Player Matchup

Merlin
Merlin
CajunStirFry
Merlin
Level 64
God Stats
3W - 9L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
HypnotoxicToad
Anubis
Level 66
God Stats
3W - 6L
1,231 SR
Queue Stats
11W - 32L
1,261 Elo+
Solo
Izanami
Izanami
SLOminded
Izanami
Level 60
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 2
Team Averages
Level 63
1,394 SR
1,369 Elo+

VS

Team Averages
Level 79
1,401 SR
1,431 Elo+
Izanami
Izanami
DanKaspro
Izanami
Level 78
God Stats
6W - 5L
1,361 SR
Queue Stats
82W - 77L
1,452 Elo+
Party 1
King Arthur
King Arthur
PakMcCollum
King Arthur
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
82W - 47L
1,451 Elo+
Party 1
He Bo
He Bo
Xelor93
He Bo
Level 56
God Stats
6W - 6L
1,557 SR
Queue Stats
89W - 170L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 7 / 13
13,610
592
8,418
13,246
5,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 13 / 8
15,606
679
18,059
21,789
10,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
SLOminded
Izanami
20
13 / 5 / 5
16,667
725
30,829
21,078
8,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanKaspro
Izanami
20
9 / 3 / 12
17,637
767
16,953
20,857
7,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PakMcCollum
King Arthur
19
8 / 5 / 13
15,849
689
13,855
31,700
28,989
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Xelor93
He Bo
18
8 / 13 / 13
16,769
729
20,728
20,353
6,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
21
Kills
25
25
Deaths
21
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
13
1.07
W
Izanami
DanKaspro
Izanami
9
3
12
5
L
7
13
8
0.85
W
King Arthur
PakMcCollum
King Arthur
8
5
13
2.9
L
Izanami
SLOminded
Izanami
13
5
5
3.1
W
He Bo
Xelor93
He Bo
8
13
13
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,306
Damage
51,536
56,113
Taken
72,910
23,886
Mitigated
42,751
10,346
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,418
268
0
1,099
13,246
5,237
0
4,866
8,380
22,073
0
W
Izanami
DanKaspro
Izanami
16,953
9,735
0
9,037
20,857
7,260
3,103
8,054
12,803
0
136,095
L
18,059
200
0
3,080
21,789
10,354
0
5,957
15,832
77,585
0
W
King Arthur
PakMcCollum
King Arthur
13,855
1,184
0
8,790
31,700
28,989
110
11,658
20,042
739
50,349
L
Izanami
SLOminded
Izanami
30,829
24,754
0
6,167
21,078
8,295
0
10,662
10,416
0
97,723
W
He Bo
Xelor93
He Bo
20,728
773
0
3,845
20,353
6,502
0
7,843
12,510
78,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
50,255
243
Minions Killed
314
0
Camps Cleared
0
1,039,954
Distance Traveled
1,206,220
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,610
592
20
1
0
322,444
2
W
Izanami
17,637
767
197
9
0
442,221
14
L
Anubis
15,606
679
100
4
0
326,148
0
W
King Arthur
15,849
689
49
2
0
421,296
2
L
Izanami
16,667
725
123
5
0
391,362
0
W
He Bo
16,769
729
68
3
0
342,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role