Player Matchup

Apollo
Apollo
Blodbone
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,437 Elo+
Party 2
King Arthur
King Arthur
DontTouchMySoda
King Arthur
Level 66
God Stats
1W - 3L
1,605 SR
Queue Stats
4W - 9L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
berumen
Gilgamesh
Level 94
God Stats
17W - 24L
1,501 SR
Queue Stats
265W - 286L
1,550 Elo+
Party 2
Mercury
Mercury
iSpankle
Mercury
Level 15
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Ne Zha
Ne Zha
tonixcz34nmms
Ne Zha
Level 58
God Stats
1W - 2L
1,593 SR
Queue Stats
64W - 56L
1,584 Elo+
Party 2
Team Averages
Level 57
1,589 SR
1,597 Elo+

VS

Team Averages
Level 69
1,589 SR
1,522 Elo+
Nu Wa
Nu Wa
Chamidc
Nu Wa
Level 27
God Stats
4W - 8L
1,568 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 3
Tiamat
Tiamat
Gardee82
Tiamat
Level 59
God Stats
3W - 0L
1,650 SR
Queue Stats
25W - 19L
1,670 Elo+
Solo
Hera
Hera
SetzerG
Hera
Level 88
God Stats
6W - 10L
1,689 SR
Queue Stats
260W - 262L
1,549 Elo+
Solo
Chronos
Chronos
ismaelSVM
Chronos
Level 127
God Stats
3W - 1L
1,554 SR
Queue Stats
298W - 316L
1,485 Elo+
Solo
Scylla
Scylla
Ιορδάνης
Scylla
Level 42
God Stats
16W - 20L
1,483 SR
Queue Stats
56W - 76L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blodbone
Apollo
20
4 / 13 / 11
13,956
997
15,766
27,177
8,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
DontTouchMySoda
King Arthur
19
6 / 7 / 7
13,685
978
13,504
26,198
19,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
berumen
Gilgamesh
19
7 / 1 / 9
14,636
1,045
17,946
34,443
53,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
iSpankle
Mercury
19
1 / 8 / 14
12,735
910
6,809
18,491
6,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 9 / 10
13,245
946
16,731
24,934
9,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chamidc
Nu Wa
20
3 / 4 / 24
14,130
1,009
25,107
16,925
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Gardee82
Tiamat
20
11 / 5 / 17
15,401
1,100
30,517
17,424
31,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
SetzerG
Hera
20
7 / 5 / 17
14,605
1,043
20,674
12,808
6,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos
ismaelSVM
Chronos
20
7 / 2 / 16
13,722
980
20,474
13,287
6,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
10 / 5 / 15
14,762
1,054
26,101
14,892
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
21
Kills
38
38
Deaths
21
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blodbone
Apollo
4
13
11
0.73
W
Nu Wa
Chamidc
Nu Wa
3
4
24
3.75
L
King Arthur
DontTouchMySoda
King Arthur
6
7
7
1.36
W
Tiamat
Gardee82
Tiamat
11
5
17
3.9
W
Hera
SetzerG
Hera
7
5
17
3.1
L
Gilgamesh
berumen
Gilgamesh
7
1
9
11.5
L
Mercury
iSpankle
Mercury
1
8
14
1
W
Chronos
ismaelSVM
Chronos
7
2
16
7.5
L
3
9
10
0.89
W
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,756
Damage
122,873
131,243
Taken
75,336
97,093
Mitigated
58,531
7,774
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blodbone
Apollo
15,766
7,056
0
1,477
27,177
8,722
0
26,500
677
0
57,709
W
Nu Wa
Chamidc
Nu Wa
25,107
5,421
0
2,220
16,925
8,146
0
0
16,925
40,931
0
L
King Arthur
DontTouchMySoda
King Arthur
13,504
1,160
0
1,643
26,198
19,593
0
24,696
1,502
0
34,838
W
Tiamat
Gardee82
Tiamat
30,517
1,181
0
4,642
17,424
31,126
0
0
17,424
52,458
0
W
Hera
SetzerG
Hera
20,674
3,766
227
791
12,808
6,021
0
0
12,808
58,635
0
L
Gilgamesh
berumen
Gilgamesh
17,946
3,012
0
794
34,443
53,407
0
30,779
3,664
0
42,010
L
Mercury
iSpankle
Mercury
6,809
2,217
0
24
18,491
6,186
0
17,321
1,170
0
23,600
W
Chronos
ismaelSVM
Chronos
20,474
7,642
0
3,283
13,287
6,845
0
0
13,287
38,820
0
L
16,731
6,983
0
3,836
24,934
9,185
0
23,577
1,357
0
51,370
W
26,101
3,781
0
531
14,892
6,393
0
0
14,892
49,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,257
Gold Earned
72,620
265
Minions Killed
272
9
Camps Cleared
11
1,504,421
Distance Traveled
1,289,861
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,956
997
86
6
3
255,852
2
W
Nu Wa
14,130
1,009
24
2
1
237,244
1
L
King Arthur
13,685
978
39
3
1
303,931
0
W
Tiamat
15,401
1,100
59
4
5
242,553
1
W
Hera
14,605
1,043
94
7
2
283,351
1
L
Gilgamesh
14,636
1,045
30
2
1
324,423
3
L
Mercury
12,735
910
47
3
2
325,420
1
W
Chronos
13,722
980
36
3
2
259,368
0
L
Ne Zha
13,245
946
63
5
2
294,795
0
W
Scylla
14,762
1,054
59
4
1
267,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role