Player Matchup

King Arthur
King Arthur
FlamaBlanca43
King Arthur
Level 26
God Stats
37W - 26L
1,489 SR
Queue Stats
218W - 200L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Jokitop
Cthulhu
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 4L
1,346 Elo+
Party 1
Fenrir
Fenrir
JorgitoElRico
Fenrir
Level 82
God Stats
1W - 6L
1,169 SR
Queue Stats
242W - 208L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Longabear
Danzaburou
Level 26
God Stats
29W - 17L
1,671 SR
Queue Stats
293W - 312L
1,505 Elo+
Party 2
Nox
Nox
zvlmo
Nox
Level 5
God Stats
1W - 1L
1,335 SR
Queue Stats
16W - 15L
1,346 Elo+
Party 1
Team Averages
Level 29
1,433 SR
1,450 Elo+

VS

Team Averages
Level 12
1,518 SR
1,416 Elo+
Thor
Thor
RealTeddyurso
Thor
Level 19
God Stats
1W - 5L
1,502 SR
Queue Stats
16W - 25L
1,367 Elo+
Solo
Ymir
Ymir
Royalo29
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SIRYX12
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Neith
Neith
Schemius
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Zeus
Zeus
Tatangc
Zeus
Level 16
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 3L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlamaBlanca43
King Arthur
16
7 / 1 / 1
9,933
584
8,760
15,874
10,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Jokitop
Cthulhu
11
0 / 3 / 8
6,980
411
4,144
8,022
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
10 / 1 / 6
10,101
594
8,180
15,566
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Longabear
Danzaburou
15
10 / 4 / 1
9,855
580
9,160
12,480
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
zvlmo
Nox
13
7 / 6 / 9
8,813
518
8,336
9,460
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,321
431
2,407
12,906
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
5 / 6 / 2
8,620
507
4,944
12,733
11,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
SIRYX12
Cthulhu
10
1 / 7 / 4
7,330
431
4,999
10,732
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Schemius
Neith
12
0 / 7 / 1
7,743
455
9,080
12,044
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Tatangc
Zeus
12
5 / 10 / 3
8,504
500
12,077
11,179
3,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
34
Kills
14
15
Deaths
34
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FlamaBlanca43
King Arthur
7
1
1
7.5
W
Cthulhu
Jokitop
Cthulhu
0
3
8
1.33
W
10
1
6
13
W
Danzaburou
Longabear
Danzaburou
10
4
1
2.63
L
3
4
0
0.75
L
Ymir
5
6
2
1
L
Cthulhu
SIRYX12
Cthulhu
1
7
4
0.43
L
Neith
Schemius
Neith
0
7
1
0.07
L
Zeus
Tatangc
Zeus
5
10
3
0.65
W
Nox
zvlmo
Nox
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
33,507
61,402
Taken
59,594
30,833
Mitigated
32,237
22,652
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FlamaBlanca43
King Arthur
8,760
358
0
6,166
15,874
10,871
297
3,655
12,181
0
60,466
W
Cthulhu
Jokitop
Cthulhu
4,144
483
0
1,676
8,022
5,240
593
4,736
3,052
18,773
0
W
8,180
3,919
0
8,523
15,566
6,536
0
2,406
13,070
0
64,136
W
Danzaburou
Longabear
Danzaburou
9,160
5,205
0
4,144
12,480
4,581
669
4,937
7,483
0
56,734
L
2,407
363
0
4,326
12,906
4,357
272
947
11,959
0
42,497
L
Ymir
4,944
1,115
0
1,168
12,733
11,649
380
3,247
9,401
22,719
0
L
Cthulhu
SIRYX12
Cthulhu
4,999
976
0
877
10,732
8,169
0
2,760
7,756
20,112
0
L
Neith
Schemius
Neith
9,080
5,414
0
3,158
12,044
4,339
1,944
470
11,544
0
44,189
L
Zeus
Tatangc
Zeus
12,077
1,970
53
1,908
11,179
3,723
0
4,670
6,454
43,866
0
W
Nox
zvlmo
Nox
8,336
2,120
573
1,570
9,460
3,605
28
5,804
3,596
31,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
39,518
392
Minions Killed
311
0
Camps Cleared
0
1,495,572
Distance Traveled
1,477,461
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,933
584
113
7
0
309,535
0
W
Cthulhu
6,980
411
38
2
0
256,076
0
W
Fenrir
10,101
594
103
6
0
360,654
0
W
Danzaburou
9,855
580
82
5
0
286,937
2
L
Thor
7,321
431
66
4
0
313,277
7
L
Ymir
8,620
507
47
3
0
291,254
0
L
Cthulhu
7,330
431
38
2
0
344,634
1
L
Neith
7,743
455
84
5
0
271,959
0
L
Zeus
8,504
500
76
4
0
256,337
0
W
Nox
8,813
518
56
3
0
282,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role