Player Matchup

Hou Yi
Hou Yi
Bitty MK2
Hou Yi
Level 102
God Stats
5W - 4L
1,692 SR
Queue Stats
280W - 264L
1,563 Elo+
Party 2
Arachne
Arachne
Huzlip
Arachne
Level 153
God Stats
7W - 2L
1,713 SR
Queue Stats
209W - 151L
1,618 Elo+
Party 2
Ymir
Ymir
Lmao Rain
Ymir
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
114W - 50L
1,737 Elo+
Party 2
Fafnir
Fafnir
SauceTosser
Fafnir
Level 142
God Stats
54W - 47L
1,629 SR
Queue Stats
382W - 386L
1,556 Elo+
Party 2
Merlin
Merlin
rouflanos55
Merlin
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 37L
1,672 Elo+
Party 2
Team Averages
Level 90
1,656 SR
1,629 Elo+

VS

Team Averages
Level 99
1,509 SR
1,443 Elo+
Ratatoskr
Ratatoskr
AaronDDS
Ratatoskr
Level 108
God Stats
17W - 40L
1,257 SR
Queue Stats
450W - 475L
1,422 Elo+
Party 1
Ymir
Ymir
Bag Alert8926
Ymir
Level 114
God Stats
36W - 40L
1,459 SR
Queue Stats
609W - 611L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Big Ole Beenis
Danzaburou
Level 103
God Stats
35W - 35L
1,574 SR
Queue Stats
318W - 346L
1,450 Elo+
Party 1
Tiamat
Tiamat
Cahmaro
Tiamat
Level 129
God Stats
19W - 23L
1,526 SR
Queue Stats
382W - 343L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
KiraYoshikage4
Gilgamesh
Level 41
God Stats
5W - 5L
1,726 SR
Queue Stats
70W - 67L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bitty MK2
Hou Yi
11
0 / 0 / 1
6,351
635
2,061
3,270
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Huzlip
Arachne
10
8 / 4 / 5
6,936
694
6,830
10,240
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
1 / 1 / 2
5,057
506
1,650
4,871
1,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
11
7 / 0 / 3
7,238
724
5,895
6,209
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
11
3 / 1 / 1
6,523
652
4,432
3,944
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AaronDDS
Ratatoskr
9
4 / 5 / 2
5,852
585
3,290
6,722
2,321
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 2
4,778
478
2,664
6,445
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Big Ole Beenis
Danzaburou
8
0 / 2 / 0
4,772
477
1,528
4,865
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Cahmaro
Tiamat
9
2 / 5 / 0
5,458
546
1,603
6,098
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KiraYoshikage4
Gilgamesh
7
0 / 5 / 0
4,382
438
1,328
5,706
2,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
6
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AaronDDS
Ratatoskr
4
5
2
1
L
0
2
2
0.5
L
Danzaburou
Big Ole Beenis
Danzaburou
0
2
0
0
W
Hou Yi
Bitty MK2
Hou Yi
0
0
1
0.5
L
Tiamat
Cahmaro
Tiamat
2
5
0
0.4
W
Arachne
Huzlip
Arachne
8
4
5
2.63
L
Gilgamesh
KiraYoshikage4
Gilgamesh
0
5
0
0
W
Ymir
1
1
2
2
W
Fafnir
7
0
3
8.5
W
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
10,413
28,534
Taken
29,836
11,123
Mitigated
12,257
10,926
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AaronDDS
Ratatoskr
3,290
1,253
0
830
6,722
2,321
0
2,632
3,991
0
22,328
L
2,664
399
0
826
6,445
3,358
0
2,577
3,857
11,950
0
L
Danzaburou
Big Ole Beenis
Danzaburou
1,528
467
0
2,263
4,865
1,372
0
415
4,450
0
22,810
W
Hou Yi
Bitty MK2
Hou Yi
2,061
1,105
0
500
3,270
1,026
0
37
3,233
0
39,129
L
Tiamat
Cahmaro
Tiamat
1,603
129
0
1,380
6,098
2,716
628
2,875
3,183
26,406
0
W
Arachne
Huzlip
Arachne
6,830
4,595
0
3,040
10,240
3,213
28
1,343
8,897
0
33,548
L
Gilgamesh
KiraYoshikage4
Gilgamesh
1,328
424
0
90
5,706
2,490
0
3,062
2,378
0
13,567
W
Ymir
1,650
562
0
2,192
4,871
1,747
0
1,083
3,788
10,042
0
W
Fafnir
5,895
1,084
0
3,604
6,209
3,835
552
720
5,489
32,710
0
W
Merlin
4,432
648
0
1,590
3,944
1,302
57
1,084
2,860
41,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
25,242
304
Minions Killed
230
0
Camps Cleared
0
907,866
Distance Traveled
870,856
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,852
585
51
5
0
193,902
2
L
Ymir
4,778
478
25
3
0
175,766
2
L
Danzaburou
4,772
477
54
5
0
149,931
3
W
Hou Yi
6,351
635
83
8
0
155,666
1
L
Tiamat
5,458
546
66
7
0
160,094
1
W
Arachne
6,936
694
50
5
0
206,521
3
L
Gilgamesh
4,382
438
34
3
0
191,163
3
W
Ymir
5,057
506
17
2
0
190,499
0
W
Fafnir
7,238
724
75
8
0
167,394
0
W
Merlin
6,523
652
79
8
0
187,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role