Player Matchup

Sun Wukong
Sun Wukong
BlueWaterSeal
Sun Wukong
Level 44
God Stats
6W - 7L
1,400 SR
Queue Stats
131W - 136L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
HustleMeDaddy
Gilgamesh
Level 49
God Stats
1W - 1L
1,343 SR
Queue Stats
27W - 19L
1,679 Elo+
Party 1
Chronos
Chronos
PureSorcerer
Chronos
Level 124
God Stats
4W - 1L
1,739 SR
Queue Stats
51W - 35L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThatssoJoJo
Tsukuyomi
Level 66
God Stats
14W - 7L
1,727 SR
Queue Stats
25W - 21L
1,619 Elo+
Party 1
Ra
Ra
yerMator81
Ra
Level 69
God Stats
10W - 7L
1,662 SR
Queue Stats
305W - 263L
1,537 Elo+
Party 3
Team Averages
Level 70
1,574 SR
1,596 Elo+

VS

Team Averages
Level 82
1,434 SR
1,548 Elo+
Ravana
Ravana
BlackCackDown-
Ravana
Level 14
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 9L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
Goophi
Heimdallr
Level 147
God Stats
1W - 1L
1,309 SR
Queue Stats
77W - 66L
1,642 Elo+
Party 2
King Arthur
King Arthur
JohnTheJihad
King Arthur
Level 147
God Stats
34W - 38L
1,616 SR
Queue Stats
272W - 233L
1,562 Elo+
Party 2
Nox
Nox
TurtleReflexes
Nox
Level 34
God Stats
4W - 5L
1,386 SR
Queue Stats
103W - 95L
1,420 Elo+
Solo
Bacchus
Bacchus
gooman288
Bacchus
Level 67
God Stats
10W - 6L
1,596 SR
Queue Stats
23W - 45L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueWaterSeal
Sun Wukong
14
2 / 3 / 6
8,359
492
6,285
16,085
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
HustleMeDaddy
Gilgamesh
13
4 / 4 / 10
9,087
535
6,664
12,735
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
PureSorcerer
Chronos
15
6 / 2 / 11
9,620
566
13,458
14,930
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ThatssoJoJo
Tsukuyomi
17
12 / 4 / 3
10,381
611
12,017
15,972
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 10
10,405
612
9,118
7,197
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,631
449
5,966
10,648
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Goophi
Heimdallr
12
6 / 5 / 2
8,118
478
12,309
12,726
4,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JohnTheJihad
King Arthur
15
5 / 5 / 1
9,667
569
14,876
18,409
10,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 0
7,342
432
2,361
8,576
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
gooman288
Bacchus
11
2 / 7 / 5
8,202
482
6,805
12,908
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
14
14
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Sun Wukong
BlueWaterSeal
Sun Wukong
2
3
6
1.67
L
Heimdallr
Goophi
Heimdallr
6
5
2
1.4
W
Gilgamesh
HustleMeDaddy
Gilgamesh
4
4
10
2.25
L
King Arthur
JohnTheJihad
King Arthur
5
5
1
1.1
W
Chronos
PureSorcerer
Chronos
6
2
11
5.75
W
Tsukuyomi
ThatssoJoJo
Tsukuyomi
12
4
3
3.38
L
0
7
0
0
L
Bacchus
gooman288
Bacchus
2
7
5
0.64
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
42,317
66,919
Taken
63,267
34,047
Mitigated
34,936
23,374
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,966
1,898
0
737
10,648
4,782
0
2,342
8,306
0
47,020
W
Sun Wukong
BlueWaterSeal
Sun Wukong
6,285
1,495
0
6,268
16,085
7,803
0
1,107
14,968
0
41,824
L
Heimdallr
Goophi
Heimdallr
12,309
5,922
0
3,710
12,726
4,373
41
4,230
8,496
0
52,247
W
Gilgamesh
HustleMeDaddy
Gilgamesh
6,664
1,775
0
1,705
12,735
11,524
140
2,455
10,240
0
21,959
L
King Arthur
JohnTheJihad
King Arthur
14,876
1,237
0
5,119
18,409
10,681
60
7,414
10,995
137
59,782
W
Chronos
PureSorcerer
Chronos
13,458
5,783
0
6,986
14,930
5,440
1,173
2,538
12,392
70,813
0
W
Tsukuyomi
ThatssoJoJo
Tsukuyomi
12,017
3,542
0
4,463
15,972
6,079
546
2,193
13,767
0
53,331
L
2,361
177
0
656
8,576
3,188
0
2,855
5,721
41,467
0
L
Bacchus
gooman288
Bacchus
6,805
694
123
523
12,908
11,912
0
5,735
7,173
18,991
0
W
9,118
619
1,511
2,441
7,197
3,201
1,024
896
6,249
69,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
40,960
453
Minions Killed
400
0
Camps Cleared
0
1,684,678
Distance Traveled
1,512,374
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,631
449
82
5
0
322,141
0
W
Sun Wukong
8,359
492
83
5
0
317,976
6
L
Heimdallr
8,118
478
93
5
0
302,580
1
W
Gilgamesh
9,087
535
31
2
0
356,793
0
L
King Arthur
9,667
569
112
7
0
321,914
3
W
Chronos
9,620
566
107
6
0
326,004
6
W
Tsukuyomi
10,381
611
87
5
0
327,609
0
L
Nox
7,342
432
93
5
0
268,074
2
L
Bacchus
8,202
482
20
1
0
297,665
0
W
Ra
10,405
612
145
9
0
356,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role