Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FishStix9394
Bastet
Level 125
God Stats
23W - 17L
1,450 SR
Queue Stats
330W - 319L
1,513 Elo+
Party 1
Tyr
Tyr
luisd48
Tyr
Level 149
God Stats
40W - 30L
1,575 SR
Queue Stats
724W - 680L
1,554 Elo+
Party 1
Hachiman
Hachiman
thejuan1013000
Hachiman
Level 144
God Stats
39W - 24L
1,685 SR
Queue Stats
442W - 406L
1,591 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,532 Elo+

VS

Team Averages
Level 81
1,646 SR
1,673 Elo+
Ares
Ares
Gdawg1813
Ares
Level 41
God Stats
61W - 30L
1,723 SR
Queue Stats
292W - 255L
1,612 Elo+
Solo
Loki
Loki
Mysackisbig
Loki
Level 66
God Stats
11W - 6L
1,641 SR
Queue Stats
54W - 51L
1,550 Elo+
Solo
Agni
Agni
TheSlickestNick
Agni
Level 107
God Stats
5W - 2L
1,270 SR
Queue Stats
87W - 88L
1,535 Elo+
Solo
King Arthur
King Arthur
Unburdened
King Arthur
Level 148
God Stats
38W - 16L
1,767 SR
Queue Stats
873W - 472L
1,747 Elo+
Party 2
Chiron
Chiron
vFonkii
Chiron
Level 43
God Stats
9W - 0L
1,831 SR
Queue Stats
185W - 42L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 1
5,715
572
3,838
6,009
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
 
Ymir
7
0 / 6 / 0
4,631
463
1,517
9,144
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
9
4 / 3 / 0
5,556
556
3,611
6,358
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
10
0 / 2 / 0
5,310
531
3,539
9,865
4,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
9
0 / 4 / 0
4,827
483
1,510
4,865
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
5 / 0 / 9
6,838
684
5,377
5,109
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 1
5,984
598
2,382
6,105
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
5,696
570
4,021
5,961
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Unburdened
King Arthur
11
2 / 0 / 1
6,026
603
6,046
7,007
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
vFonkii
Chiron
13
6 / 0 / 3
7,638
764
6,215
4,083
1,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
17
17
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Ymir
 
Ymir
0
6
0
0
L
Bastet
4
3
0
1.33
W
Ares
5
0
9
9.5
W
3
2
1
1.75
W
1
3
1
0.5
W
King Arthur
Unburdened
King Arthur
2
0
1
2.5
L
Tyr
0
2
0
0
L
Hachiman
0
4
0
0
W
Chiron
vFonkii
Chiron
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
24,041
36,241
Taken
28,265
13,850
Mitigated
10,973
10,193
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,838
328
0
1,858
6,009
2,048
0
3,308
2,590
33,362
0
L
Ymir
 
Ymir
1,517
93
0
712
9,144
4,378
0
2,660
6,435
14,142
0
L
Bastet
3,611
1,563
0
1,646
6,358
1,826
0
874
5,408
0
20,024
W
Ares
5,377
468
0
1,890
5,109
2,856
0
1,186
3,923
16,871
0
W
2,382
850
0
2,727
6,105
1,622
0
738
5,367
0
28,389
W
4,021
179
0
670
5,961
1,820
180
3,218
2,743
31,358
0
W
King Arthur
Unburdened
King Arthur
6,046
873
0
3,500
7,007
3,604
0
0
7,007
0
31,978
L
Tyr
3,539
606
0
4,796
9,865
4,495
0
920
8,315
0
24,857
L
Hachiman
1,510
852
0
1,181
4,865
1,103
0
1,430
3,435
0
26,484
W
Chiron
vFonkii
Chiron
6,215
3,283
270
1,600
4,083
1,071
140
213
3,870
0
51,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
32,182
251
Minions Killed
318
0
Camps Cleared
0
1,013,280
Distance Traveled
1,119,268
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,715
572
70
7
0
190,285
2
L
Ymir
4,631
463
39
4
0
212,301
0
L
Bastet
5,556
556
50
5
0
236,371
4
W
Ares
6,838
684
23
2
0
220,715
1
W
Loki
5,984
598
59
6
0
235,824
1
W
Agni
5,696
570
69
7
0
217,380
2
W
King Arthur
6,026
603
67
7
0
232,946
3
L
Tyr
5,310
531
47
5
0
194,877
2
L
Hachiman
4,827
483
45
5
0
179,446
2
W
Chiron
7,638
764
100
10
0
212,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role