Player Matchup

Zhong Kui
Zhong Kui
Erickjm3
Zhong Kui
Level 17
God Stats
4W - 17L
1,336 SR
Queue Stats
91W - 127L
1,291 Elo+
Party 1
Apollo
Apollo
Jiroshy_19
Apollo
Level 17
God Stats
5W - 4L
1,718 SR
Queue Stats
110W - 164L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
SCP230
Jormungandr
Level 17
God Stats
1W - 5L
1,320 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Thanatos
Thanatos
WattsonUp
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 51L
1,545 Elo+
Solo
Mulan
Mulan
sloopylaulau
Mulan
Level 17
God Stats
1W - 3L
1,476 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,349 Elo+

VS

Team Averages
Level 27
1,495 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GAYtorade20
Bellona
Level 37
God Stats
20W - 14L
1,464 SR
Queue Stats
86W - 150L
1,289 Elo+
Party 2
Artio
Artio
IndigoFlame7
Artio
Level 18
God Stats
5W - 2L
1,513 SR
Queue Stats
50W - 61L
1,369 Elo+
Solo
Loki
Loki
lukeisgud
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erickjm3
Zhong Kui
12
2 / 6 / 3
8,285
436
10,934
16,536
11,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Jiroshy_19
Apollo
9
0 / 6 / 0
6,224
328
483
10,205
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SCP230
Jormungandr
15
1 / 2 / 7
8,935
470
7,473
10,536
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
WattsonUp
Thanatos
16
13 / 3 / 2
10,617
559
14,932
19,344
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 8 / 4
8,336
439
8,300
12,818
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 5 / 1
9,675
509
5,681
14,676
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
 
Heimdallr
15
7 / 4 / 0
9,345
492
10,203
11,061
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GAYtorade20
Bellona
17
10 / 2 / 1
11,032
581
14,564
14,862
13,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 10
8,785
462
7,169
15,001
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
15
1 / 3 / 7
9,447
497
9,599
12,985
5,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
17
Kills
24
25
Deaths
17
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
5
1
1.3
W
Heimdallr
 
Heimdallr
7
4
0
1.75
L
Zhong Kui
Erickjm3
Zhong Kui
2
6
3
0.58
W
Bellona
GAYtorade20
Bellona
10
2
1
5.25
W
0
3
10
1.67
L
Apollo
Jiroshy_19
Apollo
0
6
0
0
L
Jormungandr
SCP230
Jormungandr
1
2
7
2.25
L
Thanatos
WattsonUp
Thanatos
13
3
2
4.67
W
Loki
1
3
7
1.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
47,216
69,439
Taken
68,585
38,288
Mitigated
41,763
22,245
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,681
471
0
3,569
14,676
7,197
300
1,845
12,801
57,600
0
W
Heimdallr
 
Heimdallr
10,203
5,464
0
4,665
11,061
4,138
388
3,215
7,816
0
59,830
L
Zhong Kui
Erickjm3
Zhong Kui
10,934
2,121
261
5,593
16,536
11,014
378
3,348
12,970
44,253
0
W
Bellona
GAYtorade20
Bellona
14,564
5,060
0
2,487
14,862
13,225
366
2,241
12,141
0
62,875
W
7,169
2,538
351
5,153
15,001
11,353
444
5,678
9,293
25,248
0
L
Apollo
Jiroshy_19
Apollo
483
321
0
815
10,205
2,568
0
897
9,287
0
15,831
L
Jormungandr
SCP230
Jormungandr
7,473
896
0
1,130
10,536
5,353
0
1,850
8,686
54,724
0
L
Thanatos
WattsonUp
Thanatos
14,932
5,979
0
13,319
19,344
7,282
0
4,915
14,277
0
59,453
W
Loki
9,599
2,400
0
2,368
12,985
5,850
0
5,428
7,557
0
60,192
L
8,300
1,871
0
1,127
12,818
12,071
0
1,340
11,366
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
48,284
376
Minions Killed
489
0
Camps Cleared
0
1,614,354
Distance Traveled
1,632,615
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,675
509
109
6
0
337,451
3
W
Heimdallr
9,345
492
100
5
0
290,105
0
L
Zhong Kui
8,285
436
67
4
0
281,034
0
W
Bellona
11,032
581
119
6
0
335,533
0
W
Artio
8,785
462
36
2
0
337,838
5
L
Apollo
6,224
328
35
2
0
362,478
0
L
Jormungandr
8,935
470
106
6
0
319,547
0
L
Thanatos
10,617
559
91
5
0
353,866
0
W
Loki
9,447
497
125
7
0
331,688
11
L
Mulan
8,336
439
77
4
0
297,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role