Player Matchup

Fafnir
Fafnir
LordSnapilicous
Fafnir
Level 85
God Stats
9W - 9L
1,522 SR
Queue Stats
82W - 85L
1,500 Elo+
Party 2
Chronos
Chronos
VenusNickle241
Chronos
Level 85
God Stats
6W - 4L
1,550 SR
Queue Stats
90W - 102L
1,498 Elo+
Party 2
Awilix
Awilix
tager_1601
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,576 Elo+
Solo
Team Averages
Level 62
1,524 SR
1,524 Elo+

VS

Team Averages
Level 86
1,515 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DIA13LO13LANCO
Kuzenbo
Level 127
God Stats
8W - 13L
1,511 SR
Queue Stats
291W - 290L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
StraitThugRL
Ah Puch
Level 46
God Stats
10W - 12L
1,535 SR
Queue Stats
41W - 43L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,645
637
4,952
14,328
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 3 / 0
8,254
688
4,979
7,853
1,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
tager_1601
Awilix
8
0 / 10 / 1
6,822
569
2,656
10,849
2,733
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
9 / 1 / 10
9,811
818
11,383
8,597
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 2 / 12
9,692
808
4,440
9,738
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
StraitThugRL
Ah Puch
13
5 / 0 / 14
9,602
800
10,913
2,432
857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
19
19
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
10
14
W
5
2
12
5.5
L
0
6
2
0.17
W
Ah Puch
StraitThugRL
Ah Puch
5
0
14
12
L
3
3
0
1
L
Awilix
tager_1601
Awilix
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
26,736
33,030
Taken
20,767
16,736
Mitigated
13,187
4,975
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,383
5,224
0
2,906
8,597
3,337
1,521
4,501
4,096
0
40,213
W
4,440
1,435
0
1,177
9,738
8,993
304
3,994
5,744
22,432
0
L
4,952
550
0
2,337
14,328
12,095
171
5,594
8,734
10,372
0
W
Ah Puch
StraitThugRL
Ah Puch
10,913
1,143
0
1,231
2,432
857
896
1,537
895
28,973
0
L
4,979
1,248
147
1,542
7,853
1,908
0
4,506
3,347
29,204
0
L
Awilix
tager_1601
Awilix
2,656
1,341
528
421
10,849
2,733
0
5,331
5,518
0
21,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
29,105
128
Minions Killed
141
0
Camps Cleared
0
560,739
Distance Traveled
616,229
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,811
818
64
5
0
204,639
4
W
Kuzenbo
9,692
808
21
2
0
217,330
3
L
Fafnir
7,645
637
22
2
0
202,011
3
W
Ah Puch
9,602
800
56
5
0
194,260
2
L
Chronos
8,254
688
71
6
0
188,720
1
L
Awilix
6,822
569
35
3
0
170,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role