Player Matchup

Cthulhu
Cthulhu
Arj7795
Cthulhu
Level 16
God Stats
24W - 27L
1,344 SR
Queue Stats
206W - 256L
1,500 Elo+
Solo
Thor
Thor
Bôôm
Thor
Level 27
God Stats
5W - 4L
1,438 SR
Queue Stats
145W - 118L
1,650 Elo+
Party 2
Anhur
Anhur
Foot Licker4697
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 118L
1,608 Elo+
Party 2
Horus
Horus
RageKage38
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 142L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
zTurbii
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,589 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,589 Elo+

VS

Team Averages
Level 22
1,566 SR
1,473 Elo+
Anubis
Anubis
AlecOconner98
Anubis
Level 17
God Stats
4W - 2L
1,469 SR
Queue Stats
49W - 38L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
AnComfyRain
Gilgamesh
Level 48
God Stats
2W - 5L
1,578 SR
Queue Stats
2W - 7L
1,302 Elo+
Party 1
Ganesha
Ganesha
Dia6lo9799
Ganesha
Level 15
God Stats
1W - 2L
1,551 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Geb
Geb
Kastumichou
Geb
Level 21
God Stats
1W - 2L
1,734 SR
Queue Stats
6W - 4L
1,482 Elo+
Party 1
Thor
Thor
ig-ThaFrenchyy
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arj7795
Cthulhu
18
6 / 3 / 12
12,845
535
10,591
19,037
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Bôôm
Thor
20
5 / 2 / 6
13,176
549
12,078
22,609
14,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 0 / 5
14,062
586
18,418
19,826
7,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
18
2 / 4 / 7
12,019
501
11,868
21,190
12,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
zTurbii
Zhong Kui
19
8 / 1 / 9
13,566
565
21,628
18,472
14,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
11,203
467
14,479
14,797
8,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AnComfyRain
Gilgamesh
13
0 / 8 / 1
8,302
346
4,904
16,038
9,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Dia6lo9799
Ganesha
14
0 / 5 / 3
8,291
345
4,579
20,176
18,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 5 / 0
11,374
474
14,210
25,877
14,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 5 / 5
11,154
465
12,479
21,971
13,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
28
Kills
9
10
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Gilgamesh
AnComfyRain
Gilgamesh
0
8
1
0.06
W
Cthulhu
Arj7795
Cthulhu
6
3
12
4
W
Thor
Bôôm
Thor
5
2
6
4
L
Ganesha
Dia6lo9799
Ganesha
0
5
3
0.3
W
7
0
5
9.5
L
5
5
0
1
W
Horus
2
4
7
1.38
L
0
5
5
0.5
W
Zhong Kui
zTurbii
Zhong Kui
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,583
Damage
50,651
101,134
Taken
98,859
61,713
Mitigated
64,295
49,903
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,479
619
0
5,521
14,797
8,136
0
6,916
7,791
92,959
0
L
Gilgamesh
AnComfyRain
Gilgamesh
4,904
1,008
100
864
16,038
9,553
0
2,050
13,822
0
33,309
W
Cthulhu
Arj7795
Cthulhu
10,591
890
585
5,450
19,037
11,555
843
7,363
11,674
63,427
0
W
Thor
Bôôm
Thor
12,078
3,058
0
10,566
22,609
14,878
231
9,441
13,168
0
101,125
L
Ganesha
Dia6lo9799
Ganesha
4,579
372
0
31
20,176
18,106
0
9,450
10,388
22,791
0
W
18,418
9,466
0
11,599
19,826
7,742
6,650
4,422
15,404
0
124,595
L
14,210
1,306
0
3,899
25,877
14,525
90
7,137
18,470
69,149
0
W
Horus
11,868
4,945
3,204
6,265
21,190
12,571
1,305
9,144
12,046
3,502
46,713
L
12,479
3,729
0
4,869
21,971
13,975
0
6,154
15,697
0
90,162
W
Zhong Kui
zTurbii
Zhong Kui
21,628
3,629
0
12,234
18,472
14,967
260
7,258
11,214
103,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
50,324
640
Minions Killed
521
0
Camps Cleared
0
2,166,739
Distance Traveled
1,914,170
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,203
467
176
7
0
379,214
9
L
Gilgamesh
8,302
346
64
3
0
294,640
0
W
Cthulhu
12,845
535
106
4
0
403,510
3
W
Thor
13,176
549
139
6
0
494,497
4
L
Ganesha
8,291
345
14
1
0
406,594
3
W
Anhur
14,062
586
168
7
0
416,482
6
L
Geb
11,374
474
119
5
0
406,439
3
W
Horus
12,019
501
76
3
0
420,838
1
L
Thor
11,154
465
148
6
0
427,283
4
W
Zhong Kui
13,566
565
151
6
0
431,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role