Player Matchup

Tiamat
Tiamat
GoIfXwang
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 103L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Kozvkks
Danzaburou
Level 101
God Stats
9W - 19L
1,324 SR
Queue Stats
86W - 104L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Snowstorm1104
Gilgamesh
Level 83
God Stats
4W - 1L
1,437 SR
Queue Stats
134W - 166L
1,398 Elo+
Party 2
Team Averages
Level 84
1,420 SR
1,413 Elo+

VS

Team Averages
Level 75
1,418 SR
1,520 Elo+
Chaac
Chaac
F3AR MuShZhY
Chaac
Level 85
God Stats
0W - 1L
1,199 SR
Queue Stats
8W - 13L
1,452 Elo+
Party 1
Anhur
Anhur
Teeezhy
Anhur
Level 95
God Stats
0W - 2L
1,554 SR
Queue Stats
87W - 88L
1,516 Elo+
Party 1
Janus
Janus
Xxalphad4vexX
Janus
Level 44
God Stats
4W - 8L
1,500 SR
Queue Stats
106W - 112L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GoIfXwang
Tiamat
18
4 / 7 / 18
15,348
667
10,941
15,778
9,202
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Kozvkks
Danzaburou
20
23 / 2 / 6
19,122
831
35,089
25,583
11,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Snowstorm1104
Gilgamesh
17
6 / 4 / 9
15,706
683
15,329
21,411
16,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 8
14,853
646
19,734
34,205
41,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Teeezhy
Anhur
17
3 / 11 / 4
14,338
623
11,625
23,023
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 11 / 2
14,745
641
14,180
15,941
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
33
Kills
13
13
Deaths
33
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
11
8
0.73
W
Tiamat
GoIfXwang
Tiamat
4
7
18
1.86
W
Danzaburou
Kozvkks
Danzaburou
23
2
6
13
W
Gilgamesh
Snowstorm1104
Gilgamesh
6
4
9
2.63
L
Anhur
Teeezhy
Anhur
3
11
4
0.45
L
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,359
Damage
45,539
62,772
Taken
73,169
37,088
Mitigated
53,211
21,167
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,734
5,133
0
9,708
34,205
41,357
147
8,539
25,666
0
61,657
W
Tiamat
GoIfXwang
Tiamat
10,941
516
0
2,443
15,778
9,202
379
4,939
10,588
44,696
0
W
Danzaburou
Kozvkks
Danzaburou
35,089
20,108
0
13,900
25,583
11,483
2,112
4,557
20,810
0
120,386
W
Gilgamesh
Snowstorm1104
Gilgamesh
15,329
5,729
669
4,155
21,411
16,403
25
4,944
16,145
6,144
67,065
L
Anhur
Teeezhy
Anhur
11,625
4,911
0
3,598
23,023
7,418
963
2,546
20,477
0
69,540
L
14,180
593
0
1,464
15,941
4,436
513
841
15,100
42,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
43,936
258
Minions Killed
197
0
Camps Cleared
0
1,106,031
Distance Traveled
986,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,853
646
65
3
0
381,123
2
W
Tiamat
15,348
667
63
3
0
401,049
1
W
Danzaburou
19,122
831
134
6
0
353,356
2
W
Gilgamesh
15,706
683
61
3
0
351,626
2
L
Anhur
14,338
623
88
4
0
330,007
1
L
Janus
14,745
641
44
2
0
275,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role