Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver IV
ChiZzoOo
Bastet
Silver IV
Level 93
God Stats
0W - 2L
1,364 SR
Queue Stats
12W - 32L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Vertius04
Cu Chulainn
Gold IV
Level 138
God Stats
2W - 2L
1,775 SR
Queue Stats
127W - 144L
1,325 MMR
Solo
Izanami
Izanami
Gold III
godslayer26
Izanami
Gold III
Level 148
God Stats
4W - 1L
1,757 SR
Queue Stats
67W - 72L
1,462 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,579 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,555 SR
1,315 MMR
Kukulkan
Kukulkan
Silver I
BenTø
Kukulkan
Silver I
Level 155
God Stats
33W - 20L
1,705 SR
Queue Stats
213W - 221L
1,273 MMR
Solo
Fenrir
Fenrir
Gold V
FireGhosts
Fenrir
Gold V
Level 128
God Stats
11W - 12L
1,696 SR
Queue Stats
173W - 183L
1,237 MMR
Party 2
Hou Yi
Hou Yi
Gold II
LuismaWTF7
Hou Yi
Gold II
Level 142
God Stats
2W - 5L
1,336 SR
Queue Stats
120W - 114L
1,477 MMR
Party 2
Hercules
Hercules
Gold V
NemoTequila
Hercules
Gold V
Level 120
God Stats
7W - 8L
1,537 SR
Queue Stats
624W - 636L
1,273 MMR
Solo
Yemoja
Yemoja
Bronze III
eKRadon
Yemoja
Bronze III
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 3 / 2
10,564
503
5,256
11,618
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
 
Ymir
13
0 / 2 / 4
9,549
455
4,740
15,501
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ChiZzoOo
Bastet
16
4 / 6 / 4
10,060
479
7,250
16,519
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Vertius04
Cu Chulainn
18
5 / 2 / 1
11,502
548
17,900
23,007
20,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
godslayer26
Izanami
16
1 / 6 / 0
10,119
482
10,345
15,000
5,614
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetAthenaTiamatGilgameshTsukuyomi

VS

Bans
ApolloGuan YuMerlinLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenTø
Kukulkan
19
5 / 2 / 6
12,201
581
15,579
9,512
4,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
FireGhosts
Fenrir
17
7 / 4 / 5
11,101
529
12,212
15,798
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
LuismaWTF7
Hou Yi
19
3 / 2 / 7
11,157
531
12,030
16,254
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NemoTequila
Hercules
16
1 / 4 / 3
9,705
462
8,807
18,562
18,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
eKRadon
Yemoja
15
3 / 1 / 5
10,424
496
4,724
9,161
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
19
19
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
2
1.33
L
Ymir
 
Ymir
0
2
4
1
W
Kukulkan
BenTø
Kukulkan
5
2
6
4
L
Bastet
ChiZzoOo
Bastet
4
6
4
1
W
Fenrir
FireGhosts
Fenrir
7
4
5
2.38
W
Hou Yi
LuismaWTF7
Hou Yi
3
2
7
3.25
W
Hercules
NemoTequila
Hercules
1
4
3
0.63
L
Cu Chulainn
Vertius04
Cu Chulainn
5
2
1
2.75
W
Yemoja
eKRadon
Yemoja
3
1
5
5.5
L
Izanami
godslayer26
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,491
Damage
53,352
81,645
Taken
69,287
49,872
Mitigated
41,881
17,289
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,256
1,007
0
2,529
11,618
4,528
0
4,006
7,612
69,584
0
L
Ymir
 
Ymir
4,740
1,419
0
2,749
15,501
13,457
0
5,985
9,516
23,719
0
W
Kukulkan
BenTø
Kukulkan
15,579
2,866
0
994
9,512
4,056
0
3,706
5,646
110,480
0
L
Bastet
ChiZzoOo
Bastet
7,250
1,427
0
1,500
16,519
6,208
83
3,683
12,836
0
76,813
W
Fenrir
FireGhosts
Fenrir
12,212
2,980
0
5,895
15,798
7,580
97
2,935
12,859
0
64,773
W
Hou Yi
LuismaWTF7
Hou Yi
12,030
7,262
0
3,554
16,254
5,804
594
784
15,430
0
90,371
W
Hercules
NemoTequila
Hercules
8,807
2,390
0
6,554
18,562
18,345
0
3,563
14,999
0
58,261
L
Cu Chulainn
Vertius04
Cu Chulainn
17,900
3,274
0
10,261
23,007
20,065
0
5,331
17,676
13,129
69,162
W
Yemoja
eKRadon
Yemoja
4,724
1,163
4,329
3,371
9,161
6,096
259
3,454
5,583
24,275
0
L
Izanami
godslayer26
Izanami
10,345
5,953
0
250
15,000
5,614
630
1,298
13,702
0
86,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
54,588
631
Minions Killed
610
0
Camps Cleared
0
1,857,086
Distance Traveled
1,948,590
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,564
503
152
7
0
355,284
4
L
Ymir
9,549
455
43
2
0
375,347
5
W
Kukulkan
12,201
581
188
9
0
396,299
3
L
Bastet
10,060
479
116
6
0
382,949
7
W
Fenrir
11,101
529
97
5
0
426,124
8
W
Hou Yi
11,157
531
182
9
0
355,095
10
W
Hercules
9,705
462
113
5
0
422,622
8
L
Cu Chulainn
11,502
548
165
8
0
391,693
0
W
Yemoja
10,424
496
30
1
0
348,450
6
L
Izanami
10,119
482
155
7
0
351,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role