Player Matchup

Aphrodite
Aphrodite
HurtBoyKMS
Aphrodite
Level 26
God Stats
51W - 42L
1,621 SR
Queue Stats
257W - 270L
1,559 Elo+
Solo
Bellona
Bellona
Im-God-Whoisyou
Bellona
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 226L
1,619 Elo+
Solo
Serqet
Serqet
MUI_DAVIS
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,498 Elo+
Solo
Mulan
Mulan
Master Nels 117
Mulan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 129L
1,438 Elo+
Solo
Anhur
Anhur
benji_the_god123
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,547 Elo+

VS

Team Averages
Level 13
1,547 SR
1,522 Elo+
Artemis
Artemis
CheekTheRipper
Artemis
Level 6
God Stats
4W - 3L
1,501 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 1
Loki
Loki
GuilsAlev
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Bacchus
Bacchus
Spartanjoe24482
Bacchus
Level 23
God Stats
4W - 1L
1,678 SR
Queue Stats
35W - 17L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
lllIlllIlll7038
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,564 Elo+
Solo
Sol
Sol
wizardoflkw
Sol
Level 24
God Stats
12W - 10L
1,555 SR
Queue Stats
66W - 46L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HurtBoyKMS
Aphrodite
18
5 / 2 / 8
11,518
576
10,705
14,555
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 4 / 2
11,909
595
17,299
19,082
14,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
MUI_DAVIS
Serqet
14
4 / 9 / 2
9,873
494
5,713
17,558
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 11 / 1
8,187
409
6,038
20,102
11,998
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 12 / 1
7,173
359
4,109
15,748
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,285
464
4,349
7,342
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
9 / 5 / 12
11,924
596
10,752
20,346
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 3 / 11
10,620
531
9,756
18,807
23,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 0 / 12
12,215
611
17,740
17,114
22,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 4 / 14
10,959
548
19,717
15,143
5,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
16
Kills
38
38
Deaths
17
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
Loki
9
5
12
3
L
Aphrodite
HurtBoyKMS
Aphrodite
5
2
8
4.5
L
7
4
2
2
L
Serqet
MUI_DAVIS
Serqet
4
9
2
0.56
L
0
11
1
0.05
W
8
3
11
4.5
L
0
12
1
0.04
W
12
0
12
18
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
62,314
87,045
Taken
78,752
46,001
Mitigated
64,255
25,289
Healing
33,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,349
1,483
0
120
7,342
3,162
3,801
2,666
4,676
0
44,240
W
Loki
10,752
2,978
0
7,384
20,346
9,681
1,107
1,071
18,278
0
67,851
L
Aphrodite
HurtBoyKMS
Aphrodite
10,705
1,846
5,246
8,905
14,555
9,221
367
4,374
10,181
62,259
0
L
17,299
7,669
0
5,059
19,082
14,591
1,469
8,210
10,872
0
97,391
L
Serqet
MUI_DAVIS
Serqet
5,713
845
0
4,042
17,558
5,720
0
6,460
11,098
0
37,266
L
6,038
879
0
1,207
20,102
11,998
144
3,086
17,016
0
37,173
W
9,756
957
0
1,631
18,807
23,590
644
3,440
15,044
30,741
0
L
4,109
2,428
0
830
15,748
4,471
0
7,405
8,343
0
21,315
W
17,740
3,044
7,674
9,827
17,114
22,393
487
1,872
14,630
62
72,332
W
19,717
6,507
0
6,532
15,143
5,429
5,584
1,656
13,209
62,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
55,003
443
Minions Killed
430
0
Camps Cleared
0
1,702,290
Distance Traveled
1,826,960
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,285
464
80
4
0
331,593
1
W
Loki
11,924
596
106
5
0
369,109
3
L
Aphrodite
11,518
576
119
6
0
347,770
3
L
Bellona
11,909
595
153
8
0
388,013
4
L
Serqet
9,873
494
78
4
0
358,559
7
L
Mulan
8,187
409
63
3
0
275,372
2
W
Bacchus
10,620
531
34
2
0
378,683
3
L
Anhur
7,173
359
30
2
0
332,576
1
W
Guan Yu
12,215
611
132
7
0
431,695
1
W
Sol
10,959
548
78
4
0
315,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role