Player Matchup

Vulcan
Vulcan
Gold V
ChumRumBum
Vulcan
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,661 MMR
Party 1
Khepri
Khepri
Gold V
WesHazard
Khepri
Gold V
Level 152
God Stats
1W - 0L
1,907 SR
Queue Stats
17W - 4L
1,640 MMR
Party 1
Anhur
Anhur
Gold V
nocttaM
Anhur
Gold V
Level 157
God Stats
1W - 0L
1,220 SR
Queue Stats
11W - 2L
1,661 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,542 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,521 SR
1,542 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
 
Sol
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold II
t3amwrestling
Ullr
Gold II
Level 122
God Stats
7W - 16L
1,563 SR
Queue Stats
269W - 323L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChumRumBum
Vulcan
14
5 / 1 / 5
9,970
712
13,417
8,029
3,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
WesHazard
Khepri
13
0 / 1 / 9
10,132
724
4,604
11,635
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
nocttaM
Anhur
13
5 / 2 / 4
9,955
711
12,040
12,286
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeGilgameshAthenaSetCthulhu

VS

Bans
TiamatAchillesSobekMulanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 2 / 1
8,581
613
8,133
16,367
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
 
Sol
11
1 / 2 / 3
8,504
607
8,694
7,873
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 6 / 4
8,138
581
6,918
11,656
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
1
1.75
L
Sol
 
Sol
1
2
3
1.25
W
Vulcan
ChumRumBum
Vulcan
5
1
5
7.5
W
Khepri
WesHazard
Khepri
0
1
9
4.5
W
Anhur
nocttaM
Anhur
5
2
4
3.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
23,745
31,950
Taken
35,896
23,226
Mitigated
24,893
9,918
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,133
2,779
0
4,769
16,367
19,352
0
7,320
9,047
23,419
0
L
Sol
 
Sol
8,694
1,175
0
2,877
7,873
2,218
0
4,881
2,992
44,410
0
W
Vulcan
ChumRumBum
Vulcan
13,417
2,779
0
1,347
8,029
3,978
1,512
4,930
2,829
70,163
0
W
Khepri
WesHazard
Khepri
4,604
96
0
2,975
11,635
14,138
0
4,387
6,963
16,277
0
W
Anhur
nocttaM
Anhur
12,040
7,936
0
5,596
12,286
5,110
1,752
6,672
5,148
0
50,735
L
6,918
2,888
0
841
11,656
3,323
0
5,892
5,764
0
27,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
25,223
212
Minions Killed
159
0
Camps Cleared
0
776,994
Distance Traveled
722,362
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,581
613
32
2
0
262,005
6
L
Sol
8,504
607
78
6
0
236,131
6
W
Vulcan
9,970
712
114
8
0
261,357
0
W
Khepri
10,132
724
16
1
0
277,438
4
W
Anhur
9,955
711
82
6
0
238,199
3
L
Ullr
8,138
581
49
4
0
224,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role