Player Matchup

Susano
Susano
Beta323
Susano
Level 45
God Stats
7W - 6L
1,300 SR
Queue Stats
151W - 157L
1,486 Elo+
Solo
Medusa
Medusa
BigBlackChacc
Medusa
Level 104
God Stats
4W - 8L
1,477 SR
Queue Stats
81W - 86L
1,495 Elo+
Party 2
Sobek
Sobek
CienRune4940
Sobek
Level 124
God Stats
9W - 2L
1,616 SR
Queue Stats
18W - 14L
1,756 Elo+
Party 2
Baron Samedi
Baron Samedi
KILTIME420
Baron Samedi
Level 111
God Stats
3W - 0L
1,604 SR
Queue Stats
29W - 21L
1,620 Elo+
Party 2
Tyr
Tyr
SpookyBoy625
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,499 SR
1,571 Elo+

VS

Team Averages
Level 47
1,540 SR
1,571 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Hauntrz
Agni
Level 38
God Stats
1W - 3L
1,509 SR
Queue Stats
10W - 7L
1,703 Elo+
Solo
Chernobog
Chernobog
Rah97
Chernobog
Level 41
God Stats
1W - 5L
1,423 SR
Queue Stats
40W - 46L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
RealVickingin
Gilgamesh
Level 29
God Stats
0W - 2L
1,398 SR
Queue Stats
78W - 71L
1,523 Elo+
Party 1
Khepri
Khepri
SeñorYumYum
Khepri
Level 65
God Stats
7W - 5L
1,869 SR
Queue Stats
263W - 228L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Beta323
Susano
10
3 / 0 / 5
5,895
590
2,818
6,327
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 2
6,189
619
4,559
3,557
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 7
5,799
580
3,823
5,969
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
KILTIME420
Baron Samedi
10
3 / 1 / 6
6,175
618
3,786
4,109
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,755
576
4,020
6,040
3,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 4 / 0
5,025
503
3,681
6,965
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Hauntrz
Agni
8
0 / 2 / 1
4,582
458
2,274
3,820
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Rah97
Chernobog
7
0 / 4 / 2
4,512
451
2,667
5,149
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
RealVickingin
Gilgamesh
8
0 / 0 / 1
4,748
475
1,973
4,605
1,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
7
2 / 5 / 0
5,052
505
1,928
6,617
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Susano
Beta323
Susano
3
0
5
5.5
W
5
1
2
6
W
2
1
7
5.5
L
Agni
Hauntrz
Agni
0
2
1
0.25
W
Baron Samedi
KILTIME420
Baron Samedi
3
1
6
6
L
Chernobog
Rah97
Chernobog
0
4
2
0.25
L
Gilgamesh
RealVickingin
Gilgamesh
0
0
1
0.5
L
Khepri
2
5
0
0.4
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
12,523
26,002
Taken
27,156
10,321
Mitigated
9,176
8,356
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,681
2,818
0
2,031
6,965
2,086
0
1,147
5,818
0
17,581
W
Susano
Beta323
Susano
2,818
413
0
1,253
6,327
1,788
172
622
5,607
0
31,515
W
4,559
1,233
0
340
3,557
990
2,462
880
2,661
0
37,849
W
3,823
179
0
2,222
5,969
2,918
256
1,392
4,477
12,763
0
L
Agni
Hauntrz
Agni
2,274
213
0
750
3,820
1,155
0
2,490
1,330
16,414
0
W
Baron Samedi
KILTIME420
Baron Samedi
3,786
116
399
1,652
4,109
1,406
174
889
3,064
27,276
0
L
Chernobog
Rah97
Chernobog
2,667
1,799
0
570
5,149
1,317
0
1,506
3,643
0
13,290
L
Gilgamesh
RealVickingin
Gilgamesh
1,973
507
0
1,635
4,605
1,893
0
0
4,605
0
16,330
L
Khepri
1,928
257
0
230
6,617
2,725
0
2,466
4,151
14,123
0
W
4,020
125
0
2,490
6,040
3,219
0
21
5,991
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
23,919
267
Minions Killed
153
0
Camps Cleared
0
902,237
Distance Traveled
918,073
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,025
503
39
4
0
214,038
0
W
Susano
5,895
590
62
6
0
202,152
3
W
Medusa
6,189
619
64
6
0
164,840
3
W
Sobek
5,799
580
20
2
0
190,353
3
L
Agni
4,582
458
30
3
0
192,417
0
W
Baron Samedi
6,175
618
56
6
0
168,566
2
L
Chernobog
4,512
451
32
3
0
168,089
0
L
Gilgamesh
4,748
475
35
4
0
188,547
3
L
Khepri
5,052
505
17
2
0
154,982
0
W
Tyr
5,755
576
65
7
0
176,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role