Player Matchup

Merlin
Merlin
Brighttf2
Merlin
Level 35
God Stats
8W - 6L
1,667 SR
Queue Stats
76W - 81L
1,598 Elo+
Party 2
Skadi
Skadi
DaChipmunk21
Skadi
Level 57
God Stats
6W - 2L
1,437 SR
Queue Stats
349W - 339L
1,537 Elo+
Solo
Thanatos
Thanatos
HeadFrones
Thanatos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 300L
1,655 Elo+
Party 2
Ares
Ares
Saveforjapan
Ares
Level 60
God Stats
3W - 1L
1,667 SR
Queue Stats
226W - 197L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
SeniorJellykins
Kuzenbo
Level 126
God Stats
22W - 21L
1,516 SR
Queue Stats
296W - 265L
1,587 Elo+
Party 2
Team Averages
Level 85
1,557 SR
1,595 Elo+

VS

Team Averages
Level 66
1,522 SR
1,494 Elo+
Tiamat
Tiamat
Darkdeeds2
Tiamat
Level 67
God Stats
1W - 4L
1,200 SR
Queue Stats
186W - 209L
1,382 Elo+
Party 1
Discordia
Discordia
JudJud
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,524 Elo+
Party 3
Hades
Hades
Kay9911
Hades
Level 68
God Stats
3W - 3L
1,885 SR
Queue Stats
308W - 321L
1,485 Elo+
Party 1
Rama
Rama
Rohawken
Rama
Level 22
God Stats
43W - 41L
1,524 SR
Queue Stats
385W - 433L
1,486 Elo+
Party 1
Hachiman
Hachiman
Saph
Hachiman
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 133L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brighttf2
Merlin
18
2 / 1 / 16
11,052
1,005
9,773
5,408
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 10
10,912
992
15,469
9,997
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
HeadFrones
Thanatos
18
9 / 2 / 9
12,203
1,109
13,836
9,402
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 18
11,230
1,021
9,138
15,607
19,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 1 / 15
11,470
1,043
14,151
17,115
34,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkdeeds2
Tiamat
17
3 / 4 / 6
11,048
1,004
9,548
13,076
6,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
JudJud
Discordia
15
0 / 16 / 6
9,374
852
5,938
19,603
6,622
Hades
Kay9911
Hades
17
2 / 4 / 7
10,606
964
15,718
15,173
8,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
2 / 2 / 4
10,258
933
7,362
10,585
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Saph
Hachiman
16
2 / 1 / 4
10,514
956
14,049
9,383
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
27
Kills
9
9
Deaths
27
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brighttf2
Merlin
2
1
16
10
W
5
3
10
3.33
L
Tiamat
Darkdeeds2
Tiamat
3
4
6
1.5
W
Thanatos
HeadFrones
Thanatos
9
2
9
6.75
L
Discordia
JudJud
Discordia
0
16
6
0.19
L
Hades
Kay9911
Hades
2
4
7
1.38
L
Rama
2
2
4
2
L
Hachiman
Saph
Hachiman
2
1
4
4
W
5
2
18
7
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,367
Damage
52,615
57,529
Taken
67,820
67,006
Mitigated
28,980
7,364
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brighttf2
Merlin
9,773
757
0
0
5,408
2,664
0
3,989
1,419
42,735
0
W
15,469
6,668
0
0
9,997
4,615
0
6,155
3,842
0
34,658
L
Tiamat
Darkdeeds2
Tiamat
9,548
759
0
2,377
13,076
6,987
0
6,424
6,603
26,572
0
W
Thanatos
HeadFrones
Thanatos
13,836
3,100
0
6,510
9,402
5,893
0
4,893
4,509
0
25,689
L
Discordia
JudJud
Discordia
5,938
716
0
53
19,603
6,622
0
10,091
8,728
14,600
0
L
Hades
Kay9911
Hades
15,718
1,308
1,227
5,413
15,173
8,506
0
7,189
7,851
39,981
0
L
Rama
7,362
4,630
0
1,182
10,585
3,711
0
4,946
5,519
0
21,658
L
Hachiman
Saph
Hachiman
14,049
6,694
0
1,415
9,383
3,154
0
4,412
4,881
0
54,106
W
9,138
166
0
413
15,607
19,800
0
8,733
6,874
23,412
0
W
14,151
3,717
0
441
17,115
34,034
0
7,434
9,681
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
51,800
214
Minions Killed
231
9
Camps Cleared
6
1,093,063
Distance Traveled
967,123
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,052
1,005
87
8
2
193,968
2
W
Skadi
10,912
992
46
4
4
215,730
1
L
Tiamat
11,048
1,004
35
3
1
222,794
0
W
Thanatos
12,203
1,109
23
2
3
212,780
3
L
Discordia
9,374
852
15
1
1
156,202
0
L
Hades
10,606
964
64
6
0
240,325
2
L
Rama
10,258
933
23
2
2
188,211
1
L
Hachiman
10,514
956
94
9
2
159,591
1
W
Ares
11,230
1,021
33
3
0
225,501
0
W
Kuzenbo
11,470
1,043
25
2
0
245,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role