Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hiagaru
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,393 Elo+
Party 3
Hel
Hel
IsShai
Hel
Level 105
God Stats
0W - 4L
1,182 SR
Queue Stats
101W - 103L
1,382 Elo+
Party 3
Chernobog
Chernobog
THE CURVUS
Chernobog
Level 46
God Stats
6W - 5L
1,697 SR
Queue Stats
156W - 187L
1,323 Elo+
Party 1
Tiamat
Tiamat
Yami Black R
Tiamat
Level 24
God Stats
3W - 1L
1,886 SR
Queue Stats
33W - 27L
1,451 Elo+
Party 1
Team Averages
Level 51
1,553 SR
1,410 Elo+

VS

Team Averages
Level 43
1,566 SR
1,419 Elo+
Kukulkan
Kukulkan
KI11M3PL3ASE69
Kukulkan
Level 50
God Stats
24W - 30L
1,409 SR
Queue Stats
393W - 393L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kilted Koala
Cu Chulainn
Level 49
God Stats
11W - 12L
1,543 SR
Queue Stats
312W - 303L
1,419 Elo+
Party 2
Artemis
Artemis
Mercies End
Artemis
Level 8
God Stats
5W - 3L
1,531 SR
Queue Stats
90W - 69L
1,380 Elo+
Party 2
Fafnir
Fafnir
TheBunzilla
Fafnir
Level 47
God Stats
6W - 5L
1,537 SR
Queue Stats
259W - 307L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
a failed wizard
Tsukuyomi
Level 61
God Stats
22W - 16L
1,809 SR
Queue Stats
524W - 473L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 4 / 3
8,023
535
8,538
11,375
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Hiagaru
Bellona
12
1 / 4 / 0
6,819
455
4,852
11,752
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
IsShai
Hel
10
3 / 2 / 1
6,832
455
6,235
7,147
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
THE CURVUS
Chernobog
11
1 / 4 / 5
6,865
458
6,460
9,734
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
10
0 / 6 / 4
6,262
417
6,001
8,407
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
7 / 3 / 4
8,857
590
9,700
8,385
3,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Kilted Koala
Cu Chulainn
15
6 / 0 / 4
9,140
609
8,529
9,140
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Mercies End
Artemis
12
0 / 2 / 2
6,475
432
3,422
9,140
2,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
2 / 3 / 7
7,717
514
4,654
13,452
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
a failed wizard
Tsukuyomi
14
5 / 3 / 2
8,259
551
6,079
9,867
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
20
20
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
4
3
1.88
L
Bellona
Hiagaru
Bellona
1
4
0
0.25
L
Hel
IsShai
Hel
3
2
1
1.75
W
Kukulkan
7
3
4
3
W
Cu Chulainn
Kilted Koala
Cu Chulainn
6
0
4
8
W
Artemis
Mercies End
Artemis
0
2
2
0.5
L
Chernobog
THE CURVUS
Chernobog
1
4
5
0.88
W
Fafnir
2
3
7
1.83
L
Tiamat
0
6
4
0.33
W
Tsukuyomi
a failed wizard
Tsukuyomi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
32,384
48,415
Taken
49,984
24,805
Mitigated
29,018
12,891
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,538
3,047
0
933
11,375
4,093
0
3,526
7,849
0
42,134
L
Bellona
Hiagaru
Bellona
4,852
1,042
0
2,816
11,752
7,434
0
3,632
8,120
0
30,258
L
Hel
IsShai
Hel
6,235
1,250
2,186
3,350
7,147
5,120
579
3,311
3,836
30,659
0
W
Kukulkan
9,700
630
0
1,675
8,385
3,164
1,015
2,798
5,249
55,402
0
W
Cu Chulainn
Kilted Koala
Cu Chulainn
8,529
1,494
0
1,528
9,140
6,812
379
1,288
7,720
9,165
55,544
W
Artemis
Mercies End
Artemis
3,422
1,381
0
4,227
9,140
2,686
853
3,233
5,907
0
37,532
L
Chernobog
THE CURVUS
Chernobog
6,460
3,976
0
1,772
9,734
3,494
288
1,308
8,426
0
37,613
W
Fafnir
4,654
1,333
0
4,325
13,452
12,865
81
2,927
10,447
15,692
0
L
Tiamat
6,001
988
0
1,834
8,407
4,664
222
4,113
4,294
20,389
0
W
Tsukuyomi
a failed wizard
Tsukuyomi
6,079
1,791
0
1,084
9,867
3,491
0
1,346
8,425
0
50,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
40,448
280
Minions Killed
392
0
Camps Cleared
0
1,237,983
Distance Traveled
1,373,269
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,023
535
72
5
0
244,251
1
L
Bellona
6,819
455
64
4
0
251,111
0
L
Hel
6,832
455
47
3
0
256,739
0
W
Kukulkan
8,857
590
96
6
0
262,830
8
W
Cu Chulainn
9,140
609
125
8
0
278,891
0
W
Artemis
6,475
432
60
4
0
258,768
0
L
Chernobog
6,865
458
60
4
0
253,576
0
W
Fafnir
7,717
514
21
1
0
257,748
0
L
Tiamat
6,262
417
37
2
0
232,306
0
W
Tsukuyomi
8,259
551
90
6
0
315,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role