Player Matchup

Gilgamesh
Gilgamesh
AllGhostman21
Gilgamesh
Level 29
God Stats
36W - 30L
1,579 SR
Queue Stats
44W - 37L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
BLACK49GUY
Cthulhu
Level 27
God Stats
9W - 12L
1,369 SR
Queue Stats
24W - 37L
1,303 Elo+
Party 1
Neith
Neith
DJ V1NnY
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,191 Elo+
Party 1
Heimdallr
Heimdallr
GhosttlyGoon
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
MxTDwayne
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,357 Elo+
Party 1
Team Averages
Level 23
1,490 SR
1,336 Elo+

VS

Team Averages
Level 24
1,608 SR
1,421 Elo+
Nemesis
Nemesis
Davidc5
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 125L
1,536 Elo+
Party 2
Scylla
Scylla
FutureDolphin87
Scylla
Level 21
God Stats
3W - 0L
1,844 SR
Queue Stats
14W - 19L
1,281 Elo+
Solo
Hades
Hades
JarvisOspino
Hades
Level 21
God Stats
6W - 3L
1,748 SR
Queue Stats
73W - 74L
1,514 Elo+
Party 2
Fenrir
Fenrir
Samael16x
Fenrir
Level 14
God Stats
19W - 23L
1,449 SR
Queue Stats
34W - 41L
1,440 Elo+
Party 2
Ymir
Ymir
pranaconda
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllGhostman21
Gilgamesh
18
5 / 4 / 7
13,034
1,003
14,903
16,211
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
BLACK49GUY
Cthulhu
16
0 / 3 / 5
10,511
809
5,525
12,866
7,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
DJ V1NnY
Neith
17
1 / 7 / 8
11,207
862
6,498
13,390
4,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
GhosttlyGoon
Heimdallr
17
3 / 10 / 6
11,569
890
8,755
16,886
7,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MxTDwayne
Kukulkan
18
4 / 8 / 6
12,613
970
13,297
12,987
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Davidc5
Nemesis
20
9 / 2 / 18
14,090
1,084
16,500
11,497
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 16
12,027
925
5,166
7,356
2,862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 3 / 13
14,151
1,089
20,182
15,683
7,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Samael16x
Fenrir
19
7 / 0 / 13
12,872
990
10,111
11,193
5,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
3 / 3 / 19
11,817
909
14,784
11,875
12,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
13
Kills
32
32
Deaths
13
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllGhostman21
Gilgamesh
5
4
7
2.13
L
Cthulhu
BLACK49GUY
Cthulhu
0
3
5
0.83
L
Neith
DJ V1NnY
Neith
1
7
8
0.71
W
Nemesis
Davidc5
Nemesis
9
2
18
9
W
2
5
16
2
L
Heimdallr
GhosttlyGoon
Heimdallr
3
10
6
0.6
W
11
3
13
5.83
L
Kukulkan
MxTDwayne
Kukulkan
4
8
6
0.88
W
Fenrir
Samael16x
Fenrir
7
0
13
13.5
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
66,743
72,340
Taken
57,604
30,045
Mitigated
34,190
5,729
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllGhostman21
Gilgamesh
14,903
4,265
0
3,144
16,211
7,145
0
7,094
9,117
5
41,565
L
Cthulhu
BLACK49GUY
Cthulhu
5,525
460
108
0
12,866
7,569
0
7,239
5,627
18,562
0
L
Neith
DJ V1NnY
Neith
6,498
2,711
0
480
13,390
4,273
0
9,083
4,307
0
10,822
W
Nemesis
Davidc5
Nemesis
16,500
9,292
0
180
11,497
6,027
0
2,611
8,886
0
35,622
W
5,166
1,023
0
0
7,356
2,862
0
2,355
5,001
22,631
0
L
Heimdallr
GhosttlyGoon
Heimdallr
8,755
4,503
0
1,816
16,886
7,483
0
7,585
9,301
0
21,553
W
20,182
996
1,014
3,992
15,683
7,350
0
6,159
9,524
50,741
0
L
Kukulkan
MxTDwayne
Kukulkan
13,297
857
0
181
12,987
3,575
0
9,131
3,856
36,729
0
W
Fenrir
Samael16x
Fenrir
10,111
1,816
0
171
11,193
5,577
0
3,480
7,713
0
22,731
W
14,784
2,262
0
279
11,875
12,374
0
4,222
7,653
25,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,934
Gold Earned
64,957
153
Minions Killed
229
9
Camps Cleared
6
919,610
Distance Traveled
1,151,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,034
1,003
49
4
8
239,796
1
L
Cthulhu
10,511
809
22
2
0
157,301
0
L
Neith
11,207
862
2
0
0
182,698
0
W
Nemesis
14,090
1,084
39
3
5
270,800
0
W
Scylla
12,027
925
47
4
0
184,342
1
L
Heimdallr
11,569
890
21
2
1
137,903
2
W
Hades
14,151
1,089
74
6
1
248,109
0
L
Kukulkan
12,613
970
59
5
0
201,912
0
W
Fenrir
12,872
990
32
2
0
274,317
0
W
Ymir
11,817
909
37
3
0
173,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role