Player Matchup

Olorun
Olorun
Bruhlor
Olorun
Level 18
God Stats
1W - 1L
1,670 SR
Queue Stats
98W - 74L
1,513 Elo+
Party 1
Loki
Loki
DarkOnimadness
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 3
Agni
Agni
Dormz
Agni
Level 26
God Stats
2W - 5L
1,499 SR
Queue Stats
105W - 105L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Meediocre
Aphrodite
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
88W - 68L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Wingshot7777
Amaterasu
Level 28
God Stats
15W - 19L
1,517 SR
Queue Stats
100W - 77L
1,532 Elo+
Party 3
Team Averages
Level 20
1,497 SR
1,509 Elo+

VS

Team Averages
Level 18
1,487 SR
1,490 Elo+
Bacchus
Bacchus
Black7thorn
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 135L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Necrooo3
Ah Puch
Level 14
God Stats
2W - 2L
1,308 SR
Queue Stats
6W - 5L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Taneks
Tsukuyomi
Level 17
God Stats
8W - 5L
1,570 SR
Queue Stats
14W - 7L
1,601 Elo+
Solo
Nu Wa
Nu Wa
kaIIIIe
Nu Wa
Level 24
God Stats
157W - 143L
1,548 SR
Queue Stats
254W - 269L
1,468 Elo+
Solo
Artemis
Artemis
wachinamarillo
Artemis
Level 11
God Stats
6W - 3L
1,510 SR
Queue Stats
15W - 14L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bruhlor
Olorun
20
6 / 6 / 14
14,507
1,036
15,876
24,891
8,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 12 / 17
13,002
929
7,209
23,186
8,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Dormz
Agni
20
6 / 7 / 10
14,448
1,032
20,590
19,353
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Meediocre
Aphrodite
20
6 / 3 / 16
14,766
1,055
14,041
23,479
17,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Wingshot7777
Amaterasu
20
8 / 10 / 18
15,339
1,096
25,771
42,789
44,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Black7thorn
Bacchus
20
7 / 6 / 22
14,694
1,050
20,989
25,265
39,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Necrooo3
Ah Puch
20
8 / 3 / 21
15,424
1,102
30,042
14,050
6,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Taneks
Tsukuyomi
20
13 / 9 / 15
15,839
1,131
31,063
18,844
8,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
kaIIIIe
Nu Wa
20
5 / 4 / 22
14,693
1,050
29,366
17,805
7,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 5 / 19
14,046
1,003
16,128
12,047
4,936
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
137
27
Kills
38
38
Deaths
27
75
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Black7thorn
Bacchus
7
6
22
3
L
Olorun
Bruhlor
Olorun
6
6
14
2.17
L
1
12
17
0.79
L
Agni
Dormz
Agni
6
7
10
1.57
L
Aphrodite
Meediocre
Aphrodite
6
3
16
4.67
W
Ah Puch
Necrooo3
Ah Puch
8
3
21
6.17
W
Tsukuyomi
Taneks
Tsukuyomi
13
9
15
2.28
L
Amaterasu
Wingshot7777
Amaterasu
8
10
18
1.7
W
Nu Wa
kaIIIIe
Nu Wa
5
4
22
4
W
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,487
Damage
127,588
133,698
Taken
88,011
84,903
Mitigated
66,283
34,373
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Black7thorn
Bacchus
20,989
1,397
0
290
25,265
39,796
0
17,708
7,016
37,682
0
L
Olorun
Bruhlor
Olorun
15,876
3,355
1,299
4,997
24,891
8,529
0
17,949
6,942
54,333
0
L
7,209
1,511
0
0
23,186
8,174
0
12,956
10,230
0
16,247
L
Agni
Dormz
Agni
20,590
2,720
393
3,871
19,353
6,467
0
11,913
7,440
63,250
0
L
Aphrodite
Meediocre
Aphrodite
14,041
821
8,695
10,831
23,479
17,487
0
14,389
9,090
46,809
0
W
Ah Puch
Necrooo3
Ah Puch
30,042
1,690
636
750
14,050
6,169
0
6,373
7,629
67,659
0
W
Tsukuyomi
Taneks
Tsukuyomi
31,063
7,836
0
166
18,844
8,199
0
9,895
8,672
139
47,284
L
Amaterasu
Wingshot7777
Amaterasu
25,771
11,337
0
4,287
42,789
44,246
0
23,385
19,404
0
45,512
W
Nu Wa
kaIIIIe
Nu Wa
29,366
8,554
164
2,816
17,805
7,183
0
9,976
7,751
53,509
0
W
16,128
4,853
0
485
12,047
4,936
0
5,580
6,436
63
37,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,062
Gold Earned
74,696
324
Minions Killed
266
7
Camps Cleared
9
1,300,970
Distance Traveled
1,256,881
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,694
1,050
45
3
0
264,992
0
L
Olorun
14,507
1,036
66
5
0
262,558
0
L
Loki
13,002
929
14
1
0
264,323
0
L
Agni
14,448
1,032
109
8
5
233,261
3
L
Aphrodite
14,766
1,055
99
7
0
272,805
1
W
Ah Puch
15,424
1,102
97
7
0
239,964
0
W
Tsukuyomi
15,839
1,131
36
3
3
281,394
0
L
Amaterasu
15,339
1,096
36
3
2
268,023
0
W
Nu Wa
14,693
1,050
38
3
5
233,097
1
W
Artemis
14,046
1,003
50
4
1
237,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role