Player Matchup

Heimdallr
Heimdallr
Bravoguy41
Heimdallr
Level 20
God Stats
0W - 2L
1,333 SR
Queue Stats
31W - 38L
1,440 Elo+
Party 1
He Bo
He Bo
Extirpative
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Grizzlvie
Sylvanus
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
Mp7HeadEyes
Guan Yu
Level 11
God Stats
3W - 6L
1,515 SR
Queue Stats
9W - 15L
1,462 Elo+
Party 1
Freya
Freya
SitDownWhenUPee
Freya
Level 26
God Stats
1W - 3L
1,484 SR
Queue Stats
30W - 35L
1,421 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,420 Elo+

VS

Team Averages
Level 14
1,573 SR
1,611 Elo+
Ymir
Ymir
CoreMega169
Ymir
Level 28
God Stats
30W - 25L
1,573 SR
Queue Stats
49W - 50L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
NBAGILGAMESH
Gilgamesh
Level 4
God Stats
6W - 0L
1,894 SR
Queue Stats
6W - 0L
1,828 Elo+
Party 2
Tyr
Tyr
NBATYR
Tyr
Level 2
God Stats
5W - 2L
1,741 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2
Neith
Neith
TheAmazingDeer
Neith
Level 29
God Stats
3W - 4L
1,157 SR
Queue Stats
44W - 43L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
TrevzmanX
Jormungandr
Level 5
God Stats
145W - 126L
1,500 SR
Queue Stats
440W - 406L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bravoguy41
Heimdallr
8
0 / 2 / 0
4,967
497
1,937
5,440
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
5,004
500
3,360
5,812
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Grizzlvie
Sylvanus
6
0 / 1 / 0
4,631
463
1,225
4,065
1,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
Mp7HeadEyes
Guan Yu
7
0 / 5 / 1
4,497
450
2,523
6,576
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 1
4,468
447
2,494
5,419
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,097
510
1,268
5,705
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
NBAGILGAMESH
Gilgamesh
9
4 / 1 / 2
5,789
579
4,040
5,750
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
NBATYR
Tyr
11
7 / 1 / 1
6,854
685
4,364
7,627
2,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 3
5,238
524
2,180
2,563
959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
TrevzmanX
Jormungandr
12
7 / 0 / 2
7,149
715
7,544
6,609
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
18
19
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bravoguy41
Heimdallr
0
2
0
0
W
0
0
1
0.5
L
1
5
0
0.2
L
Sylvanus
Grizzlvie
Sylvanus
0
1
0
0
L
Guan Yu
Mp7HeadEyes
Guan Yu
0
5
1
0.1
W
Gilgamesh
NBAGILGAMESH
Gilgamesh
4
1
2
5
W
Tyr
NBATYR
Tyr
7
1
1
7.5
L
0
6
1
0.08
W
0
0
3
1.5
W
Jormungandr
TrevzmanX
Jormungandr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,539
Damage
19,396
27,312
Taken
28,254
9,709
Mitigated
12,178
4,725
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bravoguy41
Heimdallr
1,937
923
0
1,393
5,440
1,745
0
1,726
3,714
0
19,442
W
1,268
318
0
1,173
5,705
2,964
0
768
4,877
17,302
0
L
3,360
523
0
186
5,812
1,427
0
919
4,893
24,731
0
L
Sylvanus
Grizzlvie
Sylvanus
1,225
703
396
1,377
4,065
1,292
0
2,103
1,962
6,862
0
L
Guan Yu
Mp7HeadEyes
Guan Yu
2,523
695
0
928
6,576
3,690
0
3,017
3,559
0
14,865
W
Gilgamesh
NBAGILGAMESH
Gilgamesh
4,040
545
0
980
5,750
2,943
0
2,101
3,649
0
28,729
W
Tyr
NBATYR
Tyr
4,364
818
0
3,170
7,627
2,689
72
2,022
5,515
0
31,039
L
2,494
1,295
0
445
5,419
1,555
0
1,047
4,372
10,817
0
W
2,180
359
0
984
2,563
959
0
762
1,801
0
18,320
W
Jormungandr
TrevzmanX
Jormungandr
7,544
2,656
0
2,250
6,609
2,623
367
1,426
5,033
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
30,127
165
Minions Killed
307
0
Camps Cleared
0
904,260
Distance Traveled
981,225
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,967
497
53
5
0
169,163
1
W
Ymir
5,097
510
40
4
0
178,773
1
L
He Bo
5,004
500
46
5
0
189,796
0
L
Sylvanus
4,631
463
8
1
0
166,411
3
L
Guan Yu
4,497
450
29
3
0
207,783
4
W
Gilgamesh
5,789
579
54
5
0
218,703
1
W
Tyr
6,854
685
82
8
0
207,110
0
L
Freya
4,468
447
29
3
0
171,107
1
W
Neith
5,238
524
42
4
0
174,035
5
W
Jormungandr
7,149
715
89
9
0
202,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role