Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CoolyBling
Sun Wukong
Level 28
God Stats
35W - 22L
1,704 SR
Queue Stats
92W - 75L
1,668 Elo+
Solo
Neith
Neith
HoWGhost1
Neith
Level 27
God Stats
3W - 1L
1,717 SR
Queue Stats
67W - 46L
1,591 Elo+
Solo
Sol
Sol
Mr 17185217
Sol
Level 25
God Stats
2W - 5L
1,816 SR
Queue Stats
148W - 142L
1,692 Elo+
Solo
Ra
Ra
xBulls97
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,630 Elo+
Solo
Team Averages
Level 25
1,647 SR
1,616 Elo+

VS

Team Averages
Level 15
1,563 SR
1,608 Elo+
Chaac
Chaac
ChaacNorris1
Chaac
Level 3
God Stats
8W - 11L
1,729 SR
Queue Stats
10W - 14L
1,699 Elo+
Solo
Ao Kuang
Ao Kuang
KillerDemigra12
Ao Kuang
Level 24
God Stats
2W - 0L
1,690 SR
Queue Stats
41W - 32L
1,593 Elo+
Solo
Zeus
Zeus
NOMMBREingenioso
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 93L
1,655 Elo+
Solo
Chiron
Chiron
VoicedMeteor56
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Solo
Chronos
Chronos
weighty_pan
Chronos
Level 15
God Stats
6W - 8L
1,394 SR
Queue Stats
67W - 48L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 4 / 2
8,124
580
5,233
11,201
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CoolyBling
Sun Wukong
12
3 / 4 / 2
7,877
563
8,563
11,873
7,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
HoWGhost1
Neith
10
1 / 7 / 4
6,420
459
6,019
11,281
3,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
7,163
512
3,714
7,261
2,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 8 / 2
5,409
386
1,838
8,413
2,371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 13
9,355
668
7,697
9,727
10,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
15
2 / 4 / 3
8,613
615
6,077
12,992
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 7
7,948
568
7,249
5,647
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
9,049
646
5,585
6,110
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
weighty_pan
Chronos
16
9 / 1 / 8
9,783
699
9,397
12,729
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
25
27
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
2
1
W
7
0
13
13.5
L
Sun Wukong
CoolyBling
Sun Wukong
3
4
2
1
L
Neith
HoWGhost1
Neith
1
7
4
0.43
W
Ao Kuang
2
4
3
0.88
L
2
4
1
0.63
W
3
4
7
1.63
W
4
0
5
6.5
W
Chronos
weighty_pan
Chronos
9
1
8
13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
36,005
50,029
Taken
47,205
21,209
Mitigated
24,889
8,523
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,233
1,363
0
1,278
11,201
5,109
0
4,253
6,846
0
36,887
W
7,697
932
696
3,875
9,727
10,700
657
1,044
8,683
0
31,326
L
Sun Wukong
CoolyBling
Sun Wukong
8,563
2,078
0
3,319
11,873
7,514
562
8,296
3,503
0
40,631
L
Neith
HoWGhost1
Neith
6,019
1,673
0
1,034
11,281
3,775
0
5,925
5,184
0
23,157
W
Ao Kuang
6,077
958
0
5,778
12,992
5,311
127
1,637
11,355
51,584
5,379
L
3,714
1,127
0
2,125
7,261
2,440
0
1,843
5,346
34,823
0
W
7,249
289
0
500
5,647
1,657
1,853
159
5,488
33,680
0
W
5,585
2,018
542
2,615
6,110
2,192
0
1,948
4,162
0
53,324
W
Chronos
weighty_pan
Chronos
9,397
2,054
0
4,642
12,729
5,029
6,149
764
11,965
51,176
0
L
1,838
350
224
543
8,413
2,371
0
1,662
6,695
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
44,748
296
Minions Killed
411
0
Camps Cleared
0
1,184,347
Distance Traveled
1,392,976
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,124
580
65
5
0
280,754
2
W
Chaac
9,355
668
46
3
0
309,706
4
L
Sun Wukong
7,877
563
86
6
0
261,899
0
L
Neith
6,420
459
40
3
0
238,424
2
W
Ao Kuang
8,613
615
91
7
0
245,551
0
L
Sol
7,163
512
70
5
0
198,929
2
W
Zeus
7,948
568
58
4
0
240,410
4
W
Chiron
9,049
646
111
8
0
298,419
2
W
Chronos
9,783
699
105
8
0
298,890
3
L
Ra
5,409
386
35
3
0
204,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role