Player Matchup

Guan Yu
Guan Yu
OneeChanNoPantsu
Guan Yu
Level 6
God Stats
13W - 6L
1,772 SR
Queue Stats
14W - 9L
1,759 Elo+
Party 2
Sylvanus
Sylvanus
SnewZn
Sylvanus
Level 81
God Stats
13W - 6L
1,579 SR
Queue Stats
145W - 75L
1,676 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Snugg1yDuck
Ah Muzen Cab
Level 86
God Stats
11W - 3L
1,893 SR
Queue Stats
441W - 285L
1,653 Elo+
Party 2
Team Averages
Level 58
1,748 SR
1,696 Elo+

VS

Team Averages
Level 43
1,463 SR
1,590 Elo+
Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MetricCobra5981
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,793 Elo+
Party 1
Sol
Sol
TOMTOM03
Sol
Level 63
God Stats
2W - 4L
1,389 SR
Queue Stats
17W - 23L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,890
789
5,865
8,916
6,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
SnewZn
Sylvanus
12
6 / 0 / 8
8,344
834
7,679
10,081
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Snugg1yDuck
Ah Muzen Cab
11
4 / 0 / 9
8,121
812
11,060
6,673
2,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 6 / 0
5,946
595
3,876
9,224
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,644
664
5,546
14,127
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
6,068
607
5,590
5,822
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
L
0
5
0
0
W
4
0
6
7
W
Sylvanus
SnewZn
Sylvanus
6
0
8
10
W
Ah Muzen Cab
Snugg1yDuck
Ah Muzen Cab
4
0
9
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
15,012
25,670
Taken
29,173
14,837
Mitigated
9,980
11,384
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,876
1,937
282
576
9,224
2,237
0
2,779
6,445
0
11,166
L
5,546
800
0
3,328
14,127
6,481
0
3,812
10,315
22,466
0
W
5,865
1,023
1,153
1,490
8,916
6,467
461
4,489
4,427
0
15,241
W
Sylvanus
SnewZn
Sylvanus
7,679
2,956
2,406
4,726
10,081
5,955
924
4,242
5,839
21,113
3,962
W
Ah Muzen Cab
Snugg1yDuck
Ah Muzen Cab
11,060
3,866
0
1,609
6,673
2,415
1,283
2,532
4,141
0
45,141
L
5,590
1,560
0
1,194
5,822
1,262
0
592
5,230
22,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
18,658
119
Minions Killed
111
0
Camps Cleared
0
601,536
Distance Traveled
512,079
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,946
595
41
4
0
163,069
0
L
Ganesha
6,644
664
21
2
0
187,616
1
W
Guan Yu
7,890
789
20
2
0
226,163
3
W
Sylvanus
8,344
834
26
3
0
177,347
6
W
Ah Muzen Cab
8,121
812
73
7
0
198,026
1
L
Sol
6,068
607
49
5
0
161,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role