Player Matchup

Apollo
Apollo
BaddGalRiri
Apollo
Level 61
God Stats
12W - 12L
1,539 SR
Queue Stats
132W - 98L
1,646 Elo+
Party 1
Merlin
Merlin
ComicalVoid
Merlin
Level 102
God Stats
1W - 3L
1,636 SR
Queue Stats
245W - 196L
1,616 Elo+
Party 2
Ne Zha
Ne Zha
MikeFeesh
Ne Zha
Level 126
God Stats
10W - 9L
1,517 SR
Queue Stats
130W - 89L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Oomlot
Gilgamesh
Level 88
God Stats
9W - 5L
1,677 SR
Queue Stats
458W - 395L
1,611 Elo+
Party 2
Fafnir
Fafnir
kennosaurusrex
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 155L
1,602 Elo+
Party 1
Team Averages
Level 96
1,574 SR
1,622 Elo+

VS

Team Averages
Level 141
1,503 SR
1,598 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bohinti
Terra
Level 138
God Stats
4W - 0L
1,608 SR
Queue Stats
65W - 47L
1,793 Elo+
Solo
Sylvanus
Sylvanus
PeterRow
Sylvanus
Level 148
God Stats
9W - 6L
1,530 SR
Queue Stats
130W - 148L
1,505 Elo+
Solo
Sol
Sol
Stych17
Sol
Level 143
God Stats
4W - 0L
1,377 SR
Queue Stats
55W - 48L
1,674 Elo+
Solo
Chiron
Chiron
plkmng
Chiron
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 4 / 2
7,863
524
5,992
12,219
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
13
0 / 6 / 3
7,534
502
8,301
7,716
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MikeFeesh
Ne Zha
12
3 / 7 / 2
7,854
524
5,161
13,386
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Oomlot
Gilgamesh
15
2 / 3 / 0
8,529
569
5,483
9,439
5,790
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 3
8,128
542
5,401
12,750
10,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 2 / 6
9,531
635
9,047
7,896
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Bohinti
Terra
15
2 / 3 / 5
8,855
590
4,886
8,322
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
PeterRow
Sylvanus
14
3 / 2 / 10
8,420
561
8,962
11,857
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
16
5 / 2 / 6
9,587
639
9,827
8,912
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chiron
plkmng
Chiron
15
6 / 1 / 7
8,968
598
5,857
9,984
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
23
23
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
6
5
L
Apollo
3
4
2
1
W
Terra
Bohinti
Terra
2
3
5
1.5
L
Merlin
0
6
3
0.25
L
Ne Zha
MikeFeesh
Ne Zha
3
7
2
0.57
L
Gilgamesh
Oomlot
Gilgamesh
2
3
0
0.67
W
Sylvanus
PeterRow
Sylvanus
3
2
10
4
W
Sol
5
2
6
4
L
2
3
3
1.17
W
Chiron
plkmng
Chiron
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
38,579
55,510
Taken
46,971
26,150
Mitigated
20,233
12,131
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,047
2,497
0
548
7,896
3,167
0
2,498
5,266
0
71,363
L
Apollo
5,992
3,594
0
4,587
12,219
3,935
908
7,452
4,737
0
46,045
W
Terra
Bohinti
Terra
4,886
168
988
1,807
8,322
7,061
38
1,269
6,922
43,080
0
L
Merlin
8,301
137
0
505
7,716
1,814
39
2,602
5,114
53,974
0
L
Ne Zha
MikeFeesh
Ne Zha
5,161
1,295
0
3,597
13,386
4,273
0
4,647
8,709
0
41,598
L
Gilgamesh
Oomlot
Gilgamesh
5,483
1,529
0
1,711
9,439
5,790
0
2,678
6,367
0
53,941
W
Sylvanus
PeterRow
Sylvanus
8,962
2,891
1,389
3,259
11,857
4,323
0
4,328
7,231
37,552
0
W
Sol
9,827
4,725
0
3,453
8,912
2,399
608
1,430
7,340
72,798
0
L
5,401
1,331
0
1,731
12,750
10,338
0
5,782
6,908
19,355
0
W
Chiron
plkmng
Chiron
5,857
1,984
452
3,529
9,984
3,283
0
3,398
6,166
0
54,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
45,361
430
Minions Killed
519
0
Camps Cleared
0
1,427,807
Distance Traveled
1,479,468
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,531
635
123
8
0
332,159
3
L
Apollo
7,863
524
100
7
0
283,000
2
W
Terra
8,855
590
110
7
0
290,773
1
L
Merlin
7,534
502
119
8
0
281,916
7
L
Ne Zha
7,854
524
79
5
0
278,166
3
L
Gilgamesh
8,529
569
114
8
0
286,378
2
W
Sylvanus
8,420
561
54
4
0
273,560
5
W
Sol
9,587
639
125
8
0
281,129
5
L
Fafnir
8,128
542
18
1
0
298,347
8
W
Chiron
8,968
598
107
7
0
301,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role