Player Matchup

Arachne
Arachne
AaronDDS
Arachne
Level 108
God Stats
165W - 112L
1,619 SR
Queue Stats
450W - 475L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Bag Alert8926
Kuzenbo
Level 114
God Stats
26W - 40L
1,465 SR
Queue Stats
609W - 611L
1,437 Elo+
Party 1
Sol
Sol
Cahmaro
Sol
Level 129
God Stats
46W - 38L
1,604 SR
Queue Stats
382W - 343L
1,539 Elo+
Party 1
Osiris
Osiris
Zeroace9846
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 118L
1,433 Elo+
Party 2
Skadi
Skadi
ZorroArtico99
Skadi
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 77L
1,636 Elo+
Party 2
Team Averages
Level 125
1,537 SR
1,495 Elo+

VS

Team Averages
Level 110
1,507 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
FLAMEREDDRAGON12
Cu Chulainn
Level 98
God Stats
3W - 8L
1,468 SR
Queue Stats
207W - 160L
1,520 Elo+
Solo
Ra
Ra
FkSmashed
Ra
Level 52
God Stats
6W - 7L
1,613 SR
Queue Stats
48W - 28L
1,529 Elo+
Party 3
Kali
Kali
Icantdienow
Kali
Level 160
God Stats
1W - 1L
1,303 SR
Queue Stats
404W - 351L
1,527 Elo+
Party 3
Persephone
Persephone
RagingJungler
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 146L
1,619 Elo+
Party 3
Danzaburou
Danzaburou
xxxXPsychosisXxx
Danzaburou
Level 83
God Stats
0W - 2L
1,653 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaronDDS
Arachne
13
7 / 1 / 2
8,109
676
6,022
7,858
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
10
1 / 2 / 5
6,386
532
2,994
7,929
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
13
5 / 3 / 3
7,774
648
7,540
11,141
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
0 / 2 / 1
6,265
522
3,917
7,898
4,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 2
6,863
572
4,336
5,572
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLAMEREDDRAGON12
Cu Chulainn
12
2 / 2 / 1
6,769
564
7,931
11,833
6,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
4,486
374
2,138
3,692
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 3 / 1
7,360
613
6,731
9,863
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
RagingJungler
Persephone
10
2 / 6 / 0
6,291
524
5,940
7,389
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xxxXPsychosisXxx
Danzaburou
10
0 / 3 / 2
5,704
475
2,593
7,383
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
10
10
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
AaronDDS
Arachne
7
1
2
8
W
Kuzenbo
1
2
5
1.75
W
Sol
5
3
3
2.17
L
Cu Chulainn
FLAMEREDDRAGON12
Cu Chulainn
2
2
1
1.25
L
0
2
0
0
L
6
3
1
2.17
L
Persephone
RagingJungler
Persephone
2
6
0
0.33
W
Osiris
0
2
1
0.25
W
2
2
2
1.5
L
Danzaburou
xxxXPsychosisXxx
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
25,333
40,398
Taken
40,160
17,738
Mitigated
15,042
15,194
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AaronDDS
Arachne
6,022
3,852
0
3,816
7,858
3,208
230
1,284
6,574
0
44,486
W
Kuzenbo
2,994
1,503
0
1,632
7,929
5,572
498
1,346
6,583
13,628
0
W
Sol
7,540
3,972
0
6,022
11,141
3,226
2,513
4,897
6,244
47,900
0
L
Cu Chulainn
FLAMEREDDRAGON12
Cu Chulainn
7,931
1,049
0
4,720
11,833
6,013
180
698
11,135
0
40,219
L
2,138
324
768
1,039
3,692
995
0
1,237
2,455
12,298
0
L
6,731
4,053
0
2,283
9,863
3,656
0
3,185
6,678
0
39,403
L
Persephone
RagingJungler
Persephone
5,940
492
0
1,060
7,389
2,408
0
4,219
3,164
34,356
0
W
Osiris
3,917
1,061
0
2,787
7,898
4,120
823
0
7,898
0
27,045
W
4,336
2,067
0
937
5,572
1,612
1,112
551
5,021
0
42,109
L
Danzaburou
xxxXPsychosisXxx
Danzaburou
2,593
1,163
270
2,104
7,383
1,970
896
1,193
6,190
0
26,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
30,610
328
Minions Killed
299
0
Camps Cleared
0
1,105,979
Distance Traveled
1,053,993
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,109
676
80
7
0
248,490
1
W
Kuzenbo
6,386
532
17
1
0
229,073
4
W
Sol
7,774
648
96
8
0
198,508
1
L
Cu Chulainn
6,769
564
85
7
0
233,439
2
L
Ra
4,486
374
21
2
0
209,282
2
L
Kali
7,360
613
73
6
0
231,282
0
L
Persephone
6,291
524
60
5
0
209,450
2
W
Osiris
6,265
522
53
4
0
234,923
3
W
Skadi
6,863
572
82
7
0
194,985
1
L
Danzaburou
5,704
475
60
5
0
170,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role