Player Matchup

Apollo
Apollo
Silver II
Bbarnes1356
Apollo
Silver II
Level 68
God Stats
9W - 7L
1,541 SR
Queue Stats
92W - 89L
1,272 MMR
Solo
Thanatos
Thanatos
Silver I
DJONESGODLYGAMES
Thanatos
Silver I
Level 138
God Stats
7W - 5L
1,515 SR
Queue Stats
273W - 281L
1,253 MMR
Solo
The Morrigan
The Morrigan
Silver I
temp-269260
The Morrigan
Silver I
Level 106
God Stats
39W - 29L
1,897 SR
Queue Stats
648W - 628L
1,330 MMR
Party 1
Ares
Ares
Silver II
temp-818393
Ares
Silver II
Level 115
God Stats
33W - 23L
1,580 SR
Queue Stats
665W - 650L
1,059 MMR
Party 1
King Arthur
King Arthur
Silver I
xHanzoHasashiBR
King Arthur
Silver I
Level 154
God Stats
43W - 54L
1,546 SR
Queue Stats
705W - 690L
1,183 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,616 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,583 SR
1,219 MMR
Fenrir
Fenrir
Silver I
BMANZ109
Fenrir
Silver I
Level 67
God Stats
8W - 7L
1,565 SR
Queue Stats
64W - 77L
1,224 MMR
Solo
Kukulkan
Kukulkan
Silver I
Khal0414
Kukulkan
Silver I
Level 153
God Stats
11W - 13L
1,601 SR
Queue Stats
65W - 80L
1,275 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
MrGoonSavage
Gilgamesh
Silver II
Level 147
God Stats
4W - 1L
1,478 SR
Queue Stats
122W - 132L
1,216 MMR
Solo
Aphrodite
Aphrodite
Silver I
Xhimari
Aphrodite
Silver I
Level 159
God Stats
40W - 40L
1,552 SR
Queue Stats
129W - 139L
1,159 MMR
Solo
Neith
Neith
Gold V
xRELAPSEx
Neith
Gold V
Level 139
God Stats
7W - 6L
1,718 SR
Queue Stats
51W - 59L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 5 / 16
15,825
546
15,464
24,709
12,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 10
16,943
584
14,163
23,543
12,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
temp-269260
The Morrigan
20
12 / 4 / 15
16,911
583
22,740
17,156
9,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 6 / 25
16,273
561
14,338
33,416
53,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
xHanzoHasashiBR
King Arthur
20
2 / 2 / 21
15,620
539
14,095
31,142
31,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiCu ChulainnDanzaburouAthenaCthulhu

VS

Bans
TiamatSetScyllaPeleCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BMANZ109
Fenrir
19
1 / 8 / 5
12,078
416
6,202
22,114
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Khal0414
Kukulkan
20
4 / 11 / 2
13,248
457
16,922
19,355
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
MrGoonSavage
Gilgamesh
18
4 / 4 / 1
12,802
441
11,692
19,241
18,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Xhimari
Aphrodite
16
1 / 9 / 7
10,757
371
10,803
18,723
11,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xRELAPSEx
Neith
20
10 / 9 / 4
13,818
476
25,131
23,952
11,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
39
41
Kills
20
20
Deaths
41
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BMANZ109
Fenrir
1
8
5
0.44
W
Apollo
7
5
16
3
W
13
3
10
6
L
Kukulkan
Khal0414
Kukulkan
4
11
2
0.45
L
Gilgamesh
MrGoonSavage
Gilgamesh
4
4
1
1.13
L
Aphrodite
Xhimari
Aphrodite
1
9
7
0.5
W
The Morrigan
temp-269260
The Morrigan
12
4
15
4.88
W
7
6
25
3.25
W
King Arthur
xHanzoHasashiBR
King Arthur
2
2
21
6.25
L
Neith
xRELAPSEx
Neith
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,800
Damage
70,750
129,966
Taken
103,385
119,421
Mitigated
57,961
52,016
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BMANZ109
Fenrir
6,202
1,734
0
1,353
22,114
8,488
0
5,495
16,619
0
80,295
W
Apollo
15,464
9,205
0
9,482
24,709
12,531
7,881
3,150
21,559
0
131,809
W
14,163
2,136
0
22,343
23,543
12,534
876
2,598
20,945
0
121,396
L
Kukulkan
Khal0414
Kukulkan
16,922
362
0
820
19,355
8,764
0
9,180
10,175
103,702
0
L
Gilgamesh
MrGoonSavage
Gilgamesh
11,692
1,716
0
3,504
19,241
18,394
629
5,126
14,115
6,288
70,234
L
Aphrodite
Xhimari
Aphrodite
10,803
666
4,010
6,796
18,723
11,107
213
5,785
12,938
53,111
0
W
The Morrigan
temp-269260
The Morrigan
22,740
3,286
0
2,870
17,156
9,803
2,879
7,227
9,889
130,605
4,001
W
14,338
265
0
2,863
33,416
53,426
861
9,659
23,757
42,411
0
W
King Arthur
xHanzoHasashiBR
King Arthur
14,095
789
0
14,458
31,142
31,127
461
6,970
24,172
0
105,308
L
Neith
xRELAPSEx
Neith
25,131
12,952
0
3,755
23,952
11,208
801
8,406
15,546
0
114,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,572
Gold Earned
62,703
715
Minions Killed
662
0
Camps Cleared
0
2,796,267
Distance Traveled
2,412,239
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,078
416
115
4
0
565,572
2
W
Apollo
15,825
546
163
6
0
509,989
9
W
Thanatos
16,943
584
144
5
0
643,050
2
L
Kukulkan
13,248
457
169
6
0
459,568
4
L
Gilgamesh
12,802
441
137
5
0
450,115
9
L
Aphrodite
10,757
371
93
3
0
466,993
15
W
The Morrigan
16,911
583
189
7
0
509,150
1
W
Ares
16,273
561
48
2
0
556,501
5
W
King Arthur
15,620
539
171
6
0
577,577
11
L
Neith
13,818
476
148
5
0
469,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role