Player Matchup

Cernunnos
Cernunnos
Cberube23
Cernunnos
Level 24
God Stats
26W - 24L
1,546 SR
Queue Stats
104W - 129L
1,390 Elo+
Party 2
Chaac
Chaac
Peach_Fingers
Chaac
Level 17
God Stats
11W - 16L
1,469 SR
Queue Stats
18W - 34L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
Toasty_Toast_64
Baron Samedi
Level 18
God Stats
18W - 30L
1,400 SR
Queue Stats
70W - 102L
1,306 Elo+
Party 2
Olorun
Olorun
WashWitz
Olorun
Level 14
God Stats
13W - 7L
1,573 SR
Queue Stats
22W - 32L
1,252 Elo+
Party 2
Ra
Ra
squidgy-shank6
Ra
Level 21
God Stats
65W - 97L
1,362 SR
Queue Stats
76W - 120L
1,301 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,312 Elo+

VS

Team Averages
Level 41
1,421 SR
1,396 Elo+
Bakasura
Bakasura
Os7Dot_
Bakasura
Level 129
God Stats
0W - 2L
1,325 SR
Queue Stats
36W - 43L
1,509 Elo+
Party 1
Agni
Agni
SupaBakedFellow
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,432 Elo+
Party 1
Vamana
Vamana
YabbaDabbaDo-TTV
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
dejuan0712
Cthulhu
Level 17
God Stats
28W - 36L
1,364 SR
Queue Stats
44W - 65L
1,285 Elo+
Solo
Anhur
Anhur
xX-Rainbow_Heart
Anhur
Level 24
God Stats
7W - 14L
1,413 SR
Queue Stats
23W - 46L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cberube23
Cernunnos
20
19 / 3 / 8
16,254
1,250
30,942
18,711
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 24
14,070
1,082
18,161
24,261
20,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Toasty_Toast_64
Baron Samedi
20
7 / 6 / 23
14,502
1,116
21,754
20,587
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
WashWitz
Olorun
19
2 / 7 / 23
12,620
971
14,806
20,159
7,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 7 / 22
13,445
1,034
16,763
21,431
8,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Os7Dot_
Bakasura
20
12 / 9 / 9
15,326
1,179
33,994
25,467
11,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 4 / 11
14,774
1,136
26,110
17,515
7,027
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 10 / 6
11,996
923
9,809
19,904
8,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
dejuan0712
Cthulhu
20
2 / 12 / 16
12,729
979
18,402
29,412
27,456
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

20
1 / 3 / 15
13,262
1,020
9,496
17,616
6,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
85
38
Kills
28
28
Deaths
38
100
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cberube23
Cernunnos
19
3
8
7.67
L
Bakasura
Os7Dot_
Bakasura
12
9
9
1.83
W
6
5
24
3.6
L
9
4
11
3.63
W
Baron Samedi
Toasty_Toast_64
Baron Samedi
7
6
23
3.08
W
Olorun
WashWitz
Olorun
2
7
23
1.93
L
4
10
6
0.7
L
Cthulhu
dejuan0712
Cthulhu
2
12
16
0.83
W
4
7
22
2.14
L
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,426
Damage
97,811
105,149
Taken
109,914
53,574
Mitigated
61,748
29,487
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cberube23
Cernunnos
30,942
19,143
318
3,654
18,711
8,052
0
8,107
9,014
110
50,985
L
Bakasura
Os7Dot_
Bakasura
33,994
22,116
0
4,103
25,467
11,531
0
8,986
16,293
0
48,888
W
18,161
5,938
0
8,027
24,261
20,495
0
11,570
10,922
0
42,019
L
26,110
4,303
1,080
5,087
17,515
7,027
0
8,624
8,672
45,904
0
W
Baron Samedi
Toasty_Toast_64
Baron Samedi
21,754
1,510
2,275
3,848
20,587
8,822
0
9,325
10,692
39,141
0
W
Olorun
WashWitz
Olorun
14,806
10,452
1,302
4,562
20,159
7,967
0
5,958
12,494
30,801
0
L
9,809
4,172
0
1,977
19,904
8,779
0
9,588
10,090
0
18,907
L
Cthulhu
dejuan0712
Cthulhu
18,402
1,334
690
0
29,412
27,456
0
13,180
15,929
36,032
0
W
16,763
607
2,317
3,184
21,431
8,238
0
9,552
10,886
46,884
0
L
9,496
3,462
0
1,072
17,616
6,955
0
11,734
5,607
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,891
Gold Earned
68,087
245
Minions Killed
208
4
Camps Cleared
8
1,166,804
Distance Traveled
1,141,843
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,254
1,250
42
3
2
236,580
1
L
Bakasura
15,326
1,179
64
5
6
275,806
4
W
Chaac
14,070
1,082
55
4
0
237,797
0
L
Agni
14,774
1,136
42
3
1
215,555
1
W
Baron Samedi
14,502
1,116
48
4
1
220,298
0
W
Olorun
12,620
971
37
3
1
204,168
2
L
Vamana
11,996
923
21
2
1
178,217
0
L
Cthulhu
12,729
979
41
3
0
201,999
2
W
Ra
13,445
1,034
63
5
0
267,961
3
L
Anhur
13,262
1,020
40
3
0
270,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role