Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HaCkEr_MaN99000
Bakasura
Level 4
God Stats
3W - 1L
1,862 SR
Queue Stats
3W - 1L
1,851 Elo+
Solo
Baron Samedi
Baron Samedi
OP4Dk
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 135L
1,613 Elo+
Solo
Neith
Neith
R154-JZZ30
Neith
Level 7
God Stats
1W - 2L
1,679 SR
Queue Stats
2W - 3L
1,670 Elo+
Solo
Hades
Hades
RaulRiver4
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,602 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,647 Elo+

VS

Team Averages
Level 21
1,619 SR
1,709 Elo+
Sylvanus
Sylvanus
Crew1243
Sylvanus
Level 17
God Stats
15W - 11L
1,653 SR
Queue Stats
86W - 74L
1,618 Elo+
Party 1
Rama
Rama
G2Garebear1G943
Rama
Level 17
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
Legg0myech0
Gilgamesh
Level 20
God Stats
4W - 3L
1,721 SR
Queue Stats
90W - 74L
1,545 Elo+
Party 1
Arachne
Arachne
Not Solo Q d
Arachne
Level 24
God Stats
3W - 0L
1,804 SR
Queue Stats
60W - 8L
1,888 Elo+
Party 2
Persephone
Persephone
QentuinsLuck
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
5,903
422
2,889
6,286
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
9
2 / 12 / 0
6,038
431
3,576
15,042
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
OP4Dk
Baron Samedi
9
4 / 10 / 2
6,431
459
7,229
12,854
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
5
0 / 4 / 1
4,606
329
1,288
4,615
1,137
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
8
0 / 11 / 0
5,050
361
2,445
11,160
3,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crew1243
Sylvanus
15
2 / 0 / 1
8,900
636
4,659
9,224
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 5
7,185
513
928
4,978
1,506
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Legg0myech0
Gilgamesh
13
6 / 5 / 7
8,600
614
10,569
11,527
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Not Solo Q d
Arachne
15
12 / 0 / 4
9,416
673
11,176
9,176
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
QentuinsLuck
Persephone
16
17 / 0 / 6
10,941
782
16,067
6,622
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
7
Kills
39
39
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Sylvanus
Crew1243
Sylvanus
2
0
1
2.5
W
2
2
5
2.25
L
Bakasura
2
12
0
0.17
W
Gilgamesh
Legg0myech0
Gilgamesh
6
5
7
1.9
W
Arachne
Not Solo Q d
Arachne
12
0
4
14
L
Baron Samedi
OP4Dk
Baron Samedi
4
10
2
0.5
W
Persephone
QentuinsLuck
Persephone
17
0
6
20
L
Neith
0
4
1
0.13
L
Hades
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
43,399
49,957
Taken
41,527
16,912
Mitigated
19,121
5,021
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,889
623
0
500
6,286
1,791
0
2,890
3,396
16,275
0
W
Sylvanus
Crew1243
Sylvanus
4,659
1,514
830
4,716
9,224
4,883
3,963
2,681
6,543
41,102
5,242
W
928
898
0
5
4,978
1,506
2,146
620
4,197
0
14,990
L
Bakasura
3,576
2,589
0
1,272
15,042
5,601
0
5,384
9,658
0
21,661
W
Gilgamesh
Legg0myech0
Gilgamesh
10,569
2,844
0
2,472
11,527
5,140
615
4,173
6,715
0
43,493
W
Arachne
Not Solo Q d
Arachne
11,176
7,412
0
4,668
9,176
5,598
0
1,606
7,442
0
56,951
L
Baron Samedi
OP4Dk
Baron Samedi
7,229
1,228
214
1,766
12,854
5,003
0
3,172
9,682
19,937
0
W
Persephone
QentuinsLuck
Persephone
16,067
2,575
0
2,367
6,622
1,994
252
2,899
3,632
73,407
0
L
Neith
1,288
903
0
342
4,615
1,137
0
2,714
1,901
0
4,968
L
Hades
2,445
602
65
862
11,160
3,380
0
6,452
4,708
14,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
45,042
150
Minions Killed
425
0
Camps Cleared
0
1,014,701
Distance Traveled
1,264,216
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,903
422
30
2
0
191,003
3
W
Sylvanus
8,900
636
102
7
0
179,040
3
W
Rama
7,185
513
33
2
0
262,948
3
L
Bakasura
6,038
431
57
4
0
235,347
0
W
Gilgamesh
8,600
614
80
6
0
253,709
2
W
Arachne
9,416
673
90
6
0
297,038
0
L
Baron Samedi
6,431
459
28
2
0
216,847
1
W
Persephone
10,941
782
120
9
0
271,481
1
L
Neith
4,606
329
4
0
0
178,454
2
L
Hades
5,050
361
31
2
0
193,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role