Player Matchup

Ravana
Ravana
Arkham Nol
Ravana
Level 154
God Stats
0W - 2L
1,370 SR
Queue Stats
284W - 240L
1,526 Elo+
Solo
Cabrakan
Cabrakan
HammHolian
Cabrakan
Level 127
God Stats
2W - 2L
1,847 SR
Queue Stats
37W - 41L
1,543 Elo+
Solo
Ullr
Ullr
ParagonMB
Ullr
Level 136
God Stats
6W - 8L
1,219 SR
Queue Stats
384W - 334L
1,609 Elo+
Party 2
Osiris
Osiris
The Rubb3r Man
Osiris
Level 147
God Stats
7W - 5L
1,727 SR
Queue Stats
346W - 269L
1,630 Elo+
Party 2
Janus
Janus
watchurbacks50
Janus
Level 87
God Stats
17W - 15L
1,730 SR
Queue Stats
305W - 265L
1,623 Elo+
Solo
Team Averages
Level 130
1,579 SR
1,586 Elo+

VS

Team Averages
Level 132
1,635 SR
1,597 Elo+
Ymir
Ymir
BlackNgoldBlood
Ymir
Level 159
God Stats
21W - 16L
1,712 SR
Queue Stats
175W - 162L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
Blargknight
Gilgamesh
Level 155
God Stats
24W - 17L
1,627 SR
Queue Stats
338W - 334L
1,565 Elo+
Party 3
Merlin
Merlin
CrazylilBanjo
Merlin
Level 92
God Stats
22W - 23L
1,466 SR
Queue Stats
421W - 291L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Rhyno_vX
Danzaburou
Level 156
God Stats
9W - 6L
1,753 SR
Queue Stats
426W - 411L
1,573 Elo+
Party 3
Loki
Loki
Rusty Paws
Loki
Level 100
God Stats
29W - 18L
1,617 SR
Queue Stats
220W - 157L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arkham Nol
Ravana
14
4 / 5 / 5
9,145
481
8,496
12,114
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
HammHolian
Cabrakan
11
1 / 5 / 6
7,738
407
4,942
13,830
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
14
3 / 5 / 2
8,936
470
6,691
12,932
4,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 2
9,424
496
10,505
16,690
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 3 / 2
10,110
532
9,583
12,033
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,407
442
4,533
16,552
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Blargknight
Gilgamesh
17
9 / 3 / 5
10,736
565
8,821
13,589
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 7
10,241
539
12,150
8,223
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Rhyno_vX
Danzaburou
18
5 / 1 / 4
11,222
591
10,806
13,200
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 4
12,239
644
10,826
13,587
7,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
15
Kills
24
24
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
Arkham Nol
Ravana
4
5
5
1.3
W
0
6
6
0.5
W
Gilgamesh
Blargknight
Gilgamesh
9
3
5
3.83
W
2
4
7
1.38
L
Cabrakan
HammHolian
Cabrakan
1
5
6
0.8
L
Ullr
3
5
2
0.8
W
Danzaburou
Rhyno_vX
Danzaburou
5
1
4
7
W
8
1
4
10
L
1
6
2
0.33
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
47,136
67,599
Taken
65,151
38,342
Mitigated
34,277
11,537
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Arkham Nol
Ravana
8,496
2,773
0
3,231
12,114
4,451
0
2,206
9,810
0
50,443
W
4,533
315
0
3,659
16,552
10,700
116
5,892
10,556
16,762
0
W
Gilgamesh
Blargknight
Gilgamesh
8,821
2,971
0
2,961
13,589
8,022
0
492
13,076
0
63,534
W
12,150
602
0
1,310
8,223
3,101
552
3,885
4,195
75,641
0
L
Cabrakan
HammHolian
Cabrakan
4,942
641
0
1,489
13,830
11,769
0
3,094
10,595
23,664
0
L
Ullr
6,691
2,172
0
1,398
12,932
4,792
938
1,253
11,635
0
60,131
W
Danzaburou
Rhyno_vX
Danzaburou
10,806
3,960
0
7,139
13,200
4,743
616
3,109
10,029
0
96,788
W
10,826
3,365
0
6,059
13,587
7,711
0
817
12,770
0
80,145
L
10,505
3,742
0
2,967
16,690
12,822
0
3,287
13,300
0
66,142
L
9,583
345
208
2,244
12,033
4,508
0
6,132
5,576
72,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
52,845
500
Minions Killed
553
0
Camps Cleared
0
1,791,842
Distance Traveled
1,852,996
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,145
481
90
5
0
372,231
4
W
Ymir
8,407
442
17
1
0
363,348
4
W
Gilgamesh
10,736
565
88
5
0
394,265
5
W
Merlin
10,241
539
144
8
0
342,515
4
L
Cabrakan
7,738
407
23
1
0
358,034
5
L
Ullr
8,936
470
101
5
0
329,340
5
W
Danzaburou
11,222
591
146
8
0
349,122
4
W
Loki
12,239
644
158
8
0
403,746
1
L
Osiris
9,424
496
123
6
0
358,936
3
L
Janus
10,110
532
163
9
0
373,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role