Player Matchup

Janus
Janus
Grandmaster
 
Janus
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Grandmaster
InMyZen
Horus
Grandmaster
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
797W - 630L
3,257 MMR
Solo
Chiron
Chiron
Masters
Zapman
Chiron
Masters
Level 160
God Stats
22W - 4L
1,984 SR
Queue Stats
747W - 671L
3,088 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
chinesemidlane
Tsukuyomi
Masters
Level 108
God Stats
6W - 4L
1,740 SR
Queue Stats
262W - 199L
3,084 MMR
Solo
Thor
Thor
Masters
fineokay
Thor
Masters
Level 160
God Stats
3W - 4L
1,559 SR
Queue Stats
216W - 163L
3,133 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,657 SR
2,812 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 153
1,389 SR
2,849 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Grandmaster
Jangaru
Bellona
Grandmaster
Level 160
God Stats
1W - 5L
1,196 SR
Queue Stats
763W - 625L
3,025 MMR
Party 1
Thanatos
Thanatos
Grandmaster
Nika
Thanatos
Grandmaster
Level 160
God Stats
8W - 10L
1,250 SR
Queue Stats
992W - 881L
3,336 MMR
Solo
Fafnir
Fafnir
Masters
Privative
Fafnir
Masters
Level 128
God Stats
5W - 8L
1,347 SR
Queue Stats
610W - 535L
3,009 MMR
Party 1
Zhong Kui
Zhong Kui
Grandmaster
SOULRE4P3R
Zhong Kui
Grandmaster
Level 160
God Stats
20W - 30L
1,651 SR
Queue Stats
836W - 773L
3,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 1 / 13
14,768
642
20,646
14,044
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
InMyZen
Horus
17
1 / 1 / 17
12,417
540
6,697
26,396
27,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Zapman
Chiron
20
7 / 4 / 9
13,749
598
16,978
20,734
9,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
chinesemidlane
Tsukuyomi
20
11 / 4 / 10
14,637
636
31,249
22,761
10,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
20
4 / 1 / 11
14,323
623
19,463
22,296
20,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
AthenaSetTiamatGilgameshSol

VS

Bans
LokiThe MorriganAresScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
2 / 9 / 3
12,436
541
10,289
21,223
8,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Jangaru
Bellona
18
3 / 4 / 3
11,401
496
12,436
29,482
19,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Nika
Thanatos
19
3 / 6 / 1
11,589
504
9,996
20,281
8,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Privative
Fafnir
16
3 / 3 / 6
11,394
495
11,052
23,795
26,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
SOULRE4P3R
Zhong Kui
18
0 / 7 / 8
10,943
476
16,023
20,225
14,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
29
Kills
11
11
Deaths
29
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
13
12.5
L
Heimdallr
 
Heimdallr
2
9
3
0.39
W
Horus
InMyZen
Horus
1
1
17
9.5
L
Bellona
Jangaru
Bellona
3
4
3
1.13
L
Thanatos
Nika
Thanatos
3
6
1
0.58
L
Fafnir
Privative
Fafnir
3
3
6
2
L
Zhong Kui
SOULRE4P3R
Zhong Kui
0
7
8
0.57
W
Chiron
Zapman
Chiron
7
4
9
2.88
W
Tsukuyomi
chinesemidlane
Tsukuyomi
11
4
10
4
W
Thor
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,033
Damage
59,796
106,231
Taken
115,006
73,199
Mitigated
78,232
54,093
Healing
32,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,646
1,977
295
8,249
14,044
4,824
0
4,239
9,150
128,564
0
L
Heimdallr
 
Heimdallr
10,289
6,398
0
4,700
21,223
8,181
4,348
3,632
17,591
961
71,263
W
Horus
InMyZen
Horus
6,697
2,101
5,121
11,498
26,396
27,172
62
8,277
17,693
0
26,124
L
Bellona
Jangaru
Bellona
12,436
4,751
0
1,564
29,482
19,778
0
6,125
23,072
0
94,406
L
Thanatos
Nika
Thanatos
9,996
1,982
0
15,868
20,281
8,625
0
2,068
18,053
0
67,837
L
Fafnir
Privative
Fafnir
11,052
2,207
0
2,946
23,795
26,758
0
5,376
17,995
20,097
0
L
Zhong Kui
SOULRE4P3R
Zhong Kui
16,023
1,291
0
7,668
20,225
14,890
0
3,445
16,780
86,782
0
W
Chiron
Zapman
Chiron
16,978
8,526
1,533
8,596
20,734
9,934
6,706
5,728
15,006
0
127,323
W
Tsukuyomi
chinesemidlane
Tsukuyomi
31,249
8,248
0
9,767
22,761
10,570
188
6,713
15,563
0
125,486
W
Thor
19,463
4,529
0
9,034
22,296
20,699
725
3,386
15,467
0
102,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,894
Gold Earned
57,763
769
Minions Killed
578
0
Camps Cleared
0
2,431,112
Distance Traveled
2,125,341
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,768
642
198
9
0
549,827
12
L
Heimdallr
12,436
541
129
6
0
371,146
1
W
Horus
12,417
540
30
1
0
484,515
9
L
Bellona
11,401
496
135
6
0
476,456
3
L
Thanatos
11,589
504
124
5
0
451,919
0
L
Fafnir
11,394
495
19
1
0
439,618
16
L
Zhong Kui
10,943
476
171
7
0
386,202
4
W
Chiron
13,749
598
169
7
0
424,179
9
W
Tsukuyomi
14,637
636
183
8
0
508,092
3
W
Thor
14,323
623
189
8
0
464,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role