Player Matchup

Poseidon
Poseidon
Murdoc311
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,240 Elo+
Party 3
Neith
Neith
SparkyAuthor402
Neith
Level 9
God Stats
28W - 36L
1,352 SR
Queue Stats
35W - 47L
1,429 Elo+
Party 3
Zeus
Zeus
TheSilverChair9
Zeus
Level 35
God Stats
2W - 2L
1,805 SR
Queue Stats
56W - 57L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
XKaliber500
Danzaburou
Level 25
God Stats
5W - 3L
1,542 SR
Queue Stats
38W - 33L
1,547 Elo+
Party 2
Achilles
Achilles
tigerMAN237
Achilles
Level 24
God Stats
10W - 4L
1,823 SR
Queue Stats
26W - 15L
1,645 Elo+
Party 2
Team Averages
Level 20
1,604 SR
1,470 Elo+

VS

Team Averages
Level 24
1,448 SR
1,281 Elo+
Danzaburou
Danzaburou
Curdbird28
Danzaburou
Level 12
God Stats
2W - 4L
1,275 SR
Queue Stats
3W - 9L
1,099 Elo+
Party 1
Loki
Loki
CyrusTheCracker
Loki
Level 25
God Stats
5W - 11L
1,416 SR
Queue Stats
30W - 38L
1,338 Elo+
Party 1
Anubis
Anubis
Metrical Hero
Anubis
Level 16
God Stats
7W - 3L
1,716 SR
Queue Stats
385W - 426L
1,265 Elo+
Solo
King Arthur
King Arthur
WendigoNDJarvous
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
dragonslayer_tm_
Gilgamesh
Level 29
God Stats
7W - 17L
1,333 SR
Queue Stats
38W - 50L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Murdoc311
Poseidon
15
3 / 12 / 6
10,067
530
8,513
11,911
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 6 / 2
10,352
545
7,215
11,387
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 5
10,869
572
12,328
9,687
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XKaliber500
Danzaburou
20
6 / 1 / 1
12,700
668
10,599
10,049
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
tigerMAN237
Achilles
15
5 / 4 / 5
10,408
548
8,458
16,937
12,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curdbird28
Danzaburou
10
0 / 3 / 0
6,815
359
2,109
5,691
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 3 / 2
9,515
501
13,194
12,731
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 9
9,207
485
11,027
12,114
6,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
WendigoNDJarvous
King Arthur
11
0 / 12 / 6
7,362
387
4,940
19,451
8,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
17
10 / 4 / 2
10,782
567
10,461
18,023
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
25
Kills
27
28
Deaths
26
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Curdbird28
Danzaburou
0
3
0
0
L
10
3
2
3.67
L
7
4
9
2.88
W
Poseidon
Murdoc311
Poseidon
3
12
6
0.5
W
5
6
2
1
W
6
5
5
1.7
L
King Arthur
WendigoNDJarvous
King Arthur
0
12
6
0.25
W
Danzaburou
XKaliber500
Danzaburou
6
1
1
6.5
L
Gilgamesh
10
4
2
2.75
W
Achilles
tigerMAN237
Achilles
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
41,731
59,971
Taken
68,010
25,455
Mitigated
29,233
12,513
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Curdbird28
Danzaburou
2,109
783
0
907
5,691
2,230
0
0
5,691
0
21,640
L
13,194
2,522
0
1,298
12,731
4,112
0
4,578
7,754
0
43,960
L
11,027
725
0
4,388
12,114
6,324
222
4,054
7,648
40,454
0
W
Poseidon
Murdoc311
Poseidon
8,513
1,888
0
370
11,911
1,901
1,455
6,446
5,465
31,948
0
W
7,215
2,664
0
865
11,387
3,501
1,166
3,476
7,911
0
46,966
W
12,328
2,050
0
1,434
9,687
2,848
248
513
9,174
70,592
0
L
King Arthur
WendigoNDJarvous
King Arthur
4,940
1,550
0
2,022
19,451
8,363
0
5,804
13,286
0
18,493
W
Danzaburou
XKaliber500
Danzaburou
10,599
6,737
0
4,880
10,049
4,596
6,141
0
10,049
0
95,587
L
Gilgamesh
10,461
3,717
0
1,634
18,023
8,204
0
4,931
12,790
0
58,078
W
Achilles
tigerMAN237
Achilles
8,458
3,423
0
4,964
16,937
12,609
1,228
592
16,345
0
35,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
43,681
521
Minions Killed
255
0
Camps Cleared
0
1,652,117
Distance Traveled
1,527,369
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,815
359
37
2
0
199,308
0
L
Loki
9,515
501
60
3
0
408,014
0
L
Anubis
9,207
485
58
3
0
261,074
2
W
Poseidon
10,067
530
55
3
0
314,413
0
W
Neith
10,352
545
90
5
0
330,009
1
W
Zeus
10,869
572
117
6
0
312,993
3
L
King Arthur
7,362
387
22
1
0
306,484
0
W
Danzaburou
12,700
668
194
10
0
336,879
4
L
Gilgamesh
10,782
567
78
4
0
352,489
1
W
Achilles
10,408
548
65
3
0
357,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role