Player Matchup

Tyr
Tyr
Kingzknight
Tyr
Level 128
God Stats
1W - 0L
1,470 SR
Queue Stats
45W - 24L
1,581 Elo+
Solo
Chernobog
Chernobog
TwisTed_SanE
Chernobog
Level 67
God Stats
4W - 14L
1,373 SR
Queue Stats
24W - 31L
1,377 Elo+
Solo
Nike
Nike
Viper9
Nike
Level 158
God Stats
1W - 2L
1,263 SR
Queue Stats
242W - 236L
1,484 Elo+
Solo
Merlin
Merlin
topflyt84
Merlin
Level 125
God Stats
39W - 31L
1,566 SR
Queue Stats
427W - 447L
1,462 Elo+
Solo
Artemis
Artemis
young 6euno
Artemis
Level 155
God Stats
64W - 53L
1,533 SR
Queue Stats
1,160W - 1,208L
1,490 Elo+
Solo
Team Averages
Level 127
1,441 SR
1,479 Elo+

VS

Team Averages
Level 92
1,402 SR
1,464 Elo+
Pele
Pele
Arshkora
Pele
Level 83
God Stats
23W - 31L
1,317 SR
Queue Stats
324W - 421L
1,440 Elo+
Party 1
Anhur
Anhur
Ethynol
Anhur
Level 98
God Stats
46W - 65L
1,334 SR
Queue Stats
1,519W - 1,561L
1,420 Elo+
Solo
Achilles
Achilles
ViciouSoul957
Achilles
Level 105
God Stats
32W - 43L
1,324 SR
Queue Stats
885W - 976L
1,457 Elo+
Party 1
Vulcan
Vulcan
darkbun00
Vulcan
Level 88
God Stats
11W - 6L
1,698 SR
Queue Stats
48W - 44L
1,518 Elo+
Solo
Sobek
Sobek
jimm1101
Sobek
Level 87
God Stats
13W - 19L
1,339 SR
Queue Stats
188W - 196L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 18
16,275
1,085
23,557
31,098
29,603
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
TwisTed_SanE
Chernobog
20
10 / 4 / 22
16,485
1,099
26,321
18,952
7,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Viper9
Nike
20
6 / 6 / 19
14,987
999
15,302
23,935
26,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
topflyt84
Merlin
20
5 / 6 / 17
14,231
949
34,795
16,752
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
young 6euno
Artemis
20
5 / 4 / 18
14,405
960
18,040
10,443
4,593
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 10 / 8
14,710
981
16,654
28,347
11,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Ethynol
Anhur
20
1 / 7 / 16
13,271
885
18,790
19,946
8,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ViciouSoul957
Achilles
20
8 / 14 / 12
14,650
977
29,700
32,636
24,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
darkbun00
Vulcan
20
4 / 5 / 13
14,455
964
22,057
21,203
9,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
jimm1101
Sobek
19
2 / 3 / 10
13,154
877
5,383
23,817
25,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
81
39
Kills
22
22
Deaths
39
94
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Pele
7
10
8
1.1
L
Anhur
Ethynol
Anhur
1
7
16
1.29
W
13
2
18
11
W
Chernobog
TwisTed_SanE
Chernobog
10
4
22
5.25
L
Achilles
ViciouSoul957
Achilles
8
14
12
1
W
Nike
Viper9
Nike
6
6
19
2.58
L
Vulcan
darkbun00
Vulcan
4
5
13
2.1
L
Sobek
jimm1101
Sobek
2
3
10
2.33
W
Merlin
topflyt84
Merlin
5
6
17
2.25
W
Artemis
young 6euno
Artemis
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,015
Damage
92,584
101,180
Taken
125,949
74,542
Mitigated
80,166
26,434
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
16,654
2,871
770
3,542
28,347
11,866
0
7,031
21,016
0
38,216
L
Anhur
Ethynol
Anhur
18,790
9,297
0
2,219
19,946
8,403
0
7,319
12,567
0
44,040
W
23,557
3,044
0
15,552
31,098
29,603
0
7,424
23,674
605
41,337
W
Chernobog
TwisTed_SanE
Chernobog
26,321
16,465
868
4,482
18,952
7,419
0
5,379
13,573
0
59,364
L
Achilles
ViciouSoul957
Achilles
29,700
12,752
0
1,458
32,636
24,922
0
9,671
22,785
311
43,160
W
Nike
Viper9
Nike
15,302
1,886
0
774
23,935
26,625
0
6,595
17,340
0
36,490
L
Vulcan
darkbun00
Vulcan
22,057
10,302
657
4,175
21,203
9,902
0
6,119
14,904
53,720
0
L
Sobek
jimm1101
Sobek
5,383
374
0
2,664
23,817
25,073
0
5,117
18,490
36,879
0
W
Merlin
topflyt84
Merlin
34,795
1,061
1,022
3,070
16,752
6,302
0
4,548
12,204
80,614
0
W
Artemis
young 6euno
Artemis
18,040
9,117
303
363
10,443
4,593
0
3,805
6,638
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,383
Gold Earned
70,240
315
Minions Killed
264
9
Camps Cleared
5
1,372,039
Distance Traveled
1,324,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,710
981
29
2
2
294,599
0
L
Anhur
13,271
885
57
4
1
253,902
3
W
Tyr
16,275
1,085
43
3
2
360,466
0
W
Chernobog
16,485
1,099
87
6
1
255,198
0
L
Achilles
14,650
977
31
2
1
281,147
0
W
Nike
14,987
999
43
3
0
289,669
0
L
Vulcan
14,455
964
92
6
1
281,161
0
L
Sobek
13,154
877
55
4
0
213,655
0
W
Merlin
14,231
949
113
8
2
250,571
0
W
Artemis
14,405
960
29
2
4
216,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role