Player Matchup

Susano
Susano
CelloJ
Susano
Level 29
God Stats
13W - 18L
1,424 SR
Queue Stats
112W - 109L
1,523 Elo+
Party 2
Izanami
Izanami
FigomitasYUSKE
Izanami
Level 29
God Stats
27W - 37L
1,536 SR
Queue Stats
33W - 48L
1,476 Elo+
Solo
Ares
Ares
Skinitf1
Ares
Level 14
God Stats
3W - 7L
1,727 SR
Queue Stats
46W - 62L
1,332 Elo+
Solo
Cthulhu
Cthulhu
drojoseph
Cthulhu
Level 2
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,070 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kafaya1
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1,334W - 1,457L
1,308 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,342 Elo+

VS

Team Averages
Level 21
1,467 SR
1,361 Elo+
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 24
God Stats
59W - 56L
1,545 SR
Queue Stats
98W - 88L
1,574 Elo+
Solo
Hachiman
Hachiman
KleinGL
Hachiman
Level 28
God Stats
6W - 6L
1,371 SR
Queue Stats
24W - 32L
1,298 Elo+
Solo
Ra
Ra
SpectorD
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,182 Elo+
Solo
Ne Zha
Ne Zha
scitn
Ne Zha
Level 23
God Stats
17W - 11L
1,283 SR
Queue Stats
63W - 59L
1,382 Elo+
Party 1
Cerberus
Cerberus
巧乐兹真好恰
Cerberus
Level 24
God Stats
5W - 4L
1,635 SR
Queue Stats
55W - 59L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CelloJ
Susano
6
1 / 4 / 0
4,794
436
2,975
8,225
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 5 / 0
6,056
551
5,442
8,436
2,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
5
1 / 7 / 1
4,737
431
1,784
7,385
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
drojoseph
Cthulhu
4
0 / 8 / 0
4,030
366
972
8,297
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
kafaya1
Ah Muzen Cab
8
0 / 4 / 1
4,922
447
1,742
6,713
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KOMercy
Danzaburou
13
16 / 0 / 1
8,815
801
11,401
5,873
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
KleinGL
Hachiman
11
5 / 1 / 3
6,852
623
4,330
4,632
1,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 3 / 4
6,113
556
3,158
3,846
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
scitn
Ne Zha
11
2 / 2 / 7
6,372
579
5,129
7,681
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 12
6,850
623
5,305
7,037
4,870
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
6
Kills
28
28
Deaths
7
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
CelloJ
Susano
1
4
0
0.25
L
4
5
0
0.8
W
Danzaburou
KOMercy
Danzaburou
16
0
1
16.5
W
Hachiman
KleinGL
Hachiman
5
1
3
6.5
L
Ares
1
7
1
0.21
W
2
3
4
1.33
L
Cthulhu
drojoseph
Cthulhu
0
8
0
0
L
Ah Muzen Cab
kafaya1
Ah Muzen Cab
0
4
1
0.13
W
Ne Zha
scitn
Ne Zha
2
2
7
2.75
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
29,323
39,056
Taken
29,069
13,390
Mitigated
11,637
4,646
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CelloJ
Susano
2,975
1,561
0
2,420
8,225
2,364
0
876
7,349
0
15,236
L
5,442
2,972
0
160
8,436
2,265
295
3,357
4,909
0
32,272
W
Danzaburou
KOMercy
Danzaburou
11,401
6,630
0
3,781
5,873
2,031
618
1,094
4,599
0
44,208
W
Hachiman
KleinGL
Hachiman
4,330
3,530
0
793
4,632
1,449
1,989
190
4,258
0
24,084
L
Ares
1,784
546
0
166
7,385
3,491
80
1,635
5,750
7,134
0
W
3,158
549
742
563
3,846
1,008
411
116
3,692
28,236
0
L
Cthulhu
drojoseph
Cthulhu
972
355
0
234
8,297
3,641
0
1,011
7,262
5,654
0
L
Ah Muzen Cab
kafaya1
Ah Muzen Cab
1,742
1,083
0
1,666
6,713
1,629
264
1,378
5,323
0
14,486
W
Ne Zha
scitn
Ne Zha
5,129
1,506
0
3,352
7,681
2,279
0
52
7,489
0
32,729
W
5,305
279
417
2,082
7,037
4,870
253
1,064
5,943
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
35,002
152
Minions Killed
343
0
Camps Cleared
0
932,370
Distance Traveled
1,033,164
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,794
436
37
3
0
224,330
1
L
Izanami
6,056
551
63
6
0
165,172
3
W
Danzaburou
8,815
801
85
8
0
203,049
3
W
Hachiman
6,852
623
57
5
0
173,275
0
L
Ares
4,737
431
11
1
0
196,157
2
W
Ra
6,113
556
73
7
0
208,238
2
L
Cthulhu
4,030
366
12
1
0
178,811
0
L
Ah Muzen Cab
4,922
447
29
3
0
167,900
0
W
Ne Zha
6,372
579
69
6
0
213,067
0
W
Cerberus
6,850
623
59
5
0
235,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role