Player Matchup

Zeus
Zeus
Dragonicreaper7
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
akaiberry
Merlin
Level 26
God Stats
0W - 2L
1,483 SR
Queue Stats
11W - 15L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fetusburger256
Ah Muzen Cab
Level 25
God Stats
4W - 3L
1,309 SR
Queue Stats
24W - 29L
1,226 Elo+
Party 2
Team Averages
Level 19
1,431 SR
1,325 Elo+

VS

Team Averages
Level 51
1,519 SR
1,434 Elo+
Anubis
Anubis
Cutie Kenna
Anubis
Level 67
God Stats
10W - 17L
1,382 SR
Queue Stats
66W - 84L
1,329 Elo+
Solo
Cerberus
Cerberus
drugedhorse
Cerberus
Level 59
God Stats
5W - 7L
1,466 SR
Queue Stats
47W - 49L
1,463 Elo+
Party 1
Medusa
Medusa
namecarrob
Medusa
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
39W - 33L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
5,796
580
754
6,562
1,222
Merlin
akaiberry
Merlin
9
1 / 7 / 0
6,861
686
3,110
8,065
1,684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
fetusburger256
Ah Muzen Cab
9
0 / 8 / 1
6,501
650
6,312
10,392
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 12
8,428
843
3,531
5,406
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
drugedhorse
Cerberus
11
9 / 0 / 7
8,893
889
7,779
9,152
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
namecarrob
Medusa
12
11 / 1 / 11
9,363
936
8,722
5,424
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
24
24
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
12
10
L
0
9
0
0
L
Merlin
akaiberry
Merlin
1
7
0
0.14
W
Cerberus
drugedhorse
Cerberus
9
0
7
12.5
L
Ah Muzen Cab
fetusburger256
Ah Muzen Cab
0
8
1
0.06
W
Medusa
namecarrob
Medusa
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
20,032
25,019
Taken
19,982
6,500
Mitigated
8,922
885
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,531
244
69
1,801
5,406
2,451
774
1,102
4,304
32,698
0
L
754
269
0
0
6,562
1,222
0
1,974
4,588
8,239
0
L
Merlin
akaiberry
Merlin
3,110
74
0
0
8,065
1,684
0
5,228
2,837
14,068
0
W
Cerberus
drugedhorse
Cerberus
7,779
414
756
2,519
9,152
4,296
536
1,559
7,593
34,973
0
L
Ah Muzen Cab
fetusburger256
Ah Muzen Cab
6,312
2,349
0
885
10,392
3,594
0
4,108
6,284
0
21,866
W
Medusa
namecarrob
Medusa
8,722
5,731
0
1,047
5,424
2,175
1,959
1,273
4,151
0
21,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,158
Gold Earned
26,684
74
Minions Killed
173
0
Camps Cleared
0
371,628
Distance Traveled
536,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,428
843
68
7
0
172,393
1
L
Zeus
5,796
580
15
2
0
93,055
0
L
Merlin
6,861
686
22
2
0
128,024
0
W
Cerberus
8,893
889
64
6
0
198,896
0
L
Ah Muzen Cab
6,501
650
37
4
0
150,549
0
W
Medusa
9,363
936
41
4
0
164,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role