Player Matchup

Hercules
Hercules
 
Hercules
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BoatzNhoez14
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
FLIR Vision
Cthulhu
Level 27
God Stats
30W - 22L
1,607 SR
Queue Stats
188W - 229L
1,462 Elo+
Party 1
Athena
Athena
TheFreckOfNature
Athena
Level 28
God Stats
14W - 14L
1,494 SR
Queue Stats
267W - 320L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Triag12
Xbalanque
Level 28
God Stats
3W - 5L
1,470 SR
Queue Stats
6W - 13L
1,419 Elo+
Solo
Team Averages
Level 28
1,514 SR
1,511 Elo+

VS

Team Averages
Level 18
1,611 SR
1,328 Elo+
Chaac
Chaac
Bilbbo Swaggens
Chaac
Level 29
God Stats
13W - 8L
1,644 SR
Queue Stats
32W - 36L
1,485 Elo+
Solo
Hades
Hades
CaptainWongg
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 3
Olorun
Olorun
ComatoseWolf
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 3
Set
Set
melatorre
Set
Level 24
God Stats
17W - 21L
1,477 SR
Queue Stats
214W - 252L
1,341 Elo+
Solo
Kukulkan
Kukulkan
toospark101
Kukulkan
Level 27
God Stats
4W - 1L
1,937 SR
Queue Stats
62W - 43L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 2
6,366
531
5,264
9,084
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 2
7,699
642
2,958
5,334
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FLIR Vision
Cthulhu
12
1 / 0 / 2
6,954
580
3,672
5,817
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 7
5,895
491
2,861
6,867
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Triag12
Xbalanque
11
4 / 1 / 0
6,821
568
2,592
3,553
1,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,622
469
2,722
7,834
4,381
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 1 / 1
5,013
418
1,075
3,078
1,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
9
1 / 3 / 0
5,032
419
1,944
4,267
1,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 1
5,986
499
4,590
8,187
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
toospark101
Kukulkan
11
1 / 4 / 0
6,224
519
5,367
6,784
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
L
0
1
0
0
W
3
0
2
4
L
0
1
1
0.5
L
Olorun
1
3
0
0.33
W
Cthulhu
FLIR Vision
Cthulhu
1
0
2
2
W
0
1
7
3.5
W
Xbalanque
Triag12
Xbalanque
4
1
0
4
L
1
2
1
0.75
L
Kukulkan
toospark101
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
15,698
30,655
Taken
30,150
13,704
Mitigated
12,269
10,864
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,264
1,368
0
1,619
9,084
3,573
301
1,407
7,625
0
28,340
L
2,722
162
0
3,657
7,834
4,381
0
2,823
4,717
0
25,916
W
2,958
280
427
2,062
5,334
2,403
244
1,925
3,271
51,698
0
L
1,075
195
19
855
3,078
1,205
0
452
2,626
16,493
0
L
Olorun
1,944
1,030
58
891
4,267
1,321
0
894
3,373
18,368
0
W
Cthulhu
FLIR Vision
Cthulhu
3,672
304
0
3,295
5,817
4,136
0
158
5,619
40,071
0
W
2,861
774
0
1,928
6,867
2,395
24
2,756
4,053
14,756
0
W
Xbalanque
Triag12
Xbalanque
2,592
1,281
0
1,533
3,553
1,197
0
1,834
1,701
0
30,394
L
4,590
2,020
429
2,542
8,187
2,747
0
2,485
5,406
0
30,973
L
Kukulkan
toospark101
Kukulkan
5,367
421
0
452
6,784
2,615
0
2,137
4,537
34,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
27,877
342
Minions Killed
279
0
Camps Cleared
0
1,213,057
Distance Traveled
1,084,459
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,366
531
48
4
0
268,903
3
L
Chaac
5,622
469
59
5
0
214,967
3
W
Ra
7,699
642
121
10
0
236,723
7
L
Hades
5,013
418
37
3
0
193,780
0
L
Olorun
5,032
419
37
3
0
199,917
0
W
Cthulhu
6,954
580
86
7
0
201,046
2
W
Athena
5,895
491
28
2
0
280,168
0
W
Xbalanque
6,821
568
59
5
0
226,217
0
L
Set
5,986
499
59
5
0
249,544
0
L
Kukulkan
6,224
519
87
7
0
226,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role