Player Matchup

Merlin
Merlin
Dreko_XV
Merlin
Level 7
God Stats
2W - 1L
1,076 SR
Queue Stats
3W - 3L
1,285 Elo+
Party 1
Gilgamesh
Gilgamesh
NBAGILGAMESH
Gilgamesh
Level 4
God Stats
6W - 0L
1,837 SR
Queue Stats
6W - 0L
1,799 Elo+
Party 3
Tyr
Tyr
NBATYR
Tyr
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Horus
Horus
TheAmazingDeer
Horus
Level 29
God Stats
21W - 17L
1,667 SR
Queue Stats
44W - 43L
1,535 Elo+
Party 3
Set
Set
peepflores
Set
Level 17
God Stats
1W - 2L
1,439 SR
Queue Stats
10W - 20L
1,235 Elo+
Party 1
Team Averages
Level 12
1,504 SR
1,471 Elo+

VS

Team Averages
Level 19
1,530 SR
1,408 Elo+
Neith
Neith
CarrierQC
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 126L
1,344 Elo+
Solo
Ares
Ares
HtB 2X
Ares
Level 15
God Stats
3W - 9L
1,391 SR
Queue Stats
66W - 93L
1,329 Elo+
Party 2
Tiamat
Tiamat
MysticEcho13
Tiamat
Level 28
God Stats
4W - 12L
1,254 SR
Queue Stats
33W - 53L
1,347 Elo+
Party 2
Anubis
Anubis
drezz76
Anubis
Level 17
God Stats
4W - 2L
1,758 SR
Queue Stats
5W - 5L
1,548 Elo+
Solo
Mercury
Mercury
玛丽莲丶金刚
Mercury
Level 25
God Stats
10W - 9L
1,745 SR
Queue Stats
181W - 190L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dreko_XV
Merlin
11
0 / 5 / 3
7,104
474
1,874
4,628
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NBAGILGAMESH
Gilgamesh
15
11 / 2 / 2
9,205
614
10,402
9,409
5,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
NBATYR
Tyr
13
7 / 2 / 10
9,040
603
11,557
14,241
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 12
7,903
527
4,087
4,531
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 2
7,364
491
2,776
7,659
2,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarrierQC
Neith
11
2 / 4 / 0
6,870
458
5,904
8,006
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
HtB 2X
Ares
10
0 / 7 / 0
5,608
374
2,310
12,853
4,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
14
3 / 4 / 2
8,688
579
5,969
6,672
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
drezz76
Anubis
13
6 / 3 / 1
8,243
550
4,608
7,520
3,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 1
6,811
454
2,084
10,445
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
12
13
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
CarrierQC
Neith
2
4
0
0.5
W
Merlin
Dreko_XV
Merlin
0
5
3
0.3
L
Ares
HtB 2X
Ares
0
7
0
0
L
Tiamat
3
4
2
1
W
Gilgamesh
NBAGILGAMESH
Gilgamesh
11
2
2
6
W
Tyr
NBATYR
Tyr
7
2
10
6
W
2
0
12
8
L
Anubis
drezz76
Anubis
6
3
1
2.17
W
1
4
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
20,875
40,468
Taken
45,496
21,055
Mitigated
18,045
14,403
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CarrierQC
Neith
5,904
3,556
0
1,741
8,006
2,744
0
117
7,809
0
47,075
W
Merlin
Dreko_XV
Merlin
1,874
191
0
0
4,628
2,803
197
2,199
2,389
23,178
0
L
Ares
HtB 2X
Ares
2,310
307
0
1,876
12,853
4,841
342
33
12,820
8,504
0
L
Tiamat
5,969
784
0
1,214
6,672
3,495
476
0
6,672
38,073
0
W
Gilgamesh
NBAGILGAMESH
Gilgamesh
10,402
2,957
0
2,746
9,409
5,456
1,375
3,073
6,198
0
57,809
W
Tyr
NBATYR
Tyr
11,557
3,605
0
7,051
14,241
5,805
880
2,478
11,763
0
52,381
W
4,087
1,547
1,793
1,886
4,531
4,436
475
740
3,791
0
10,381
L
Anubis
drezz76
Anubis
4,608
483
0
2,758
7,520
3,623
809
1,028
5,984
34,280
0
W
2,776
1,778
0
927
7,659
2,555
953
3,963
3,440
0
28,644
L
2,084
1,375
0
4,347
10,445
3,342
0
94
10,337
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
36,220
301
Minions Killed
334
0
Camps Cleared
0
1,440,392
Distance Traveled
1,285,615
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,870
458
93
6
0
241,306
1
W
Merlin
7,104
474
45
3
0
206,326
4
L
Ares
5,608
374
14
1
0
271,024
0
L
Tiamat
8,688
579
78
5
0
282,044
0
W
Gilgamesh
9,205
614
90
6
0
335,546
0
W
Tyr
9,040
603
93
6
0
325,192
0
W
Horus
7,903
527
17
1
0
296,349
6
L
Anubis
8,243
550
70
5
0
250,857
0
W
Set
7,364
491
56
4
0
276,979
1
L
Mercury
6,811
454
79
5
0
240,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role