Player Matchup

Tsukuyomi
Tsukuyomi
Ilynxh
Tsukuyomi
Level 29
God Stats
2W - 3L
1,388 SR
Queue Stats
53W - 70L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Malaunez
Amaterasu
Level 15
God Stats
8W - 5L
1,520 SR
Queue Stats
13W - 17L
1,289 Elo+
Party 1
Anubis
Anubis
TheTostitosPower
Anubis
Level 55
God Stats
40W - 23L
1,686 SR
Queue Stats
452W - 438L
1,453 Elo+
Party 1
Anhur
Anhur
Zard006
Anhur
Level 17
God Stats
3W - 2L
1,599 SR
Queue Stats
33W - 39L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
rasberrypie
Kuzenbo
Level 14
God Stats
7W - 9L
1,500 SR
Queue Stats
350W - 329L
1,398 Elo+
Party 1
Team Averages
Level 26
1,538 SR
1,383 Elo+

VS

Team Averages
Level 19
1,451 SR
1,368 Elo+
Ares
Ares
Chac0125
Ares
Level 23
God Stats
54W - 53L
1,557 SR
Queue Stats
337W - 349L
1,425 Elo+
Party 2
Izanami
Izanami
HomegrownBaton6
Izanami
Level 29
God Stats
5W - 3L
1,503 SR
Queue Stats
145W - 148L
1,399 Elo+
Party 2
Neith
Neith
PeteyPimp
Neith
Level 17
God Stats
0W - 2L
1,223 SR
Queue Stats
8W - 20L
1,116 Elo+
Solo
Fenrir
Fenrir
TheBow5240
Fenrir
Level 18
God Stats
2W - 5L
1,473 SR
Queue Stats
54W - 67L
1,399 Elo+
Party 2
Sol
Sol
天马行空
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ilynxh
Tsukuyomi
9
5 / 0 / 1
5,635
626
3,504
3,742
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Malaunez
Amaterasu
9
0 / 1 / 2
5,274
586
1,106
5,655
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 2
5,811
646
3,716
5,800
2,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Zard006
Anhur
9
3 / 1 / 1
5,110
568
2,788
3,113
829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
rasberrypie
Kuzenbo
8
2 / 0 / 5
5,190
577
3,669
4,824
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 4 / 0
4,404
489
2,658
6,622
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 1
4,335
482
1,899
3,532
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Neith
PeteyPimp
Neith
7
0 / 2 / 1
4,356
484
1,596
3,315
797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TheBow5240
Fenrir
7
0 / 5 / 0
4,439
493
2,653
7,059
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,565
396
733
1,795
289
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
0
0.25
L
0
2
1
0.25
W
Tsukuyomi
Ilynxh
Tsukuyomi
5
0
1
5.5
W
Amaterasu
Malaunez
Amaterasu
0
1
2
1
L
Neith
PeteyPimp
Neith
0
2
1
0.25
L
Fenrir
TheBow5240
Fenrir
0
5
0
0
W
3
0
2
4
W
Anhur
Zard006
Anhur
3
1
1
3.5
W
Kuzenbo
rasberrypie
Kuzenbo
2
0
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
9,539
23,134
Taken
22,323
9,859
Mitigated
5,935
11,489
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,658
358
0
943
6,622
2,355
224
1,794
4,828
10,288
0
L
1,899
1,168
0
677
3,532
891
532
1,535
1,997
0
21,909
W
Tsukuyomi
Ilynxh
Tsukuyomi
3,504
836
0
2,376
3,742
1,039
0
201
3,541
0
23,431
W
Amaterasu
Malaunez
Amaterasu
1,106
431
0
3,118
5,655
2,126
463
0
5,655
0
20,145
L
Neith
PeteyPimp
Neith
1,596
612
0
717
3,315
797
0
195
3,120
0
13,879
L
Fenrir
TheBow5240
Fenrir
2,653
825
0
633
7,059
1,603
0
2,725
4,334
0
21,235
W
3,716
193
0
2,980
5,800
2,842
842
733
5,067
33,577
0
W
Anhur
Zard006
Anhur
2,788
1,089
0
621
3,113
829
102
963
2,150
0
22,917
W
Kuzenbo
rasberrypie
Kuzenbo
3,669
1,560
0
2,394
4,824
3,023
0
1,494
3,330
11,994
0
L
733
296
0
159
1,795
289
0
1,136
659
5,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
21,099
222
Minions Killed
146
0
Camps Cleared
0
862,828
Distance Traveled
714,538
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,404
489
12
1
0
173,418
2
L
Izanami
4,335
482
51
6
0
126,249
0
W
Tsukuyomi
5,635
626
49
5
0
194,780
0
W
Amaterasu
5,274
586
43
5
0
182,364
0
L
Neith
4,356
484
27
3
0
156,739
0
L
Fenrir
4,439
493
45
5
0
183,429
3
W
Anubis
5,811
646
65
7
0
145,642
0
W
Anhur
5,110
568
51
6
0
160,929
2
W
Kuzenbo
5,190
577
14
2
0
179,113
2
L
Sol
3,565
396
11
1
0
74,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role