Player Matchup

Ne Zha
Ne Zha
Canadianwga
Ne Zha
Level 84
God Stats
2W - 3L
1,252 SR
Queue Stats
166W - 184L
1,483 Elo+
Party 1
Janus
Janus
Hit-Man-Grey
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,553 Elo+
Solo
Anhur
Anhur
ImpulseValex
Anhur
Level 15
God Stats
7W - 3L
1,600 SR
Queue Stats
27W - 24L
1,300 Elo+
Solo
Vulcan
Vulcan
iToga_-S
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,361 Elo+
Solo
Cthulhu
Cthulhu
xFernyv
Cthulhu
Level 8
God Stats
28W - 24L
1,474 SR
Queue Stats
67W - 61L
1,401 Elo+
Party 1
Team Averages
Level 27
1,465 SR
1,419 Elo+

VS

Team Averages
Level 22
1,453 SR
1,287 Elo+
Achilles
Achilles
DeathsLastLaugh
Achilles
Level 40
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 178L
1,344 Elo+
Party 2
Rama
Rama
Divineshad0ws
Rama
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
9W - 18L
1,303 Elo+
Solo
Artio
Artio
TheCaptnCram
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,235 Elo+
Solo
Nemesis
Nemesis
ltsKurbee
Nemesis
Level 8
God Stats
1W - 2L
1,279 SR
Queue Stats
182W - 199L
1,324 Elo+
Party 2
Nox
Nox
ticsonita
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
9 / 0 / 1
6,665
667
4,905
5,172
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 2 / 2
4,839
484
809
2,364
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
5,475
548
6,217
5,937
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
iToga_-S
Vulcan
10
2 / 1 / 6
5,838
584
2,845
3,757
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xFernyv
Cthulhu
12
3 / 0 / 0
6,604
660
4,831
4,060
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 3 / 0
4,430
443
1,582
7,312
3,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
4,680
468
2,708
5,088
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,135
414
629
7,519
1,800
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
ltsKurbee
Nemesis
7
1 / 2 / 0
4,908
491
454
3,868
1,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
2 / 6 / 1
4,860
486
2,571
5,443
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
0
1
9.5
L
Achilles
0
3
0
0
L
0
3
0
0
W
1
2
2
1
W
1
0
2
2
L
0
2
0
0
W
Vulcan
iToga_-S
Vulcan
2
1
6
5
L
Nemesis
ltsKurbee
Nemesis
1
2
0
0.5
L
2
6
1
0.42
W
Cthulhu
xFernyv
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
7,944
21,290
Taken
29,230
7,261
Mitigated
8,879
6,765
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,905
2,491
0
1,648
5,172
1,595
249
154
5,018
0
34,101
L
Achilles
1,582
553
0
2,151
7,312
3,746
0
3,968
2,774
0
12,087
L
2,708
2,163
0
1,132
5,088
853
25
309
4,717
0
19,203
W
809
252
0
0
2,364
502
784
327
2,037
11,814
0
W
6,217
3,403
0
2,392
5,937
1,509
0
475
5,462
0
26,091
L
629
69
208
1,462
7,519
1,800
0
234
7,245
8,453
0
W
Vulcan
iToga_-S
Vulcan
2,845
745
0
1,021
3,757
1,228
217
2,244
1,513
19,520
0
L
Nemesis
ltsKurbee
Nemesis
454
109
0
270
3,868
1,015
0
420
3,384
0
16,655
L
2,571
499
0
0
5,443
1,465
0
2,652
2,625
13,922
0
W
Cthulhu
xFernyv
Cthulhu
4,831
98
0
1,704
4,060
2,427
222
0
4,060
33,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
23,013
254
Minions Killed
145
0
Camps Cleared
0
1,020,713
Distance Traveled
909,332
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,665
667
63
6
0
219,672
0
L
Achilles
4,430
443
27
3
0
205,778
0
L
Rama
4,680
468
41
4
0
162,267
1
W
Janus
4,839
484
19
2
0
208,908
0
W
Anhur
5,475
548
40
4
0
206,702
1
L
Artio
4,135
414
14
1
0
195,587
0
W
Vulcan
5,838
584
48
5
0
184,793
3
L
Nemesis
4,908
491
41
4
0
179,863
0
L
Nox
4,860
486
22
2
0
165,837
2
W
Cthulhu
6,604
660
84
8
0
200,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role