Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Akrepick
Cthulhu
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,527 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Calzyfer
Hou Yi
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,527 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,500 SR
1,518 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,460 SR
1,456 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
DarthCyker
Cupid
Bronze III
Level 82
God Stats
1W - 0L
1,379 SR
Queue Stats
6W - 5L
1,404 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
NicoThePower
Baron Samedi
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 5 / 0
7,160
597
4,920
9,286
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Akrepick
Cthulhu
10
0 / 3 / 0
6,889
574
6,299
9,819
8,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Calzyfer
Hou Yi
10
0 / 2 / 0
7,028
586
7,027
7,275
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaAphroditeGilgameshHe Bo

VS

Bans
TsukuyomiThothAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 7
8,609
717
7,611
10,890
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
13
4 / 0 / 6
8,804
734
5,834
7,272
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
NicoThePower
Baron Samedi
13
3 / 0 / 7
8,653
721
8,061
5,668
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
W
Odin
 
Odin
3
0
7
6.5
L
Cthulhu
Akrepick
Cthulhu
0
3
0
0
L
Hou Yi
Calzyfer
Hou Yi
0
2
0
0
W
Cupid
4
0
6
7
W
Baron Samedi
NicoThePower
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
21,506
26,380
Taken
23,830
14,411
Mitigated
14,368
4,411
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,920
345
689
2,809
9,286
2,952
0
3,792
5,066
32,128
0
W
Odin
 
Odin
7,611
1,060
0
4,853
10,890
8,758
0
4,694
6,196
6,156
26,659
L
Cthulhu
Akrepick
Cthulhu
6,299
479
195
468
9,819
8,778
0
2,668
6,759
16,151
0
L
Hou Yi
Calzyfer
Hou Yi
7,027
2,301
0
250
7,275
2,681
0
2,613
4,358
0
30,386
W
Cupid
5,834
3,372
399
3,038
7,272
2,640
583
3,675
3,597
0
25,510
W
Baron Samedi
NicoThePower
Baron Samedi
8,061
740
1,740
3,645
5,668
2,970
243
2,925
2,743
42,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
26,066
136
Minions Killed
145
0
Camps Cleared
0
624,718
Distance Traveled
703,383
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,160
597
57
5
0
192,537
3
W
Odin
8,609
717
26
2
0
263,626
7
L
Cthulhu
6,889
574
18
2
0
235,346
6
L
Hou Yi
7,028
586
61
5
0
196,835
3
W
Cupid
8,804
734
39
3
0
220,306
0
W
Baron Samedi
8,653
721
80
7
0
219,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role