Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ChaoticPatriot
Cerberus
Level 107
God Stats
10W - 9L
1,569 SR
Queue Stats
419W - 433L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
ThePeyPey
Jormungandr
Level 65
God Stats
4W - 1L
1,614 SR
Queue Stats
164W - 146L
1,558 Elo+
Party 1
Raijin
Raijin
newandinproved
Raijin
Level 119
God Stats
6W - 0L
1,932 SR
Queue Stats
151W - 154L
1,553 Elo+
Party 1
Odin
Odin
thaifighter09
Odin
Level 68
God Stats
3W - 2L
1,478 SR
Queue Stats
270W - 281L
1,531 Elo+
Party 1
Team Averages
Level 101
1,618 SR
1,533 Elo+

VS

Team Averages
Level 88
1,464 SR
1,527 Elo+
Jing Wei
Jing Wei
Awarely
Jing Wei
Level 88
God Stats
1W - 2L
1,608 SR
Queue Stats
169W - 145L
1,570 Elo+
Solo
Ares
Ares
Detira
Ares
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 31L
1,444 Elo+
Solo
Anhur
Anhur
FtsbOhemio
Anhur
Level 75
God Stats
3W - 1L
1,391 SR
Queue Stats
69W - 64L
1,516 Elo+
Solo
Chiron
Chiron
Snip-Shark
Chiron
Level 123
God Stats
1W - 2L
1,605 SR
Queue Stats
207W - 207L
1,526 Elo+
Solo
Da Ji
Da Ji
kSwayzk
Da Ji
Level 87
God Stats
1W - 6L
1,214 SR
Queue Stats
364W - 358L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 5 / 10
10,377
741
9,300
10,518
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Cerberus
18
3 / 4 / 18
11,616
830
9,363
30,066
24,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
ThePeyPey
Jormungandr
18
5 / 3 / 16
11,273
805
15,094
21,358
12,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 6 / 7
10,282
734
13,189
9,311
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 14
12,026
859
14,476
13,710
16,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Awarely
Jing Wei
16
1 / 6 / 10
9,139
653
14,676
13,683
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Detira
Ares
16
2 / 6 / 13
9,458
676
10,592
15,446
15,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
3 / 8 / 8
9,434
674
12,282
13,340
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Snip-Shark
Chiron
17
4 / 6 / 5
10,734
767
15,948
13,075
5,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
kSwayzk
Da Ji
19
11 / 4 / 7
12,030
859
9,272
11,731
6,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
29
Kills
21
23
Deaths
30
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
10
2
L
Jing Wei
Awarely
Jing Wei
1
6
10
1
W
Cerberus
3
4
18
3
L
Ares
Detira
Ares
2
6
13
1.42
L
Anhur
3
8
8
0.88
L
Chiron
Snip-Shark
Chiron
4
6
5
1.08
W
Jormungandr
ThePeyPey
Jormungandr
5
3
16
4.33
L
Da Ji
kSwayzk
Da Ji
11
4
7
3.63
W
6
6
7
1.58
W
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,422
Damage
62,770
84,963
Taken
67,275
59,821
Mitigated
38,573
32,476
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,300
66
1,399
2,054
10,518
3,735
1,560
1,560
8,958
26,052
0
L
Jing Wei
Awarely
Jing Wei
14,676
9,991
867
1,644
13,683
5,063
643
9,456
4,227
0
31,622
W
Cerberus
9,363
317
1,565
14,296
30,066
24,005
590
3,397
26,669
20,027
0
L
Ares
Detira
Ares
10,592
611
205
512
15,446
15,899
190
10,980
4,466
13,806
0
L
Anhur
12,282
5,865
208
689
13,340
5,543
1,078
9,718
3,622
0
19,910
L
Chiron
Snip-Shark
Chiron
15,948
5,389
1,414
2,484
13,075
5,486
156
9,119
3,903
0
34,363
W
Jormungandr
ThePeyPey
Jormungandr
15,094
2,768
1,726
7,784
21,358
12,310
1,297
2,990
18,368
36,262
0
L
Da Ji
kSwayzk
Da Ji
9,272
2,064
1,058
1,864
11,731
6,582
375
7,620
4,111
0
16,859
W
13,189
1,016
416
406
9,311
3,755
672
1,227
8,084
25,199
0
W
14,476
4,432
1,223
1,607
13,710
16,016
671
1,418
12,292
0
23,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,574
Gold Earned
50,795
156
Minions Killed
125
0
Camps Cleared
0
1,218,216
Distance Traveled
1,095,369
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,377
741
47
3
0
217,175
3
L
Jing Wei
9,139
653
37
3
0
229,621
1
W
Cerberus
11,616
830
32
2
0
268,769
0
L
Ares
9,458
676
12
1
0
233,178
0
L
Anhur
9,434
674
14
1
0
206,257
2
L
Chiron
10,734
767
43
3
0
211,216
1
W
Jormungandr
11,273
805
35
3
0
224,518
1
L
Da Ji
12,030
859
19
1
0
215,097
0
W
Raijin
10,282
734
21
2
0
222,147
2
W
Odin
12,026
859
21
2
0
285,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role