Player Matchup

Chronos
Chronos
CLUTCHnGRIND
Chronos
Level 122
God Stats
7W - 7L
1,757 SR
Queue Stats
315W - 317L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
GuiSerro
Erlang Shen
Level 149
God Stats
22W - 26L
1,518 SR
Queue Stats
379W - 377L
1,551 Elo+
Solo
Cabrakan
Cabrakan
JmanG721
Cabrakan
Level 95
God Stats
19W - 16L
1,932 SR
Queue Stats
136W - 112L
1,540 Elo+
Solo
Ravana
Ravana
LYNNkiler
Ravana
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
113W - 107L
1,518 Elo+
Party 2
Hades
Hades
MacoTaco22
Hades
Level 84
God Stats
6W - 7L
1,590 SR
Queue Stats
167W - 169L
1,571 Elo+
Party 2
Team Averages
Level 108
1,616 SR
1,531 Elo+

VS

Team Averages
Level 101
1,493 SR
1,528 Elo+
Vulcan
Vulcan
IsiahCopey
Vulcan
Level 129
God Stats
2W - 6L
1,250 SR
Queue Stats
193W - 190L
1,549 Elo+
Party 1
Nemesis
Nemesis
NxtJxice
Nemesis
Level 85
God Stats
9W - 7L
1,501 SR
Queue Stats
367W - 336L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
SiLiJiN
Danzaburou
Level 121
God Stats
10W - 6L
1,728 SR
Queue Stats
63W - 86L
1,467 Elo+
Party 1
Chang'e
Chang'e
XS LUXURY XS
Chang'e
Level 65
God Stats
12W - 13L
1,486 SR
Queue Stats
110W - 116L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Youngking2431
Kuzenbo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 293L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CLUTCHnGRIND
Chronos
19
2 / 5 / 4
11,715
488
14,626
20,106
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
GuiSerro
Erlang Shen
20
4 / 3 / 2
13,306
554
11,209
23,118
14,142
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
JmanG721
Cabrakan
16
1 / 4 / 11
10,756
448
9,380
22,634
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
LYNNkiler
Ravana
19
9 / 4 / 3
12,115
505
9,898
15,981
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
19
2 / 5 / 6
11,899
496
16,433
22,939
14,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IsiahCopey
Vulcan
20
8 / 4 / 7
13,962
582
31,056
11,689
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NxtJxice
Nemesis
20
4 / 5 / 11
13,522
563
10,086
20,356
9,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SiLiJiN
Danzaburou
20
4 / 4 / 6
14,211
592
13,335
23,374
9,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
XS LUXURY XS
Chang'e
20
5 / 2 / 4
15,468
645
11,857
12,676
12,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
17
0 / 3 / 14
10,536
439
11,729
19,550
22,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
18
Kills
21
21
Deaths
18
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
CLUTCHnGRIND
Chronos
2
5
4
0.8
L
Erlang Shen
GuiSerro
Erlang Shen
4
3
2
1.67
W
Vulcan
IsiahCopey
Vulcan
8
4
7
2.88
L
Cabrakan
JmanG721
Cabrakan
1
4
11
1.63
L
Ravana
LYNNkiler
Ravana
9
4
3
2.63
L
Hades
2
5
6
1
W
Nemesis
NxtJxice
Nemesis
4
5
11
1.9
W
Danzaburou
SiLiJiN
Danzaburou
4
4
6
1.75
W
Chang'e
XS LUXURY XS
Chang'e
5
2
4
3.5
W
Kuzenbo
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
78,063
104,778
Taken
87,645
63,870
Mitigated
57,592
37,280
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CLUTCHnGRIND
Chronos
14,626
4,972
0
6,023
20,106
8,641
197
5,742
14,212
97,458
7,367
L
Erlang Shen
GuiSerro
Erlang Shen
11,209
5,652
0
10,250
23,118
14,142
711
13,315
9,726
0
95,723
W
Vulcan
IsiahCopey
Vulcan
31,056
7,956
0
1,295
11,689
4,027
1,180
5,876
5,534
124,357
0
L
Cabrakan
JmanG721
Cabrakan
9,380
1,390
0
5,228
22,634
18,610
43
10,423
12,065
57,910
0
L
Ravana
LYNNkiler
Ravana
9,898
2,652
0
4,082
15,981
7,607
0
9,950
5,795
0
75,447
L
Hades
16,433
496
876
10,821
22,939
14,870
0
14,230
8,338
104,030
0
W
Nemesis
NxtJxice
Nemesis
10,086
4,999
0
2,474
20,356
9,411
0
9,823
10,294
0
110,370
W
Danzaburou
SiLiJiN
Danzaburou
13,335
3,921
0
10,133
23,374
9,021
2,617
14,477
8,856
0
115,839
W
Chang'e
XS LUXURY XS
Chang'e
11,857
1,581
2,893
5,927
12,676
12,198
1,401
1,233
11,430
75,519
0
W
Kuzenbo
11,729
4,611
493
3,030
19,550
22,935
555
10,838
8,423
39,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,791
Gold Earned
67,699
772
Minions Killed
719
0
Camps Cleared
0
2,259,513
Distance Traveled
2,345,533
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,715
488
167
7
0
430,743
2
L
Erlang Shen
13,306
554
178
7
0
470,623
3
W
Vulcan
13,962
582
203
8
0
492,709
7
L
Cabrakan
10,756
448
87
4
0
410,723
1
L
Ravana
12,115
505
123
5
0
502,892
1
L
Hades
11,899
496
217
9
0
444,532
8
W
Nemesis
13,522
563
160
7
0
529,681
8
W
Danzaburou
14,211
592
164
7
0
464,824
0
W
Chang'e
15,468
645
148
6
0
383,982
10
W
Kuzenbo
10,536
439
44
2
0
474,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role