Player Matchup

Set
Set
D0nkey 7EE7H
Set
Level 9
God Stats
3W - 5L
1,300 SR
Queue Stats
3W - 10L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
Level 27
God Stats
23W - 18L
1,625 SR
Queue Stats
161W - 130L
1,534 Elo+
Solo
Bacchus
Bacchus
Omersiro
Bacchus
Level 25
God Stats
14W - 8L
1,509 SR
Queue Stats
288W - 293L
1,524 Elo+
Solo
Neith
Neith
SoEzDud
Neith
Level 9
God Stats
0W - 1L
1,661 SR
Queue Stats
29W - 18L
1,634 Elo+
Solo
Ra
Ra
dub21plus
Ra
Level 11
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,573 Elo+

VS

Team Averages
Level 19
1,549 SR
1,616 Elo+
Tyr
Tyr
ChokeDaSmite
Tyr
Level 2
God Stats
4W - 2L
1,741 SR
Queue Stats
112W - 120L
1,789 Elo+
Solo
Tiamat
Tiamat
LunarSky264
Tiamat
Level 28
God Stats
3W - 2L
1,519 SR
Queue Stats
46W - 38L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Swagaturtle
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,499 Elo+
Party 1
Anhur
Anhur
TheOne-EXE
Anhur
Level 13
God Stats
2W - 0L
1,486 SR
Queue Stats
50W - 48L
1,619 Elo+
Solo
Nu Wa
Nu Wa
chrisgibarra
Nu Wa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 160L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,209
421
994
7,894
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
9
2 / 5 / 1
5,761
576
5,624
7,982
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Omersiro
Bacchus
7
2 / 2 / 0
4,847
485
3,328
6,045
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
SoEzDud
Neith
11
2 / 3 / 3
6,272
627
4,605
6,919
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 9 / 0
4,270
427
232
6,416
1,743

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
13 / 1 / 3
7,399
740
7,537
5,526
2,371
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
11
4 / 2 / 1
6,238
624
5,029
5,227
2,490
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Swagaturtle
Cthulhu
8
1 / 2 / 4
4,920
492
4,063
5,999
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
2 / 0 / 5
5,875
588
2,919
4,178
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 4
7,239
724
5,881
3,377
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
25
25
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
0
6
1
0.08
L
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
2
5
1
0.5
W
Tiamat
4
2
1
2.25
L
Bacchus
Omersiro
Bacchus
2
2
0
1
L
Neith
SoEzDud
Neith
2
3
3
1.17
W
Cthulhu
Swagaturtle
Cthulhu
1
2
4
1.5
W
Anhur
2
0
5
4.5
W
5
1
4
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
25,429
35,256
Taken
24,307
11,293
Mitigated
10,726
6,059
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,537
1,057
0
771
5,526
2,371
110
849
4,677
0
20,635
L
994
670
0
0
7,894
2,056
0
1,713
6,091
0
14,532
L
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
5,624
2,999
0
3,038
7,982
1,859
198
3,246
4,436
0
24,609
W
Tiamat
5,029
824
0
1,775
5,227
2,490
1,193
650
4,577
29,923
0
L
Bacchus
Omersiro
Bacchus
3,328
700
0
1,281
6,045
3,733
0
1,815
4,148
6,527
0
L
Neith
SoEzDud
Neith
4,605
1,405
0
1,740
6,919
1,902
0
3,517
3,402
0
39,395
W
Cthulhu
Swagaturtle
Cthulhu
4,063
285
0
651
5,999
3,766
270
654
5,345
14,826
0
W
Anhur
2,919
1,552
0
1,752
4,178
1,086
729
1,278
2,900
0
24,242
W
5,881
2,030
99
921
3,377
1,013
2,650
129
3,248
39,365
0
L
232
115
0
0
6,416
1,743
0
4,210
2,206
9,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
31,671
169
Minions Killed
256
0
Camps Cleared
0
855,617
Distance Traveled
940,340
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,399
740
31
3
0
228,583
3
L
Set
4,209
421
22
2
0
200,451
0
L
Ah Muzen Cab
5,761
576
41
4
0
166,214
0
W
Tiamat
6,238
624
59
6
0
187,999
3
L
Bacchus
4,847
485
9
1
0
189,501
0
L
Neith
6,272
627
81
8
0
161,870
0
W
Cthulhu
4,920
492
24
2
0
198,415
1
W
Anhur
5,875
588
63
6
0
161,437
0
W
Nu Wa
7,239
724
79
8
0
163,906
2
L
Ra
4,270
427
16
2
0
137,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role