Player Matchup

Zeus
Zeus
Amathron
Zeus
Level 7
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
DonnieBeck
Cthulhu
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 1
Artemis
Artemis
NameGoes
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 1
King Arthur
King Arthur
RedPilot42
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,487 Elo+
Party 1
Mercury
Mercury
SoulShuto
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,541 Elo+

VS

Team Averages
Level 17
1,506 SR
1,480 Elo+
Medusa
Medusa
GreenQc
Medusa
Level 18
God Stats
4W - 3L
1,435 SR
Queue Stats
11W - 8L
1,490 Elo+
Party 2
Kali
Kali
NutOnUrKid
Kali
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 74L
1,534 Elo+
Solo
Ymir
Ymir
RedHunter31
Ymir
Level 11
God Stats
7W - 6L
1,460 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Vers4tile
Nu Wa
Level 27
God Stats
21W - 17L
1,645 SR
Queue Stats
104W - 115L
1,469 Elo+
Party 3
King Arthur
King Arthur
XxJayTrevino09x
King Arthur
Level 17
God Stats
9W - 12L
1,487 SR
Queue Stats
42W - 56L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 10 / 2
8,860
385
5,953
14,092
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DonnieBeck
Cthulhu
14
1 / 4 / 6
8,865
385
8,261
19,929
15,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NameGoes
Artemis
15
2 / 10 / 3
9,272
403
9,726
17,150
6,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RedPilot42
King Arthur
17
4 / 5 / 2
10,784
469
17,303
25,872
22,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SoulShuto
Mercury
20
12 / 3 / 3
13,182
573
22,511
20,583
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GreenQc
Medusa
19
10 / 3 / 5
12,634
549
17,890
14,281
6,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 4 / 9
13,774
599
17,835
20,931
12,058
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 13
11,911
518
5,454
13,897
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Vers4tile
Nu Wa
20
6 / 5 / 11
13,568
590
23,983
16,218
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XxJayTrevino09x
King Arthur
19
3 / 5 / 5
12,302
535
12,590
26,055
17,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
19
Kills
32
32
Deaths
19
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
10
2
0.1
L
Cthulhu
DonnieBeck
Cthulhu
1
4
6
1
W
Medusa
GreenQc
Medusa
10
3
5
4.17
L
Artemis
NameGoes
Artemis
2
10
3
0.35
W
11
4
9
3.88
W
2
2
13
4.25
L
King Arthur
RedPilot42
King Arthur
4
5
2
1
L
Mercury
SoulShuto
Mercury
12
3
3
4.5
W
Nu Wa
Vers4tile
Nu Wa
6
5
11
2.3
W
King Arthur
XxJayTrevino09x
King Arthur
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,754
Damage
77,752
97,626
Taken
91,382
57,543
Mitigated
59,169
15,967
Healing
29,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,953
828
0
1,040
14,092
3,847
414
6,166
7,524
41,924
0
L
Cthulhu
DonnieBeck
Cthulhu
8,261
204
1,090
1,246
19,929
15,528
0
5,543
14,046
32,997
0
W
Medusa
GreenQc
Medusa
17,890
9,873
0
6,038
14,281
6,935
4,160
1,643
12,636
0
107,732
L
Artemis
NameGoes
Artemis
9,726
5,061
0
3,974
17,150
6,644
111
3,259
13,755
0
41,756
W
17,835
10,927
0
8,829
20,931
12,058
185
3,249
17,423
0
120,225
W
5,454
872
0
1,407
13,897
15,244
312
3,966
9,864
22,326
0
L
King Arthur
RedPilot42
King Arthur
17,303
3,268
0
3,779
25,872
22,540
0
5,557
20,138
0
69,594
L
Mercury
SoulShuto
Mercury
22,511
12,597
0
4,838
20,583
8,984
0
7,579
12,726
0
106,136
W
Nu Wa
Vers4tile
Nu Wa
23,983
5,556
1,186
4,747
16,218
7,100
2,024
3,591
12,156
96,425
0
W
King Arthur
XxJayTrevino09x
King Arthur
12,590
973
0
7,556
26,055
17,832
842
1,129
23,907
0
67,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
64,189
482
Minions Killed
617
0
Camps Cleared
0
2,036,983
Distance Traveled
2,147,795
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,860
385
69
3
0
362,053
1
L
Cthulhu
8,865
385
36
2
0
416,491
2
W
Medusa
12,634
549
138
6
0
442,761
7
L
Artemis
9,272
403
82
4
0
337,623
2
W
Kali
13,774
599
175
8
0
456,082
2
W
Ymir
11,911
518
39
2
0
433,539
0
L
King Arthur
10,784
469
118
5
0
386,531
2
L
Mercury
13,182
573
177
8
0
534,285
0
W
Nu Wa
13,568
590
141
6
0
394,001
1
W
King Arthur
12,302
535
124
5
0
421,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role