Player Matchup

Sol
Sol
Ammytxrasu
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 1
Bellona
Bellona
Handswet
Bellona
Level 13
God Stats
4W - 12L
1,268 SR
Queue Stats
103W - 107L
1,656 Elo+
Solo
Cupid
Cupid
MagentaCress
Cupid
Level 43
God Stats
11W - 7L
1,552 SR
Queue Stats
18W - 20L
1,386 Elo+
Party 1
Neith
Neith
UnrulyDragon55
Neith
Level 28
God Stats
36W - 50L
1,462 SR
Queue Stats
107W - 120L
1,515 Elo+
Solo
Loki
Loki
elchaclacas
Loki
Level 18
God Stats
4W - 1L
1,762 SR
Queue Stats
16W - 10L
1,593 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,537 Elo+

VS

Team Averages
Level 11
1,499 SR
1,494 Elo+
Chiron
Chiron
BarBruhQ
Chiron
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 9L
1,769 Elo+
Solo
Zeus
Zeus
Killerboss23832
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Cerberus
Cerberus
Lag3ndsLives
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
benjalolpexXD
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,393 Elo+
Solo
Scylla
Scylla
eviejuanjo
Scylla
Level 18
God Stats
10W - 17L
1,495 SR
Queue Stats
143W - 169L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
9,010
451
7,383
10,588
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Handswet
Bellona
18
4 / 2 / 2
11,330
567
5,493
13,720
10,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 7 / 4
8,615
431
4,753
12,813
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 2 / 4
11,707
585
9,921
14,497
5,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
11 / 4 / 4
12,543
627
10,276
11,662
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BarBruhQ
Chiron
18
10 / 3 / 3
11,212
561
19,519
17,761
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 6 / 1
6,898
345
381
5,185
1,103
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Lag3ndsLives
Cerberus
6
0 / 3 / 1
6,073
304
861
6,236
3,401
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
9 / 6 / 4
10,378
519
11,023
13,607
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
eviejuanjo
Scylla
13
1 / 9 / 2
7,638
382
5,418
11,502
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
26
Kills
21
21
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
Chiron
BarBruhQ
Chiron
10
3
3
3.83
W
Bellona
Handswet
Bellona
4
2
2
2.5
L
1
6
1
0.25
L
Cerberus
Lag3ndsLives
Cerberus
0
3
1
0.17
W
3
7
4
0.71
W
5
2
4
3.5
L
9
6
4
1.83
W
11
4
4
3.25
L
Scylla
eviejuanjo
Scylla
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
37,202
63,280
Taken
54,291
26,314
Mitigated
18,460
14,260
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,383
2,882
0
2,379
10,588
3,172
3,173
2,253
8,039
30,987
1,971
L
Chiron
BarBruhQ
Chiron
19,519
9,837
0
6,327
17,761
6,286
131
1,249
16,354
0
98,075
W
Bellona
Handswet
Bellona
5,493
2,341
0
3,180
13,720
10,964
1,256
1,231
12,417
0
66,498
L
381
154
0
0
5,185
1,103
420
0
5,125
13,746
0
L
Cerberus
Lag3ndsLives
Cerberus
861
34
0
377
6,236
3,401
0
1,010
5,226
10,732
0
W
4,753
1,687
518
2,080
12,813
2,916
3,153
6,300
6,068
0
28,248
W
9,921
1,220
0
4,035
14,497
5,262
3,709
3,921
10,418
0
78,849
L
11,023
559
0
4,083
13,607
4,798
0
2,997
10,460
35,924
0
W
10,276
2,976
0
2,068
11,662
4,000
569
2,971
8,655
0
71,920
L
Scylla
eviejuanjo
Scylla
5,418
386
0
858
11,502
2,872
161
1,793
9,679
40,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
42,199
532
Minions Killed
320
0
Camps Cleared
0
1,775,331
Distance Traveled
1,205,685
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,010
451
67
3
0
336,182
1
L
Chiron
11,212
561
145
7
0
308,816
4
W
Bellona
11,330
567
143
7
0
323,409
0
L
Zeus
6,898
345
24
1
0
172,240
1
L
Cerberus
6,073
304
37
2
0
151,285
4
W
Cupid
8,615
431
50
3
0
360,597
0
W
Neith
11,707
585
158
8
0
370,411
6
L
Anubis
10,378
519
57
3
0
291,697
0
W
Loki
12,543
627
114
6
0
384,732
3
L
Scylla
7,638
382
57
3
0
281,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role