10,364
494
136
6
0
313,922
4
L
Chernobog
9,555
455
108
5
0
374,868
1
L
Chaac
12,156
579
161
8
0
307,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role