Player Matchup

Bellona
Bellona
ELITESQUAD65
Bellona
Level 47
God Stats
9W - 4L
1,423 SR
Queue Stats
50W - 50L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
GrussBus
Kukulkan
Level 26
God Stats
64W - 42L
1,549 SR
Queue Stats
78W - 65L
1,490 Elo+
Party 1
Osiris
Osiris
WickRoss
Osiris
Level 29
God Stats
32W - 17L
1,554 SR
Queue Stats
111W - 82L
1,571 Elo+
Party 3
Bacchus
Bacchus
black12shots
Bacchus
Level 121
God Stats
2W - 0L
1,443 SR
Queue Stats
282W - 200L
1,558 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bv1760
Ah Muzen Cab
Level 27
God Stats
21W - 4L
1,579 SR
Queue Stats
65W - 33L
1,640 Elo+
Party 3
Team Averages
Level 50
1,510 SR
1,547 Elo+

VS

Team Averages
Level 41
1,543 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Ghost118696
Gilgamesh
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 53L
1,645 Elo+
Party 2
Sol
Sol
Kecarter13
Sol
Level 39
God Stats
2W - 2L
1,577 SR
Queue Stats
78W - 67L
1,664 Elo+
Party 2
Mercury
Mercury
Meijiuma
Mercury
Level 45
God Stats
27W - 16L
1,735 SR
Queue Stats
130W - 112L
1,668 Elo+
Party 2
Chernobog
Chernobog
Miniati 18
Chernobog
Level 36
God Stats
4W - 7L
1,446 SR
Queue Stats
39W - 32L
1,541 Elo+
Solo
Cerberus
Cerberus
littleboy_40
Cerberus
Level 23
God Stats
12W - 16L
1,455 SR
Queue Stats
14W - 17L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELITESQUAD65
Bellona
20
12 / 10 / 13
15,485
1,106
25,992
31,974
29,074
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
GrussBus
Kukulkan
20
5 / 3 / 13
14,666
1,048
18,588
13,357
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
WickRoss
Osiris
20
7 / 3 / 9
14,492
1,035
12,759
25,106
32,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
black12shots
Bacchus
20
3 / 6 / 18
14,687
1,049
17,845
22,019
40,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
bv1760
Ah Muzen Cab
20
4 / 4 / 13
13,834
988
20,712
17,976
8,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghost118696
Gilgamesh
20
6 / 6 / 12
14,478
1,034
23,406
24,495
11,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 1 / 8
13,969
998
16,425
13,021
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Meijiuma
Mercury
20
12 / 6 / 7
16,476
1,177
21,257
20,050
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Miniati 18
Chernobog
20
4 / 9 / 11
13,830
988
26,742
18,641
9,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
littleboy_40
Cerberus
19
1 / 9 / 10
12,782
913
14,599
28,410
12,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
31
Kills
26
26
Deaths
31
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
ELITESQUAD65
Bellona
12
10
13
1.85
L
Gilgamesh
Ghost118696
Gilgamesh
6
6
12
2
W
Kukulkan
GrussBus
Kukulkan
5
3
13
3.83
L
3
1
8
7
L
Mercury
Meijiuma
Mercury
12
6
7
2.58
L
Chernobog
Miniati 18
Chernobog
4
9
11
1.06
W
Osiris
WickRoss
Osiris
7
3
9
3.83
W
Bacchus
black12shots
Bacchus
3
6
18
2
W
Ah Muzen Cab
bv1760
Ah Muzen Cab
4
4
13
2.63
L
Cerberus
littleboy_40
Cerberus
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,896
Damage
102,429
110,432
Taken
104,617
116,991
Mitigated
48,441
9,509
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ELITESQUAD65
Bellona
25,992
9,443
0
1,663
31,974
29,074
0
9,400
22,574
121
41,371
L
Gilgamesh
Ghost118696
Gilgamesh
23,406
6,606
238
2,038
24,495
11,875
0
9,274
15,041
0
32,596
W
Kukulkan
GrussBus
Kukulkan
18,588
2,106
0
1,056
13,357
6,273
0
3,008
10,349
67,224
0
L
16,425
3,039
0
2,678
13,021
5,297
0
5,184
7,777
65,649
0
L
Mercury
Meijiuma
Mercury
21,257
15,615
200
1,862
20,050
9,037
0
5,058
14,842
0
46,261
L
Chernobog
Miniati 18
Chernobog
26,742
18,116
0
0
18,641
9,409
0
5,246
13,218
0
54,656
W
Osiris
WickRoss
Osiris
12,759
3,918
0
554
25,106
32,882
0
8,062
17,044
0
28,326
W
Bacchus
black12shots
Bacchus
17,845
1,358
0
1,878
22,019
40,146
0
6,814
15,205
28,126
0
W
Ah Muzen Cab
bv1760
Ah Muzen Cab
20,712
13,679
0
4,358
17,976
8,616
0
3,740
14,236
0
53,012
L
Cerberus
littleboy_40
Cerberus
14,599
312
0
3,157
28,410
12,823
0
11,792
16,378
36,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,164
Gold Earned
71,535
287
Minions Killed
316
6
Camps Cleared
14
1,392,585
Distance Traveled
1,427,577
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,485
1,106
34
2
1
281,573
0
L
Gilgamesh
14,478
1,034
12
1
1
318,736
0
W
Kukulkan
14,666
1,048
140
10
1
272,433
0
L
Sol
13,969
998
132
9
1
281,410
1
L
Mercury
16,476
1,177
49
4
10
331,337
1
L
Chernobog
13,830
988
47
3
1
233,738
0
W
Osiris
14,492
1,035
23
2
3
303,245
0
W
Bacchus
14,687
1,049
15
1
0
277,881
1
W
Ah Muzen Cab
13,834
988
75
5
1
257,453
0
L
Cerberus
12,782
913
76
5
1
262,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role