Player Matchup

Hachiman
Hachiman
AlecAy97
Hachiman
Level 102
God Stats
2W - 2L
1,361 SR
Queue Stats
303W - 279L
1,491 Elo+
Party 3
Nike
Nike
Bersaul261564
Nike
Level 86
God Stats
1W - 2L
1,718 SR
Queue Stats
344W - 300L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
PlaidAbyss
Gilgamesh
Level 119
God Stats
1W - 2L
1,746 SR
Queue Stats
19W - 20L
1,484 Elo+
Solo
Ymir
Ymir
SKYYGlitchyy
Ymir
Level 86
God Stats
9W - 6L
1,564 SR
Queue Stats
196W - 178L
1,481 Elo+
Party 2
Zeus
Zeus
ruizluna
Zeus
Level 122
God Stats
11W - 17L
1,561 SR
Queue Stats
465W - 441L
1,491 Elo+
Party 3
Team Averages
Level 103
1,590 SR
1,489 Elo+

VS

Team Averages
Level 100
1,578 SR
1,496 Elo+
Zeus
Zeus
DarkxSiren
Zeus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
501W - 466L
1,473 Elo+
Solo
Izanami
Izanami
MachiasLildik
Izanami
Level 122
God Stats
12W - 9L
1,530 SR
Queue Stats
760W - 763L
1,505 Elo+
Party 1
Kali
Kali
XShadow_MasonX
Kali
Level 71
God Stats
10W - 6L
1,551 SR
Queue Stats
474W - 462L
1,503 Elo+
Party 1
Artio
Artio
dome perro
Artio
Level 105
God Stats
35W - 21L
1,652 SR
Queue Stats
721W - 722L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
starstike7
Gilgamesh
Level 92
God Stats
42W - 38L
1,653 SR
Queue Stats
556W - 544L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlecAy97
Hachiman
12
0 / 3 / 1
6,569
469
3,025
7,907
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 1
7,016
501
5,181
11,402
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PlaidAbyss
Gilgamesh
12
3 / 6 / 3
7,074
505
6,926
12,059
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,860
419
1,719
8,603
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
6 / 3 / 1
8,581
613
6,575
5,583
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,297
593
6,537
7,026
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 1 / 1
7,521
537
4,817
6,937
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
9 / 2 / 2
9,104
650
8,957
11,850
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
13
1 / 1 / 6
7,855
561
6,437
10,729
8,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
starstike7
Gilgamesh
10
1 / 1 / 2
5,888
421
2,450
4,444
2,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
17
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlecAy97
Hachiman
0
3
1
0.17
L
0
4
1
0.13
W
3
4
5
1.38
W
Izanami
2
1
1
2.5
L
Gilgamesh
PlaidAbyss
Gilgamesh
3
6
3
0.75
L
0
1
1
0.5
W
9
2
2
5
W
Artio
1
1
6
4
L
Zeus
6
3
1
2.17
W
Gilgamesh
starstike7
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
29,198
45,554
Taken
40,986
16,501
Mitigated
20,949
12,872
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlecAy97
Hachiman
3,025
1,737
0
2,126
7,907
1,839
64
0
7,847
0
42,786
L
5,181
1,428
0
3,130
11,402
5,316
0
5,392
5,980
0
41,393
W
6,537
636
0
1,746
7,026
2,202
613
2,255
4,659
50,215
0
W
Izanami
4,817
3,314
0
1,247
6,937
2,182
2,450
0
6,937
0
54,967
L
Gilgamesh
PlaidAbyss
Gilgamesh
6,926
2,434
0
3,296
12,059
4,039
0
3,107
8,892
0
40,726
L
1,719
111
465
2,368
8,603
3,680
0
3,171
5,372
17,027
0
W
8,957
5,583
0
4,568
11,850
5,342
16
3,662
8,056
0
45,312
W
Artio
6,437
726
341
5,781
10,729
8,914
111
1,144
9,541
41,280
0
L
Zeus
6,575
739
0
1,487
5,583
1,627
0
1,304
4,249
53,804
0
W
Gilgamesh
starstike7
Gilgamesh
2,450
393
0
943
4,444
2,309
0
933
3,499
0
14,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
38,665
397
Minions Killed
412
0
Camps Cleared
0
1,203,696
Distance Traveled
1,273,540
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,569
469
79
6
0
217,720
2
L
Nike
7,016
501
92
7
0
216,220
0
W
Zeus
8,297
593
109
8
0
230,307
4
W
Izanami
7,521
537
110
8
0
237,417
1
L
Gilgamesh
7,074
505
74
5
0
258,064
1
L
Ymir
5,860
419
32
2
0
260,016
2
W
Kali
9,104
650
76
5
0
292,545
0
W
Artio
7,855
561
94
7
0
228,133
0
L
Zeus
8,581
613
120
9
0
251,676
4
W
Gilgamesh
5,888
421
23
2
0
285,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role