Player Matchup

Sobek
Sobek
Duk4740
Sobek
Level 125
God Stats
2W - 4L
1,363 SR
Queue Stats
103W - 53L
1,739 Elo+
Party 1
Hel
Hel
MothrDuckr74
Hel
Level 156
God Stats
0W - 1L
1,797 SR
Queue Stats
332W - 174L
1,754 Elo+
Party 1
Artemis
Artemis
TreyH1630
Artemis
Level 11
God Stats
0W - 2L
1,361 SR
Queue Stats
12W - 4L
1,754 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,749 Elo+

VS

Team Averages
Level 84
1,755 SR
1,748 Elo+
Zeus
Zeus
FiveDolla
Zeus
Level 126
God Stats
2W - 0L
1,812 SR
Queue Stats
8W - 1L
1,857 Elo+
Party 2
Sobek
Sobek
SugahKain
Sobek
Level 108
God Stats
1W - 0L
1,887 SR
Queue Stats
9W - 1L
1,857 Elo+
Party 2
Sun Wukong
Sun Wukong
skipchopapuss
Sun Wukong
Level 18
God Stats
2W - 1L
1,565 SR
Queue Stats
5W - 3L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Duk4740
Sobek
14
2 / 8 / 3
12,780
609
11,154
36,491
49,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 8 / 4
12,883
613
14,801
30,243
20,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
TreyH1630
Artemis
15
1 / 6 / 5
12,371
589
13,730
21,158
9,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
15 / 2 / 7
15,673
746
49,544
16,425
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
SugahKain
Sobek
17
4 / 1 / 16
14,100
671
15,219
24,256
37,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
skipchopapuss
Sun Wukong
17
3 / 4 / 12
15,002
714
13,387
22,817
17,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
22
22
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
Duk4740
Sobek
2
8
3
0.44
W
Zeus
15
2
7
9.25
L
3
8
4
0.63
W
Sobek
SugahKain
Sobek
4
1
16
12
L
Artemis
TreyH1630
Artemis
1
6
5
0.58
W
Sun Wukong
skipchopapuss
Sun Wukong
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
78,150
87,892
Taken
63,498
79,315
Mitigated
62,341
40,241
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Duk4740
Sobek
11,154
868
0
8,182
36,491
49,792
0
24,849
10,682
30,620
0
W
Zeus
49,544
4,575
0
8,438
16,425
7,298
1,375
7,154
9,271
138,312
0
L
14,801
1,415
13,070
16,950
30,243
20,161
0
21,590
8,059
60,902
0
W
Sobek
SugahKain
Sobek
15,219
990
0
6,578
24,256
37,675
350
8,717
15,539
56,175
0
L
Artemis
TreyH1630
Artemis
13,730
7,697
0
2,039
21,158
9,362
0
15,915
4,339
0
45,740
W
Sun Wukong
skipchopapuss
Sun Wukong
13,387
2,844
2,234
5,057
22,817
17,368
540
10,541
12,276
0
47,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
44,775
152
Minions Killed
236
0
Camps Cleared
0
1,006,440
Distance Traveled
1,232,698
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,780
609
15
1
0
363,451
7
W
Zeus
15,673
746
133
6
0
398,325
2
L
Hel
12,883
613
82
4
0
344,023
7
W
Sobek
14,100
671
47
2
0
426,035
2
L
Artemis
12,371
589
55
3
0
298,966
2
W
Sun Wukong
15,002
714
56
3
0
408,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role